Tranquility1988 0 Posted October 14, 2018 Hi, I have installed the Server In this Way I Created a startbat. @echo off cls set version=1.0 set wat=Dayz SA title %wat% Watchdog cd C:\Program Files (x86)\Steam\steamapps\common\DayZServer :watchdog echo (%time%) %wat% started. start "Dayz_SA" /wait /affinity FF /high "DayZServer_x64.exe" -config=serverDZ.cfg echo (%time%) %wat% closed or crashed, restarting. goto watchdog The server Is Starting and Local i can find The server. But whi cant i find the server someone who is not in the same network. I opend The Port in My Router And my firewall is not Blocking the game too... Please Help me. Share this post Link to post Share on other sites
lbmaster 21 Posted October 14, 2018 You need to have Port 27016 opened too. Otherwise your server will not show up. and if you have 2303 is the Servers Query Port. You need that open aswell. To make sure everything works open ports 2302-2307 UDP/TCP + 27016 UDP/TCP. I'n not 100% sure which Ports you actually need, but these will defenetly work Share this post Link to post Share on other sites
Tranquility1988 0 Posted October 14, 2018 I have opend all the Ports now. I restarted the server but cant find him... -.- It´s called GermanDayzServer_MetMaeh Share this post Link to post Share on other sites
lbmaster 21 Posted October 14, 2018 I've sent you a PM Share this post Link to post Share on other sites
SmashT 10907 Posted October 15, 2018 (edited) As well as the above, I had to add steamQueryPort = 2305; into serverDZ.cfg, Edited October 15, 2018 by smasht Share this post Link to post Share on other sites
Tranquility1988 0 Posted December 16, 2018 Is there anything wrong in this log? i cant connect 19:59:50 Dedizierter Host erstellt. 19:59:50 [Inputs] Loading inputs default "dz/data/inputsdefault/constants.xml" 19:59:50 [Inputs] Loading inputs cfg "C:\Users\Service\Documents\DayZ Other Profiles\Server\Server.core.xml" 19:59:56 BattlEye Server: Initialized (v1.217) 19:59:56 SUCCESS: SteamGameServer_Init(0,8766,2302,27016,3,1.0.149923) 19:59:56 Host-Identität erstellt. 19:59:56 Rollen zugeteilt. 19:59:56 Lade Mission ... 20:00:28 [CE][Hive] :: Initializing OFFLINE 20:00:28 [CE][Hive] :: Loading core data ... 20:00:28 [CE][CoreData] :: 7 root classes, 0 defaults, 0 updaters... 20:00:28 [CE][Hive] :: Loading map data ... 20:00:28 [CE][LoadPrototype] :: loaded 0 prototypes 20:00:28 0 containers, 0 points 20:00:28 0 dispatches, 0 proxies 20:00:28 [CE][LoadPrototype] :: last group name: Rail9... 20:00:28 [CE][LoadPrototype] :: last group name: Land_Wreck_Volha_Police... 20:00:28 [CE][LoadPrototype] :: loaded 0 prototypes 20:00:28 0 containers, 0 points 20:00:28 0 dispatches, 0 proxies 20:00:28 [CE][LoadPrototype] :: last group name: Rail9... 20:00:29 [CE][LoadMap] "Group" :: loaded 11403 groups, largest group range: 34.2 20:00:29 !!! File "mpmissions\dayzOffline.chernarusplus\mapgroupdirt.xml" does not exist... 20:00:29 !!! [CE][LoadMap] "Dirt" :: Failed to read group instances ($CurrentDir:mpmissions\dayzOffline.chernarusplus\mapgroupdirt.xml) 20:00:31 [CE][LoadClusters] "Cluster" :: Loading files... 20:00:31 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 9 types, 50000 instances 20:00:32 [CE][LoadClusters] :: file: "mapgroupcluster01", 9 types, 50000 instances 20:00:33 [CE][LoadClusters] :: file: "mapgroupcluster02", 9 types, 50000 instances 20:00:34 [CE][LoadClusters] :: file: "mapgroupcluster03", 9 types, 47006 instances 20:00:39 [CE][TypeSetup] :: 365 classes setuped... 20:00:39 [CE][RegisterBind] :: 0 classes binded... 20:00:39 [CE][RegisterConfig] :: 2564 config classes registered, 1 sub-counters... 20:00:40 !!! File "mpmissions\dayzOffline.chernarusplus\db\messages.xml" does not exist... 20:00:40 !!! File "mpmissions\dayzOffline.chernarusplus\db\messages.xml" does not exist... 20:00:40 [CE][DynamicEvent] Load Events:[33] Primary spawners: 33 Secondary spawners: 0 20:00:40 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 166 items. 20:00:40 166 items loaded. 20:00:40 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.bin" 763 items. 20:00:42 763 items loaded. 20:00:42 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.bin" 1824 items. 