NikoSmokE 0 Posted November 18, 2018 Hello Dear DayZ Community. I have a couple of questions here. 1º Why server performace is bad? 2º By adding more zombie locations on zombie.territories or animals.territories with the events removed are them going to spawn? Exemple. <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <events> <event name="Loot"> <waves>0</waves> <nominal>0</nominal> <min>0</min> <max>0</max> <lifetime>0</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>55</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/> <position>fixed</position> <limit>custom</limit> <active>1</active> <children/> </event> <event name="StaticChristmasTree"> <waves>0</waves> <nominal>13</nominal> <min>0</min> <max>0</max> <lifetime>86400</lifetime> <restock>0</restock> <saferadius>500</saferadius> <distanceradius>2500</distanceradius> <cleanupradius>2500</cleanupradius> <flags deletable="1" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>0</active> <children/> </event> as you see I removed the zombie event and animals event. Do they will still work? I forced them to spawn on zombie.territories adding locations and smin , smax , dmin , dmax. 3º Question Is there any way to clean up bodies faster? Dead Bodies , Zombie Bodies? I looked at globals.xml I dont know if this is the file to edit. <variables> <var name="CleanupAvoidance" type="0" value="50"/> <var name="CleanupLifetimeLimit" type="0" value="50"/> <var name="QueueTimeSameServer" type="0" value="5"/> <var name="RespawnAttempt" type="0" value="2"/> <var name="RespawnLimit" type="0" value="20"/> <var name="RespawnTypes" type="0" value="12"/> <var name="SpawnInitial" type="0" value="1500"/> <var name="ZombieMaxCount" type="0" value="0"/> <var name="CleanupLifetimeDefault" type="0" value="45"/> <var name="ZoneSpawnDist" type="0" value="600"/> <var name="RestartSpawn" type="0" value="100"/> <var name="CleanupLifetimeRuined" type="0" value="330"/> <var name="AnimalMaxCount" type="0" value="0"/> </variables> 4º Question adding more loot. After using paint mode on CEeditor+ Export Hive to get new buildings locations to add more loot needs to adjust nominals/min or adjusting that value mapgroupproto.xml <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <prototype> <defaults> <default name="group" lootmax="70" /> <default name="container" lootmax="70" /> This are my questions eventually I will have more. Kind Regards Niko Share this post Link to post Share on other sites