walrus2517 27 Posted July 3, 2012 Exactly. People asking for it = demand' date=' so someone would play it. If not and its boring, then no one would play and we would have 1 empty server that allows it. After a few weeks of no one playing, it would get shut down. Then every time someone makes this topic at least we can say "lol we tried that and it didn't work remember". Still I think that anyone who really believes this is what would really happen is delusional. I never got this about gamers, they always seem unanimously against any extra content that does not interest them. It's like if they don't play it, they don't want the devs wasting 1 second away from working on their favorite parts. Even if other people enjoy it and it doesn't affect them one bit, they still complain that its even mentioned. I see what games like Minecraft did with private servers and its awesome. Private servers create so many different and unique games just by laying down a few rules. That is how you play with a sandbox IMO, not force everyone to play under a set of rules.[/quote']You said it far better than I could. A lot of people want this, why not let them try it since it could exist within the current framework? If it sucks it will fail. Again though, Rocket is avidly against it so don't expect it to happen until the mod is much further along in its development. Then, given how much Rocket refers to and admires the Minecraft model, I imagine he'll open it to all kinds of experimentation.Most of these replies come from the same hardcore crowd who ran to the forums after 1.7.1.2 was released, when zeds had 180 degree FOV and could spot you at 300m, and acted like they loved it because they see the forums as an e-dick measuring contest. Like you said, if they don't think something is fun, no one else should either....snipANYWAY....ya pvp and non pvp servers would fail due to the imbalance...you could just server hop non pvp servers for loot...then it becomes a pick fest then they will just server hop to PVP servers to kill...if everyone is ok with that then by all means do it. Just sayin.They could keep separate characters for the two server types, similarly to how people already have "unofficial" servers where you can start a second character without effecting your first. Also, people can already server hop to a server with only 1-2 players, loot the NWAF, then head back to their regular 50 player server. Share this post Link to post Share on other sites
Gruelius 16 Posted July 3, 2012 no.players would loot high risk areas on PVE servers. unless there was two hives and two seperate characters it couldnt work.Just for the record if zombies got buffed and doubled/trippled in #'s i wouldnt mind PVE, it would be fun seeing how many z's you could kill.but yeah coexisting PVP and PVE is retarded.. sorry!**edit**And saying bandits allready serverhop, there is a HUGE risk in doing this, when you server hop zombies despawn so its freakin ovbious when you spawn, if there are bandits allready there you are a goner. and quite often when you serverhop you will spawn in the barraks with another bandit.So serverhopping while lame is still incredibly risky when you are talkign barracks. Share this post Link to post Share on other sites
syncmaster (DayZ) 63 Posted July 3, 2012 please explain to me what would be fun about a non-PVP server whatsoeveri'm genuinely askingWhy are you against any idea if it will not affect you in any way but would make others happy? I'm genuinely askingBonus points if you can answer without using the lame excuse that people will suddenly flock to these servers and use them to cheat you, cause you know the other 350 ways to cheat are boring by now. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted July 3, 2012 But no penalty or flag for it is retarded. The game devolves into a deathmatch. If I wanted that' date=' I'd play BF3.[/quote']We have no penalty or flag.The game has not devolved into a deathmatch.Therefore, you are wrong.modus tollendo tollens Share this post Link to post Share on other sites
Refried 14 Posted July 3, 2012 Why are you against any idea if it will not affect you in any way but would make others happy?i clearly stated my case earlier on this page Share this post Link to post Share on other sites
walrus2517 27 Posted July 3, 2012 Why are you against any idea if it will not affect you in any way but would make others happy?i clearly stated my case earlier on this pageYou listed a few arguments as to why you wouldn't enjoy it. What he is asking is why you are against anyone else being able to try this.If you can have a separate character for the non-PvP servers I don't see why anyone would be against letting the people who want to try it do so. Share this post Link to post Share on other sites
Bucket (DayZ) 0 Posted July 3, 2012 I'd be for it only if there was no cross-over between PVE/PVP characters (i.e. characters can't use loot from PVE servers to use in PVP) and if Rocket's plans to introduce PVE objectives doesn't have an effect on the degree of KoS PK'ing in the game. If this latter situation occurs, I would rather see a server set that limits or punishes indiscriminate PVP rather than simply making it impossible. Whether or not some people here would find it fun is immaterial -- if there's a choice, then you can always choose to stick with PVP servers. Share this post Link to post Share on other sites
Robert512 12 Posted July 3, 2012 A DayZ Lite version? Yes and those who play the lite version should get a tag once they log into a normal server saying "Lite Player!". And the only way to lose that tag is that you have to die at least 10 by the means of murder before you get rid of that tag. Share this post Link to post Share on other sites
walrus2517 27 Posted July 3, 2012 You should probably edit the OP to point out that players would not be able to crossover between the two server types. The only argument against it seems to be people rightfully concerned about the ease of looting. Share this post Link to post Share on other sites