20:00:43 1824 items loaded. 20:00:43 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.bin" 2628 items. 20:00:45 2628 items loaded. 20:00:45 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.bin" 2202 items. 20:00:46 2202 items loaded. 20:00:46 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 1997 items. 20:00:48 1997 items loaded. 20:00:48 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 2083 items. 20:00:49 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 1651 items. 20:00:49 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 1651 items. 20:00:50 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 1546 items. 20:00:50 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 1546 items. 20:00:52 1546 items loaded. 20:00:52 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 2540 items. 20:00:53 2540 items loaded. 20:00:53 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.bin" 2941 items. 20:00:56 2941 items loaded. 20:00:56 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.bin" 1855 items. 20:00:57 1855 items loaded. 20:00:57 Restoring [Storage] file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.bin" 226 items. 20:00:57 226 items loaded. 20:00:58 [CE][Hive] :: Initializing spawners ... 20:00:58 entity: 23640, building: 0 20:00:58 no lifetime: 32 20:00:58 [CE][Hive] :: Initializing ... 20:00:58 [CE][Hive] :: Initializing spawners ... 20:00:59 [CE][Hive] :: Init sequence finished. 20:00:59 tests:48, repeats:3 fails:0, overtime:0 20:00:59 [CE][DynEvent] :: 33 types 20:00:59 [00] AmbientHen 20:00:59 Primary Spawner: "Ambient", active: yes, repeat: 1 20:00:59 [01] AnimalCow 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [02] AnimalDeer 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [03] AnimalGoat 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [04] AnimalPig 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [05] AnimalRoeDeer 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [06] AnimalSheep 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [07] AnimalWildBoar 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [08] AnimalWolf 20:00:59 Primary Spawner: "Animal", active: yes, repeat: 1 20:00:59 [09] InfectedArmy 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [10] InfectedCity 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [11] InfectedFirefighter 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [12] InfectedIndustrial 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [13] InfectedMedic 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [14] InfectedPolice 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [15] InfectedPrisoner 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [16] InfectedReligious 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [17] InfectedSolitude 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [18] InfectedVillage 20:00:59 Primary Spawner: "Infected", active: yes, repeat: 1 20:00:59 [19] ItemPlanks 20:00:59 Primary Spawner: "Item", active: yes, repeat: 1 20:00:59 [20] Loot 20:00:59 Primary Spawner: "Loot", active: yes, repeat: 2 20:00:59 [21] StaticHeliCrash 20:00:59 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:00:59 [22] StaticPoliceCar 20:00:59 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:00:59 [23] TrajectoryApple 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [24] TrajectoryCanina 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [25] TrajectoryConiferous 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [26] TrajectoryDeciduous 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [27] TrajectoryHumus 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [28] TrajectoryPear 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [29] TrajectoryPlum 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [30] TrajectorySambucus 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [31] TrajectoryStones 20:00:59 Primary Spawner: "Trajectory", active: yes, repeat: 1 20:00:59 [32] VehicleOffroadHatchback 20:00:59 Primary Spawner: "Vehicle", active: yes, repeat: 1 20:00:59 [CE][Hive] :: Initializing of spawners done. 20:00:59 [CE][Hive] :: Init sequence finished. 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