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Where are the cars located? My server is fully updated but I don't see any cars anywhere? How do I make it so vehicles are just spawned on the coast, kind of everywhere?

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Can anyone figure this out? I've even added coastal spawns for the hatchback, still no cars show up?

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check here - file cfgeventspawns.xml

, if you want to know the positions exactly on a picture (map) or add more vehicles. Download this Config Tool 

 and place it into your server, of course you need to download also the server files for this because its needs the files to read the coordinates etc....

Edited by madmax1337

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4 hours ago, kmiles1990 said:

Can anyone figure this out? I've even added coastal spawns for the hatchback, still no cars show up?

 

2 minutes ago, madmax1337 said:

-snip-

I think the main issue here is the actual amount of vehicles spawned.

@kmiles1990 only because you added coastal spawns doesnt mean that they are spawning there. Those are only potential spawnpoints. You have to increase the number of overall vehicles spawned.

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Up the nominal amount of vehicles if you want more to spawn they are around I found a few yesterday takes forever to get them to drive as so many parts to find

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3 minutes ago, Sy8282 said:

Up the nominal amount of vehicles if you want more to spawn they are around I found a few yesterday takes forever to get them to drive as so many parts to find

i set my offroads to spawn with everything i even addd a fuel can in the inventory for people to fuel them but do all the others work ?

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Work is a vague question for dayz and the answer is mehhh the hatchback I found was passable but handling is still bad. 

You may already have the maximum amount of cars spawned on the map so no new ones will not spawn until you up the numbers or wipe persistence to respawn them 

Edited by Sy8282

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2 minutes ago, Sy8282 said:

Work is a vague question for dayz and the answer is mehhh the hatchback I found was passable but handling is still bad. 

You may already have the maximum amount of cars spawned on the map so no new ones will not spawn until you up the numbers or wipe persistence to respawn them 

im testing the other vehicles now the vs3 truck seems to work good alot faster than before

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3 hours ago, philippj said:

You have to increase the number of overall vehicles spawned.

I am having issues with vehicles spawning in my server. I have updated my server to the latest patch and can’t find any trucks whatsoever. I am using the spawn locations mentioned on Reddit and I have teleported to every location for the Trucks and not found one (have not tested hatchbacks yet). 

Firstly, am doing something wrong? Do I need the server to restart a couple of times before they begin to spawn? 

Secondly how do I increase the number of vehicles spawning? I have not increased economy before. This is how each truck is appearing

    <type name="V3S_Cargo">

        <nominal>0</nominal>

        <lifetime>3</lifetime>

        <restock>1800</restock>

        <min>0</min>

        <quantmin>-1</quantmin>

        <quantmax>-1</quantmax>

        <cost>100</cost>

        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

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1 hour ago, mrwolv said:

i set my offroads to spawn with everything i even addd a fuel can in the inventory for people to fuel them but do all the others work ?

How can you set the vehicles spawn with everything?

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4 minutes ago, LastS said:

How can you set the vehicles spawn with everything?

     it will give a full offroad car with can of gas to refuel im currently workingon v3s and bus and the new van

 

in events add this

<event name="VehicleOffroadHatchback">
        <waves>0</waves>
        <nominal>40</nominal>
        <min>20</min>
        <max>40</max>
        <lifetime>300</lifetime>
        <restock>0</restock>
        <saferadius>1000</saferadius>
        <distanceradius>500</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>mixed</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="40" min="20" type="OffroadHatchback"/>
        </children>
    </event>

 

 

in cfgspawnabletypes add

 

 


    <type name="OffroadHatchback">
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="CarRadiator" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="CarBattery" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HeadlightH7" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HeadlightH7" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackDoors_Driver" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackDoors_CoDriver" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackHood" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackTrunk" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="SparkPlug" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="EngineBelt" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="CanisterGasoline" chance="1.00" />
        </attachments>
    </type>

Edited by mrwolv
  • Like 1

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10 minutes ago, mrwolv said:

     it will give a full offroad car with can of gas to refuel im currently workingon v3s and bus and the new van

 

in events add this

<event name="VehicleOffroadHatchback">
        <waves>0</waves>
        <nominal>40</nominal>
        <min>20</min>
        <max>40</max>
        <lifetime>300</lifetime>
        <restock>0</restock>
        <saferadius>1000</saferadius>
        <distanceradius>500</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>mixed</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="40" min="20" type="OffroadHatchback"/>
        </children>
    </event>

 

 

in cfgspawnabletypes add

 

 


    <type name="OffroadHatchback">
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackWheel" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="CarRadiator" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="CarBattery" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HeadlightH7" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HeadlightH7" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackDoors_Driver" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackDoors_CoDriver" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackHood" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="HatchbackTrunk" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="SparkPlug" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="EngineBelt" chance="1.00" />
        </attachments>
        <attachments chance="1.00">
            <item name="CanisterGasoline" chance="1.00" />
        </attachments>
    </type>

Thanks bro, i will test this

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28 minutes ago, Fester808 said:

I am having issues with vehicles spawning in my server. I have updated my server to the latest patch and can’t find any trucks whatsoever. I am using the spawn locations mentioned on Reddit and I have teleported to every location for the Trucks and not found one (have not tested hatchbacks yet). 

