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Zurvivalist

Debug window

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Small suggestion, 
Just during the testing period of the game, Or maybe just on experimental servers 

n5OyOI8.jpg

basically just to help with bug hunting and testing 

Edited by J0nathan
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This would be great for testing item values without having to refer to the files, especially the food/calories/volume.

Body temperature also, even though the medical thermometer is in game - it's only half of the equation.  

I've suggested an external thermometer in the past (server temperature), it could be a loot item or even something permanently attached to a building.

Hopefully there will be a way to see that value in the future, and a debug window would do the trick.

 

Maybe a launch parameter option?  

If possible, I think you would have to knowingly opt-in (like the -newui switch) because that's definitely an immersion-breaker,

probably only suitable for testing.   Also, maybe the devs aren't willing to let us look that deeply under the hood?

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