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bfisher

Played DayZ again after a bit of a hiatus

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Decided to play a bit of DayZ this weekend after taking a few months off.

 

Spawned in near the apartment complexes around Cherno (full server).  I'm more of a traditionalist, preferring beach spawns, but that's neither here nor there.

 

Graphics felt very smooth (also have a new graphics card, so I can't give the devs all the credit).

 

 

Did a classic loot crawl through Cherno.  After hearing some distant gunfire, I decided best to head out of town.

 

Headed west, skirting the southern edge of the apartments overlooking Balota.  This allows me to hit some of the buildings there and then come down behind Balota Airfield through the woods.  Good thing too, since I catch sight of another player running east along the road in the familiar crouch of someone carrying a weapon.  Not armed with anything more effective than a hammer, I stay hidden in the woods.

 

Hit the airfield buildings and make my way north without incident.  I don't know the new map locations as well, so I kind of got lost.  Luckily I came across some military bases as well as some large towns and NWAF.

 

Dispatched a few zombies with my ax at NWAF.  One of the barracks is full of ruined weapons and ammo, leading me to believe that there was a fight here.

 

After few hours, I am outfitted in a complete Chernarussian Defence Force Gorka uniform, stab vest, AKM, MP5, Glock and M1911A with a few full magazines for each weapon except the M1911A.  Food is not particularly scarce and I am in good health.  I head East.

 

Having no map and no sense of direction, I miss every town until I get to Krasnostav near NEAF.

 

It is here I first encounter another player while coming down a hill towards a barn on the edge of town.  Peaking around the corner of a barn, he points his weapon at me and I fire off a burst from my MP5.  My equipment takes the brunt of his fire and I duck behind some hay bales to bandage while he ducks behind the barn.  I wait.  Stupidly the other player decides to run up the hill I just came down, giving me a clear line of sight from my unseen position in the hay bales about 100 yards away. 2 aimed shots from my AK and he goes down.  For some reason, I can't loot the body, but the helmet, head to toe camo and red armband imply some sort of bandit clan affiliation.  Most of my stuff is ruined, but my main weapons are still intact.

 

Not wanting to stick around, I hit the airfield (did they replace the military ATC tower with a beer garden?) .  I find a green shirt to replace my ruined Gorka jacket.

 

Approaching Berezino lumber mill from the north, I hear a LOT of gunfire.  Slowly I crawl towards it using the buildings and trees for cover.  I soon find myself in a long alley lined with storage units on both sides.  I can hear footsteps running around on the other side of the wall, so I feel a sudden urge to get the hell out of there.  My next position is not much better, finding myself in a long walkway between a wall and some sort of pipes with not a lot of cover.  Suddenly, I see a shape coming around the bend.  I blast away with the AKM and he goes down.  There are at least 2 more.  One ducks back around the corner and I fully expect him to try to flank me.  I fire a couple shots at his buddy, but can't tell if they hit.  As expected, the other comes around what he is expecting to be behind me but is now right in front of me.

 

We exchange fire, but sadly my lack of practice gives him the slight edge he needs to take me out.

 

 

 

All in all, I like where the game is at.  Still some stuff missing, but it's starting to feel like the right mix of wandering the wasteland as the last man on earth with the constant terror of feeling like someone is watching you.

 

 

 

 

 

 

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 For some reason, I can't loot the body, but the helmet, head to toe camo and red armband imply some sort of bandit clan affiliation.  Most of my stuff is ruined, but my main weapons are still intact.

 

It's stupid, this happened to me, too. Even though you see the player where you shot him, he actually slides down the hill, so his inventory is somewhere downhill where he would stop sliding. In previous builds you could see dead bodies sliding. Now it still happens, but you don't see them slide any more.

 

Most likely you don't have to shoot everyone, but overall I find the experience on experimental servers much friendlier than on stable. Even when I try talking, it usually ends with a firefight. Well, adds to the thrill I guess and when I'm fully equipped myself, I don't like taking chances with people, either. I'm liking this stable version, too. You know there are cars in the game now, right? They are quite fun and make it easy to find choppers and pick up friends. Still somewhat buggy though, as they also tend to slide when you park them on hills. 

Edited by S3V3N
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Welcome back, good read! :)

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It's stupid, this happened to me, too. Even though you see the player where you shot him, he actually slides down the hill, so his inventory is somewhere downhill where he would stop sliding. In previous builds you could see dead bodies sliding. Now it still happens, but you don't see them slide any more.

 

Most likely you don't have to shoot everyone, but overall I find the experience on experimental servers much friendlier than on stable. Even when I try talking, it usually ends with a firefight. Well, adds to the thrill I guess and when I'm fully equipped myself, I don't like taking chances with people, either. I'm liking this stable version, too. You know there are cars in the game now, right? They are quite fun and make it easy to find choppers and pick up friends. Still somewhat buggy though, as they also tend to slide when you park them on hills. 

 

I knew about cars, but not helicopters.  That's awesome!  Although I assume they are as rare as in the Mod.

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I knew about cars, but not helicopters.  That's awesome!  Although I assume they are as rare as in the Mod.

Umh, sorry to disappoint you - I meant helicopter crashes, not the ones you can fix+fly. I think the next vehicle to be added is the Dirtbike/Enduro. Not sure when there will be choppers, but I am sure they will be a ton of work.  

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Umh, sorry to disappoint you - I meant helicopter crashes, not the ones you can fix+fly. I think the next vehicle to be added is the Dirtbike/Enduro. Not sure when there will be choppers, but I am sure they will be a ton of work.  

 

Ah.  I knew about those.

 

 

To be honest, I wish vehicles were a lot more frequent.  I liked the Mod servers that had like a thousand cars and dozens of helicopters.  Really, why would these things be rare in a zombie apocalypse?  I simply don't have the time to play for hours and hours assembling a car just to hide it in the deep woods.  just my personal preference.

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