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VVolf10

Server population number vs word

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I am sure people will give me hell for this, but I liked it better when servers showed how many players instead of Low, Med, High.

As a fresh spawn I would look for very low population servers to walk around and loot until kitted out and then play higher population servers, but now you go into a low server and there is 20 people on the server. Liked it better when I could find a server with 0-5 people and get lost exploring.

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I hear what your saying but I've never found the number of players accurate when they showed player count numerically. Probably due to whatever refresh rate the servers had to show population, but I would imagine if it could be a real-time refresh rate, the numbers would be all over due to server hoppers and people joining and leaving naturally. Do you have trouble with toxic players on mid to high population servers? Other than the coastline and popular cities I've never found an issue running into too many toxic people on mid to high pop servers but that just may be my personal experience as I tend to be a nomadic woodsman lately sticking to the woods and smaller towns to get what I need.

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I agree a little with both comments. Although most coastal areas seem regularly looted even on low pop servers making them less useful imo. A few months ago it seemed like I could find in looted areas all over but now they seem to be the exception.

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4 hours ago, VVolf10 said:

I am sure people will give me hell for this, but I liked it better when servers showed how many players instead of Low, Med, High.

As a fresh spawn I would look for very low population servers to walk around and loot until kitted out and then play higher population servers, but now you go into a low server and there is 20 people on the server. Liked it better when I could find a server with 0-5 people and get lost exploring.

Server hopper?

Nothing to be ashemed off.. i used to server hopp due to the flawed loot system and also got tired of seeing 50 peacoats in a row.

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