Firstly, am doing something wrong? Do I need the server to restart a couple of times before they begin to spawn? 

Secondly how do I increase the number of vehicles spawning? I have not increased economy before. This is how each truck is appearing

    <type name="V3S_Cargo">

        <nominal>0</nominal>

        <lifetime>3</lifetime>

        <restock>1800</restock>

        <min>0</min>

        <quantmin>-1</quantmin>

        <quantmax>-1</quantmax>

        <cost>100</cost>

        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

how are you teleporting ???

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1 hour ago, Fester808 said:

I am having issues with vehicles spawning in my server. I have updated my server to the latest patch and can’t find any trucks whatsoever. I am using the spawn locations mentioned on Reddit and I have teleported to every location for the Trucks and not found one (have not tested hatchbacks yet). 

Firstly, am doing something wrong? Do I need the server to restart a couple of times before they begin to spawn? 

Secondly how do I increase the number of vehicles spawning? I have not increased economy before. This is how each truck is appearing

    <type name="V3S_Cargo">

        <nominal>0</nominal>

        <lifetime>3</lifetime>

        <restock>1800</restock>

        <min>0</min>

        <quantmin>-1</quantmin>

        <quantmax>-1</quantmax>

        <cost>100</cost>

        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

You have set 0 as quantity of V3S spawn.

Change <nominal>0</nominal> to <nominal> number you want to spawn </nominal>

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I don't understand, I added all the parts to the vehicle, and it STILL WONT START. I hold down left click, then it just tells me to hold down left click again. I added the parts to the spawn of the vehicle like you said to do.

https://imgur.com/a/tURaiAQ

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Another question, where do vehicles save? I crashed it, and went looking for another radiator, found one and while running back the server restarted... Came back and the vehicle is gone.

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5 hours ago, mrwolv said:

how are you teleporting ???

DayZ Vanilla++ Mission by DaOne v0.2

5 hours ago, LastS said:

You have set 0 as quantity of V3S spawn.

Change <nominal>0</nominal> to <nominal> number you want to spawn </nominal>

Thanks, will test it out this evening. 

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4 hours ago, kmiles1990 said:

Another question, where do vehicles save? I crashed it, and went looking for another radiator, found one and while running back the server restarted... Came back and the vehicle is gone.

Manually spawned vehicles aren`t saved.

PD: Fill it with gasoline

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3 hours ago, LastS said:

Manually spawned vehicles aren`t saved.

PD: Fill it with gasoline

I did not manually spawn the vehicle. I just added in another spawn point in the xml and found it.

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12 hours ago, LastS said:

You have set 0 as quantity of V3S spawn.

Change <nominal>0</nominal> to <nominal> number you want to spawn </nominal>

What is the difference between info stored on vehicles in types.xml and info seen in the events.xml ? Please see below..

types.xml

Quote

    <type name="V3S_Cargo">

        <nominal>0</nominal>

        <lifetime>3</lifetime>

        <restock>1800</restock>

        <min>0</min>

        <quantmin>-1</quantmin>

        <quantmax>-1</quantmax>

        <cost>100</cost>

        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>

    </type>

events.xml 

Quote

    <event name="VehicleV3S">
        <waves>0</waves>
        <nominal>15</nominal>
        <min>8</min>
        <max>15</max>
        <lifetime>300</lifetime>
        <restock>0</restock>
        <saferadius>1000</saferadius>
        <distanceradius>500</distanceradius>
        <cleanupradius>200</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
        <position>fixed</position>
        <limit>mixed</limit>
        <active>0</active>
        <children>
            <child lootmax="0" lootmin="0" max="5" min="5" type="V3S_Cargo"/>
            <child lootmax="0" lootmin="0" max="5" min="5" type="V3S_Cargo_Blue"/>
            <child lootmax="0" lootmin="0" max="5" min="5" type="V3S_Cargo_Grey"/>
            <child lootmax="0" lootmin="0" max="5" min="5" type="V3S_Cargo_Orange"/>
            <child lootmax="0" lootmin="0" max="10" min="10" type="V3S_Chassis"/>
            <child lootmax="0" lootmin="0" max="10" min="10" type="V3S_Chassis_Blue"/>
            <child lootmax="0" lootmin="0" max="10" min="10" type="V3S_Chassis_Grey"/>
            <child lootmax="0" lootmin="0" max="10" min="10" type="V3S_Chassis_Orange"/>
        </children>
    </event>

 

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