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sneakydude

I am always sceptical, but i keep getting pulled back in.

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Why do you do this to me Dayz? WHy!!!

- When i think i am at my worst, i want to just drop and run, throw all my gear off and uninstall.

then i see this video...

Then i question myself all over again, WTF man, do you make me hate and love you so much for?

Freaking live wolf packs!!!! I just so love watching some dude getting eating by this. (as fucked up as that sounds)

So as soon TM? or as in soon we will start to see beta in a nutshell? lets shit and get off the pot here. What projected time frame could you honestly give us.

We don't give a shit about 2 years, 3 years we just want to the best of your abilities the honest answer?

1. if .61 is released in stable branch, after which time do you feel .62, .63 etc... 1.0 will come out much quicker?

* i know for the life of me wild animals has not be done like this in a sandbox environment, other then ARK but ARK is not with an AI intelligence engine.

For those that play arma 2-3 this is so refreshing to see, if only we could do fishing with much more.... and hunting in the same scale.

******* Oh man you could make a great AI modding package for us, and all we need to do is design our own. ******** you have to release some form of this to the modders.

I and so many others will probably pull the bandage off, if you can give us the most honest answers.

 

 

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I want people to note the running of the character, how much more realistic it feels to games like arma.

Arma is clunky feeling in running, walking, and jumping.

Now in this instance 1st person feels right. (this will take me a ton to get used to) but 3rd gives me some love for the environment.

 

We just need the UI to stop de syncing to our characters, some bridge needs to be crossed for it to work fluently.

 

And here i thought the foxes where awesome seeing

 

Edited by sneakydude

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I'm not quite sure what you're asking here. 

We don't do dates, and have not for some time - you know this.

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14 hours ago, Hicks_206 (DayZ) said:

I'm not quite sure what you're asking here. 

We don't do dates, and have not for some time - you know this.

I think he was getting at asking which future update would be likely to see the last of the "heavy lifting" accomplished, so that prepared assets can be easily integrated, and thus speed up the tail end of the development cycle.

I'm kinda interested too, but I just saw where you reminded someone in the .61 topic the futillity of asking about .62 milestones.   But those new sound mechanics though...

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