LastS 7 Posted November 5, 2018 Hello, im starting with the 0.63 dedicated server, and i would like to know, if is possible, how to add vehicles to the map. Thanks! Share this post Link to post Share on other sites
Fester808 11 Posted November 5, 2018 Vehicles are not functioning properly in experimental at this stage unfortunately. You can spawn them using DaOne admin tools or adding them to your init.c but these will not be persistent, very laggy and unstable for you and others on the server. Best to wait for their official implementation when stress test build moves to experimental. 2 Share this post Link to post Share on other sites
mrwolv 46 Posted November 7, 2018 did anyone get them working in latest patch for exp Share this post Link to post Share on other sites
kaspar rave 4 Posted November 7, 2018 would like to spawn a car or two on the coast. Share this post Link to post Share on other sites
LastS 7 Posted November 7, 2018 5 hours ago, kaspar rave said: would like to spawn a car or two on the coast. You have to edit the spawn points on "cfgeventspawns.xml" 1 Share this post Link to post Share on other sites
lbmaster 21 Posted November 7, 2018 On 5.11.2018 at 11:51 PM, Fester808 said: DaOne admin tools There can I find this Admin Tool ? Share this post Link to post Share on other sites
philippj 103 Posted November 7, 2018 1 hour ago, lbmaster said: There can I find this Admin Tool ? https://github.com/Da0ne/DZMods --> https://github.com/Da0ne/DZMods/blob/master/mpmissions/DayZSurvival.chernarusplus/ScriptedMods/Modules/AdminTool/AdminTool.c Its not actually an admin tool, you just have some ingame commands. Share this post Link to post Share on other sites
Sy8282 21 Posted November 7, 2018 This is not currently working it causes server to fail on boot, unless he fixed it since yesterday Share this post Link to post Share on other sites
philippj 103 Posted November 7, 2018 16 minutes ago, Sy8282 said: This is not currently working it causes server to fail on boot, unless he fixed it since yesterday In that case https://github.com/cf-tools/omega-scripts/blob/master/admcmd.c Share this post Link to post Share on other sites
madmax1337 1 Posted November 7, 2018 (edited) 1 hour ago, Sy8282 said: This is not currently working it causes server to fail on boot, unless he fixed it since yesterday i give you a tip, put the code into the init, and the AdminToolExtended also into the code you insert.... something with include is buggy or changed like i asked here... https://steamcommunity.com/app/221100/discussions/0/1752358461523707101/#c1752358461524092826 because if you can see on error, it cant be an error so, and if you would like to know where exactly, right? so you have to put the whole code into the init to figure out which line it is, same like the AdminToolExtended and you see there isnt any error in the script itself..... 1 hour ago, philippj said: In that case https://github.com/cf-tools/omega-scripts/blob/master/admcmd.c checked, but less commands and i dont like it :/ Edited November 7, 2018 by madmax1337 Share this post Link to post Share on other sites
Sy8282 21 Posted November 7, 2018 (edited) 57 minutes ago, philippj said: In that case https://github.com/cf-tools/omega-scripts/blob/master/admcmd.c he has recoded the da0ne tools to work again im using his for a safezone setup any idea on getting it working as of now head shots still kill Edited November 7, 2018 by Sy8282 im an idiot Share this post Link to post Share on other sites
philippj 103 Posted November 8, 2018 11 hours ago, Sy8282 said: he has recoded the da0ne tools to work again im using his for a safezone setup any idea on getting it working as of now head shots still kill The DaOne safezones arent actually safezones either. Its just setting your health to max and as its not negating damage you cant block onehit kills. And its not actually recoded its made from "scratch" Share this post Link to post Share on other sites
Sy8282 21 Posted November 8, 2018 Thought so something to do with eehit, any ideas on a way to stop bleeding inside the zone I heard somewhere it's possible but I hear lots of things Share this post Link to post Share on other sites
philippj 103 Posted November 8, 2018 (edited) PlayerBase player.GetBleedingManagerServer().RemoveAllSources(); // Remove all // True&False are "inverted" PlayerBase player.GetBleedingManagerServer().SetBloodLoss(True); // Disable blood loss PlayerBase player.GetBleedingManagerServer().SetBloodLoss(False); // Enable blood loss Edited November 8, 2018 by philippj Share this post Link to post Share on other sites
Fun Automat 23 Posted November 8, 2018 I try to install this code...but the server wont start.... front/back/mid....i try some ways to paste this code inside the file... how i should do this ? https://github.com/cf-tools/omega-scripts/blob/master/admcmd.c Share this post Link to post Share on other sites