Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
anderswhk

Footsteps and crouching

Recommended Posts

Has anyone tested the volume of other players footsteps while they are crouched? I know it was somewhere around half the volume of regular running in the mod, but I cannot find any solid info regarding standalone. Your own character basically sounds like an elephant to you, but different to other players.

Share this post


Link to post
Share on other sites

While I like the loud sound of sprinting and walking footsteps, the volume of footsteps while crouched is too damn high. CaKwTZy.png?1

Share this post


Link to post
Share on other sites
On 27/6/2016 at 11:54 PM, Rags! said:

While I like the loud sound of sprinting and walking footsteps, the volume of footsteps while crouched is too damn high. CaKwTZy.png?1

Duly noted. Let's see how things turn out once the new audio module arrives.

  • Like 2

Share this post


Link to post
Share on other sites
On 29/6/2016 at 5:10 PM, SMoss said:

Duly noted. Let's see how things turn out once the new audio module arrives.

Can you elaborate on how footsteps work, or how they are supposed to work after the new sound module? I find it quite inconsistent at the moment. Sometimes you can hear people 3 floors down as if they were in the same room as you, other times you cannot.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×