Buakaw 274 Posted March 16, 2016 As the title suggests. What currently keeps me from using the reddots is that they will always be zoomed out all the way upon right-clicking. The zoom/fov range is nice to have, but if it remembered how far zoomed you were, it would be much more convenient to use imo. Share this post Link to post Share on other sites
-Gews- 7443 Posted March 16, 2016 It's the same with all optics. It would be nice to have this change for the hunting scope and any other variables, but being non-magnified red dots, these two shouldn't have a zoom greater than character eyes in the first place. 1 Share this post Link to post Share on other sites
Buakaw 274 Posted March 16, 2016 (edited) :O holy shit! The almighty Gews himself replied! Agreed. Quote these two shouldn't have a zoom greater than character eyes in the first place. Nvm. Just tested, 1.4 as you said Edited March 16, 2016 by Buakaw Share this post Link to post Share on other sites
-Gews- 7443 Posted March 16, 2016 50 minutes ago, Buakaw said: Pretty sure they don't tho, the maximum zoom for both is identical to the maximum zoom with the focussed eyes. Last time I checked, higher, about 1.4x. 1 Share this post Link to post Share on other sites