SardineLaMuerte 2 Posted December 12, 2018 My dudes the Devs, Please fix the "catch-up" sound and prox chat bugginess, the game is running great besides these two things. also any fps and sound drops i do experience usually come with the Wind kicking in, the global tree sway i think might be the issue. Even just fixing prox chat to how it was pre-base build update would make a world of difference, this is the feature that puts you guys leagues ahead of other games imo, plzzz fix this, ill send you cans of sardines as a token of my appreciation R/ Sardine La Muerte Banditi Crime Family 1 Share this post Link to post Share on other sites
DayzDayzFanboy 1280 Posted December 12, 2018 I haven't had the laggy sound issue since the horticulture patch, and been through the big cities. Share this post Link to post Share on other sites
Andyyypandyyy 76 Posted December 12, 2018 I'll agree with the sound catching up, ANY town gives me awful sound delay only for about 4ish minutes till everything's rendered, I honestly think its a rendering bug? 1 Share this post Link to post Share on other sites
Arctic Volkssturm 95 Posted December 12, 2018 3 minutes ago, Andyyypandyyy said: I'll agree with the sound catching up, ANY town gives me awful sound delay only for about 4ish minutes till everything's rendered, I honestly think its a rendering bug? I think rendering problems are also related to screen freezes when driving. It gets worse when you drive from open fields into areas with more structures Share this post Link to post Share on other sites
Andyyypandyyy 76 Posted December 12, 2018 Just now, Arctic Volkssturm said: I think rendering problems are also related to screen freezes when driving. It gets worse when you drive from open fields into areas with more structures I've noticed rendering got worse after update, if I spin 180 in a town, what I was just lookin at disappears and re renders slowly when I spin back to it 1 Share this post Link to post Share on other sites
SardineLaMuerte 2 Posted December 12, 2018 180 spin to grey'd out players and blocked out trees Share this post Link to post Share on other sites