Jump to content
Gizda

admin log and killstat

Recommended Posts

Kill logs definitely used to be a thing. I'm not sure.

Edited by nostalgic_console

Share this post


Link to post
Share on other sites
6 minutes ago, nostalgic_console said:

Kill logs definitely used to be a thing. I'm not sure.

In the past yes, currently with 0.63 server files, with -dologs and -adminlog, there is no kill log in server_console.log, but there's is logs about characters creation.

Share this post


Link to post
Share on other sites

If you start your server using "-adminlog" a "DayZServer_x64.ADM" file is being created in your defined profiles path which contains player connects, disconnects and kills. All log entries contain the users ingame name and their BohemiaInteractive UID (Base64(Sha256(SteamID64)))

  • Beans 1

Share this post


Link to post
Share on other sites
10 hours ago, philippj said:

If you start your server using "-adminlog" a "DayZServer_x64.ADM" file is being created in your defined profiles path which contains player connects, disconnects and kills. All log entries contain the users ingame name and their BohemiaInteractive UID (Base64(Sha256(SteamID64)))

Indeed, nice catch and thank you for pointing that out :)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×