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Striker442

Server Files aka. Types.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<types>
    <type name="ACOGOptic">
        <nominal>20</nominal>
        <lifetime>7200</lifetime>
        <restock>1800</restock>
        <min>15</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>

  </type>

 

Kann mir jemand helfen bei allen werten, was sie für eine beteutung im spiel haben und was der jeweilige maximal und minimalwert ist.

Translate via google... sorry.

 

Can someone help me with all the values, what they have for a beteutung in the game and what is the respective maximum and minimum value.

 

 

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Ich versuchs mal... i try to help

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<types>
    <type name="ACOGOptic">
        <nominal>20</nominal> //anzustrebender Wert der Menge (im zusammenhang mit den Flags) nominal to spawn Items (in additional to the flags) 
        <lifetime>7200</lifetime> // Zeit nach Spawn bis Despawn. Time to despawn
        <restock>1800</restock> // Reaktionszeit um Werte zu korrigieren. Reaction Time to balancing the nominal item Value
        <min>15</min> //minimale Menge der Item um ein Spawn zu forcieren. Min. Spawned Items to force the spawn of Items
        <quantmin>-1</quantmin> // min. spawnmenge pro Cluster. Spawn Items per mapcluster
        <quantmax>-1</quantmax> // dito max.
        <cost>100</cost> // kein Plan... spawnwarscheinlichkeit ?? No idea
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> // sehr interessante Optionen...scheint als die Flags nun Items in "Containern", "Hoarder(stashes oder in anderen Items ?)","auf der map allgemein (dies müsste immer 1 sein da sonst ein Spawn unmöglich wird)", "Anzahl items welche die Spieler aktiv bei sich tragen", "gecraftete Anzahl" --> Die Flags bestimmen also die dynamik des CLE.

Very interest options. I sems to watch the CLE the different location of "store".  Also adding of possibilitys from item on the server (can including player-inventory/in-itemspawn/containers/on the map and craftet and deloot) --> dynamic change of CLE.
        <category name="weapons"/> // Item Katergorie Categorie of Item
        <usage name="Military"/> // Spawnkategorie Categorie of Spawnlocations.

  </type>

 

Alles ohne Gewähr... rein gefühlsmässig ^^

Everything purely for feeling .. no guarantee

Edit: english ^^ 

Edited by Sqeezorz

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Ein freundliches Hallo in die Runde,

da dies ein englischsprachiges Forum ist, bitte nur auf Englisch posten, um sicherzustellen, dass alle verstehen, was vor sich geht. Danke!

 

Please stick to English on here, thank you!

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