Refried 14 Posted July 3, 2012 You listed a few arguments as to why you wouldn't enjoy it. What he is asking is why you are against anyone else being able to try this.i am not necessarily saying don't do separate pve servers as much as i'm trying to convince you that whatever you think will be fun about them will not existi'm trying to save you all some time ;) Share this post Link to post Share on other sites
walrus2517 27 Posted July 3, 2012 You listed a few arguments as to why you wouldn't enjoy it. What he is asking is why you are against anyone else being able to try this.i am not necessarily saying don't do separate pve servers as much as i'm trying to convince you that whatever you think will be fun about them will not existi'm trying to save you all some time ;)Again though, different people enjoy different things. Hell, just look at all the ridiculous pornography fetishes floating around. :)I think it is worth experimenting with given the mod is in alpha because you never know how people will react and what can be learned from it. As long as it doesn't effect the PvP servers, why not let people give it a try? Share this post Link to post Share on other sites
spokely 1 Posted July 3, 2012 It might even be more interesting if gear didn't transfer over from PVP to PVE servers and vice versa. That way I couldn't just server hop PVE servers without needing to worry about ANYTHING at all.At least if I wanted gear for my PVP character... Share this post Link to post Share on other sites
a sleeping dog 3 Posted July 3, 2012 That's fine, then make the two types of servers have non-transferable loot. I agree with that. But if any of you hardcore dayz players think for one second that Rocket is only making this mod for you, then you truly are delusional. This mod is about making money, and I can assure you that as soon as larger companies start getting involved, you will see those types of changes. More players = more games sold. More games sold = more money. Different variations of the same mod will get different types of players, which again, will equal more money. It is always better to brainstorm for new ideas at the beginning to influence the directions, than it will to brainstorm afterwards and try to influence change, because change doesn't come easy....or cheap. Like I said, I like it the way it is, and really don't want to see it change. So if I don't want the server that I'm playing on to change, then I want some other server to be changed that I won't play on, because change is inevitable. That way i'm happy. And that's the point. Share this post Link to post Share on other sites
Hawk24 94 Posted July 3, 2012 why not just make servers that can turn of PvP?http://dayzmod.com/forum/showthread.php?tid=15Q: Turn PvP Off? A: No. PvP is a core part of the DayZ atmosphere and we aren't going to restrict it. Just go inland away from the built up towns along the coast where players spawn.Because the devs said so.... Share this post Link to post Share on other sites
jallweiss@gmail.com 1 Posted July 3, 2012 To me getting initial weapons and basic gear (like being able to cook meat, map, water bottle) is sort of like leveling up and even though other players can be a threat, the zombies tend to be much more dangerous. Once you have good equipment and start trying to loot higher quality spawn areas, the zombies aren't a problem the other players going for that stuff are. To me that's more like the endgame content. If you take out PVP whats the point of getting anything better than an Enfield or CZ, most things kill zombies in 1 shot. Plus zombies aren't smart, even if their AI and pathfinding get better they are still supposed to be dumb. Players are a challenge, they hide, they follow you, they steal things out of your pack when you are busy looking through your binoculars. It's the "most dangerous game". If you take that out there is really not much of a point to playing, it turns into a camping in the woods sim, you can shoot rabbits and cows... yay Share this post Link to post Share on other sites
walrus2517 27 Posted July 3, 2012 why not just make servers that can turn of PvP?http://dayzmod.com/forum/showthread.php?tid=15Q: Turn PvP Off? A: No. PvP is a core part of the DayZ atmosphere and we aren't going to restrict it. Just go inland away from the built up towns along the coast where players spawn.Because the devs said so....That's what they say now, but I imagine the execs and shareholders of BIS are businesspeople, not gamers, which means that although they'll allow Rocket to develop this mod as he wants (given how much cash he's brought in), they'll also be sure to push him to make it open to as many people as possible. The more options you give people for playing the more people will buy the game and play. As was pointed out earlier, look at how creative people have gotten with Minecraft servers.Give it time and we'll not only see PvE servers, but melee only servers, servers without NVGs, servers where the zeds are replaced with Evil Carebears, etc. :) Share this post Link to post Share on other sites
OWD Trademarked 1 Posted July 3, 2012 If people prefer to play such a drab side of DayZ then so be it, let them have that.The only downside that I see with this is that people would go to a server where only Zombies are a threat, which, honestly, they aren't really that. They would go to the best loot locations and eventually have the best gear, etc. Then simply move over to a PVP server and use their high tech equipment to player kill those who actually have to work hard for their gear. Share this post Link to post Share on other sites
zipper 69 Posted July 3, 2012 "Q: Turn PvP Off?A: No. PvP is a core part of the DayZ atmosphere and we aren't going to restrict it. Just go inland away from the built up towns along the coast where players spawn."http://dayzmod.com/forum/showthread.php?tid=15 Share this post Link to post Share on other sites
sixbarns 217 Posted July 3, 2012 I don't play to strictly pvp. I'm not even a fan of pvp in large mmo-ish games at all but removing it from dayZ would be like removing guns in any other shooter game.Then again, if you guys are afraid of a little pvp then I don't see why you can't have super easy mode. As long as you can't take your easy geared character into a regular server, why not? Enjoy your stay in easy mode and watch out for those pesky zombies! They can be REAL hard to deal with after you've collected all the best gear and weapons. Be super duper careful!(Pretty soon people will want to pick what gear they start with and have weapons unlock at certain levels....) Share this post Link to post Share on other sites
