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Tranquility1988

Cant connect via Internet to the Server

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Hi,

I have installed the Server
In this Way


I Created a startbat.

@echo off
cls

set version=1.0
set wat=Dayz SA

title %wat% Watchdog

cd C:\Program Files (x86)\Steam\steamapps\common\DayZServer

:watchdog
echo (%time%) %wat% started.
start "Dayz_SA" /wait /affinity FF /high "DayZServer_x64.exe" -config=serverDZ.cfg
echo (%time%) %wat% closed or crashed, restarting.
goto watchdog

The server Is Starting and Local i can find The server.
But whi cant i find the server someone who is not in the same network.
I opend The Port in My Router
And my firewall is not Blocking the game too...

Please Help me.

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You need to have Port 27016 opened too. Otherwise your server will not show up. and if you have 2303 is the Servers Query Port. You need that open aswell. To make sure everything works open ports 2302-2307 UDP/TCP + 27016 UDP/TCP. I'n not 100% sure which Ports you actually need, but these will defenetly work

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As well as the above, I had to add steamQueryPort = 2305; into serverDZ.cfg, 

Edited by smasht

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Is there anything wrong in this log?

i cant connect

19:59:50 Dedizierter Host erstellt.
19:59:50 [Inputs] Loading inputs default "dz/data/inputsdefault/constants.xml"
19:59:50 [Inputs] Loading inputs cfg "C:\Users\Service\Documents\DayZ Other Profiles\Server\Server.core.xml"
19:59:56 BattlEye Server: Initialized (v1.217)
19:59:56 SUCCESS: SteamGameServer_Init(0,8766,2302,27016,3,1.0.149923)
19:59:56 Host-Identität erstellt.
19:59:56 Rollen zugeteilt.
19:59:56 Lade Mission ...
20:00:28 [CE][Hive] :: Initializing OFFLINE
20:00:28 [CE][Hive] :: Loading core data ...
20:00:28 [CE][CoreData] :: 7 root classes, 0 defaults, 0 updaters...
20:00:28 [CE][Hive] :: Loading map data ...
20:00:28 [CE][LoadPrototype] :: loaded 0 prototypes
20:00:28   0 containers, 0 points
20:00:28   0 dispatches, 0 proxies
20:00:28 [CE][LoadPrototype] :: last group name: Rail9...
20:00:28 [CE][LoadPrototype] :: last group name: Land_Wreck_Volha_Police...
20:00:28 [CE][LoadPrototype] :: loaded 0 prototypes
20:00:28   0 containers, 0 points
20:00:28   0 dispatches, 0 proxies
20:00:28 [CE][LoadPrototype] :: last group name: Rail9...
20:00:29 [CE][LoadMap] "Group" :: loaded 11403 groups, largest group range: 34.2
20:00:29 !!! File "mpmissions\dayzOffline.chernarusplus\mapgroupdirt.xml" does not exist...
20:00:29 !!! [CE][LoadMap] "Dirt" :: Failed to read group instances ($CurrentDir:mpmissions\dayzOffline.chernarusplus\mapgroupdirt.xml)
20:00:31 [CE][LoadClusters] "Cluster" :: Loading files...
20:00:31 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 9 types, 50000 instances
20:00:32 [CE][LoadClusters] :: file: "mapgroupcluster01", 9 types, 50000 instances
20:00:33 [CE][LoadClusters] :: file: "mapgroupcluster02", 9 types, 50000 instances
20:00:34 [CE][LoadClusters] :: file: "mapgroupcluster03", 9 types, 47006 instances
20:00:39 [CE][TypeSetup] :: 365 classes setuped...
20:00:39 [CE][RegisterBind] :: 0 classes binded...
20:00:39 [CE][RegisterConfig] :: 2564 config classes registered, 1 sub-counters...
20:00:40 !!! File "mpmissions\dayzOffline.chernarusplus\db\messages.xml" does not exist...
20:00:40 !!! File "mpmissions\dayzOffline.chernarusplus\db\messages.xml" does not exist...
20:00:40 [CE][DynamicEvent] Load  Events:[33] Primary spawners: 33 Secondary spawners: 0
20:00:40   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 166 items.
20:00:40   166 items loaded.
20:00:40   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.bin" 763 items.
20:00:42   763 items loaded.
20:00:42   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.bin" 1824 items.
20:00:43   1824 items loaded.
20:00:43   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.bin" 2628 items.
20:00:45   2628 items loaded.
20:00:45   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.bin" 2202 items.
20:00:46   2202 items loaded.
20:00:46   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 1997 items.
20:00:48   1997 items loaded.
20:00:48   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 2083 items.
20:00:49   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 1651 items.
20:00:49   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 1651 items.
20:00:50   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 1546 items.
20:00:50   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 1546 items.
20:00:52   1546 items loaded.
20:00:52   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 2540 items.
20:00:53   2540 items loaded.
20:00:53   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.bin" 2941 items.
20:00:56   2941 items loaded.
20:00:56   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.bin" 1855 items.
20:00:57   1855 items loaded.
20:00:57   Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.bin" 226 items.
20:00:57   226 items loaded.
20:00:58 [CE][Hive] :: Initializing spawners ...
20:00:58   entity: 23640, building: 0
20:00:58   no lifetime: 32
20:00:58 [CE][Hive] :: Initializing ...
20:00:58 [CE][Hive] :: Initializing spawners ...
20:00:59 [CE][Hive] :: Init sequence finished.
20:00:59   tests:48, repeats:3 fails:0, overtime:0
20:00:59 [CE][DynEvent] :: 33 types
20:00:59 [00] AmbientHen
20:00:59   Primary Spawner: "Ambient", active: yes, repeat: 1
20:00:59 [01] AnimalCow
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [02] AnimalDeer
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [03] AnimalGoat
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [04] AnimalPig
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [05] AnimalRoeDeer
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [06] AnimalSheep
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [07] AnimalWildBoar
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [08] AnimalWolf
20:00:59   Primary Spawner: "Animal", active: yes, repeat: 1
20:00:59 [09] InfectedArmy
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [10] InfectedCity
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [11] InfectedFirefighter
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [12] InfectedIndustrial
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [13] InfectedMedic
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [14] InfectedPolice
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [15] InfectedPrisoner
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [16] InfectedReligious
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [17] InfectedSolitude
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [18] InfectedVillage
20:00:59   Primary Spawner: "Infected", active: yes, repeat: 1
20:00:59 [19] ItemPlanks
20:00:59   Primary Spawner: "Item", active: yes, repeat: 1
20:00:59 [20] Loot
20:00:59   Primary Spawner: "Loot", active: yes, repeat: 2
20:00:59 [21] StaticHeliCrash
20:00:59   Primary Spawner: "Vehicle", active: yes, repeat: 1
20:00:59 [22] StaticPoliceCar
20:00:59   Primary Spawner: "Vehicle", active: yes, repeat: 1
20:00:59 [23] TrajectoryApple
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [24] TrajectoryCanina
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [25] TrajectoryConiferous
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [26] TrajectoryDeciduous
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [27] TrajectoryHumus
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [28] TrajectoryPear
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [29] TrajectoryPlum
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [30] TrajectorySambucus
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [31] TrajectoryStones
20:00:59   Primary Spawner: "Trajectory", active: yes, repeat: 1
20:00:59 [32] VehicleOffroadHatchback
20:00:59   Primary Spawner: "Vehicle", active: yes, repeat: 1
20:00:59 [CE][Hive] :: Initializing of spawners done.
20:00:59 [CE][Hive] :: Init sequence finished.

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