Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
slluxx

players.db loadout modification

Recommended Posts

Using a SQLite editor, i can see Id, Lock, Alive, UID and Data. 
I assume Data is the loadout, position, status of the player etc but its a BLOB type. Converted to binary its just a comma seperated list of integers. Does anyone know what which integer stands for?

efcbef1a79.png

  • Like 1

Share this post


Link to post
Share on other sites

The "Data" is packed binary. You cant unpack it without knowing its structure. So there is no way you can edit this with the tools/info currently available.

If you want to edit the players starting loadout you can edit your init.c. Documentation on how to do this this is readily available on Reddit or here on the forums.

Share this post


Link to post
Share on other sites

But how to edit players who have already spawned and stored in the server database? I understand that the starting equipment of the player must be written in init.c but how to edit the equipment of players who have already spawned?

Share this post


Link to post
Share on other sites
Sign in to follow this  

×