zipper 69 Posted July 3, 2012 That's what they say now' date=' but I imagine the execs and shareholders of BIS are businesspeople, not gamers, which means that although they'll allow Rocket to develop this mod as he wants (given how much cash he's brought in), they'll also be sure to push him to make it open to as many people as possible.[/quote']And since the are shareholders and execs, they will look at trends. They will look at what got Arma 2 to the top of the sales charts in Steam, and what state the game was currently in at that time.The more options you give people for playing the more people will buy the game and play.This is not always true, and technically you could argue that every mod available for Arma continues to divide its playerbase, which is never a good thing. The Battlefield 2 expansion packs struggled because of this, even though most of them were pretty fun to play.The more streamlined the game is, the more people will play it. Some of the highest selling games of all time have been some of the most restricted games yet. Share this post Link to post Share on other sites
Hawk24 94 Posted July 3, 2012 but I imagine the execs and shareholders of BIS are businesspeople, not gamers, which means that although they'll allow Rocket to develop this mod as he wants (given how much cash he's brought in), they'll also be sure to push him to make it open to as many people as possible.You're talking about BIS hereThe company that has stayed true to its roots since OpFlashpointThey don't care about the broad masses being able to play their games, they have a loyal fanbase(one that doesn't abandon the franchise when Generic Shooter of Modern Soldier 15 gets released) and they develop games for exactly this fanbaseSo no, they won't force Rocket to "open up DayZ to a wider mass" by introducing PvE-only-carebears-welcome servers Share this post Link to post Share on other sites
walrus2517 27 Posted July 3, 2012 but I imagine the execs and shareholders of BIS are businesspeople' date=' not gamers, which means that although they'll allow Rocket to develop this mod as he wants (given how much cash he's brought in), they'll also be sure to push him to make it open to as many people as possible.[/quote']You're talking about BIS hereThe company that has stayed true to its roots since OpFlashpointThey don't care about the broad masses being able to play their games, they have a loyal fanbase(one that doesn't abandon the franchise when Generic Shooter of Modern Soldier 15 gets released) and they develop games for exactly this fanbaseSo no, they won't force Rocket to "open up DayZ to a wider mass" by introducing PvE-only-carebears-welcome serversLet me preface this by saying I'm not trying to take any kind of shot at BIS, but honestly, this is the first time they've had this kind of popularity and if there is one thing certain in life (beyond death and taxes), it's that money changes everything. Rocket will continue to develop Day Z on his own because he still isn't working on behalf of BIS, but BIS is also putting a lot of resources into backing the mod and will expect to see a continued return on that investment. This means if things can be done to open the mod to more people without taking away from the hardcore crowd, it will happen.I don't see why it has to be all or nothing with this mod. At some point I imagine we'll all have several different Day Z characters for various server types (PvP, PvE, etc.). I think we'll even get to the point where the people playing on the Expert servers stop allowing anyone who has been playing on a Regular server to join their game because they'll claim they got their loot unfairly. EDIT: Also, Rocket has already said Day Z will be easy to port to other Arma maps, so will someone looting Chernarus be allowed to join a server based in Takistan with the same character?My opinion is that Rocket was able to make a great mod because BIS is so open to modding their games, so why wouldn't Rocket, once the mod is in a more finalized state, open Day Z and allow people to do what they want with it? It seems to be the antithesis of everything modding is about to say "this is my mod, this is how it is going to be, no questions asked" when the only reason you are even making a mod is because someone else (BIS in this case) took the exact opposite approach. Share this post Link to post Share on other sites
zipper 69 Posted July 3, 2012 I don't see why it has to be all or nothing with this mod. Because all or nothing is what separates this from all other games. It is the selling point for the entire game. Hard to learn, difficult to adapt to, unfair to many, unforgiving to many more. People are TIRED of games that cater to everyone. That business model destroys franchises. You cannot maintain balance in a gaming community when there are 4-12 different types of players you have to adjust your game for.You want to shoot zombies with no PvP? Here's a list of games that are made for you.http://en.wikipedia.org/wiki/List_of_zombie_video_gamesYou want an unforgiving, more realistic experience that has zombies, but the primary concern of everyone playing is other players, then DayZ is your game. The entire Arma franchise is not designed to cater to the masses. Why do you think they would all of a sudden change their minds just because DayZ has been successful? People were promoting Arma 3 long before DayZ. This means they had already planned to continue with their business model of not catering to everyone.They have already answered the PvE only question."Q: Turn PvP Off?A: No. PvP is a core part of the DayZ atmosphere and we aren't going to restrict it. Just go inland away from the built up towns along the coast where players spawn."Stop trying to make the game into something the majority of players, and the Devs, don't want. PvE servers remove a CORE mechanic from the game. Share this post Link to post Share on other sites