Zze 5 Posted December 16, 2018 hey, having a problem on my pvp server, so many player bodies are amassing it causing frame drop.. anyone know how to increase the rate at which bodies despawn? Share this post Link to post Share on other sites
drgullen 597 Posted December 16, 2018 (edited) I am still learning, but I think it relates to this value in the globals.xml file: <var name="CleanupLifetimeRuined" type="0" value="330"/> I think what this means is things that are on the ground and ruined (which would include the dead) despawn after 5 and a half minutes (i.e. 330 seconds). So, in theory, lowering this number should clear out things faster. If I'm wrong about that, someone please correct me. EDIT: I'm going to correct myself actually. I just tested this with an infected at least and she still took over 5 minutes to despawn, so perhaps this variable doesn't affect bodies - not sure tbh. Edited December 16, 2018 by drgullen Seems incorrect 1 Share this post Link to post Share on other sites
Sy8282 21 Posted December 16, 2018 I believe there is also a radius around the ruined stuff but I've not looked into it fully so in a PvP server with everyone in one area would also effect cleanup 1 Share this post Link to post Share on other sites
MrSisterFister 4 Posted December 17, 2018 Just remove them when they are killed. much easier that's what i did. Also delete the gun when a player is killed. Much better performance. Share this post Link to post Share on other sites