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roguetrooper

Different access times for different inventory containers

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You shouldn't be able to draw something out of you backpack while moving.

Handguns (actually everything) shouldn't be takeable (a word?) out of a backpack straight into you hand within a single second.

Holsters should have the fastes access time for drawing a handgun. Currently they are quite useless (but good looking!) in comparision to other vests.

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Correct me if I'm wrong, but I think this is something that's planned down the line.

 

Currently the animations are quite generic, seeing as they're not done yet. But it should theoretically not be a problem adding in different animations for different things (even taking stuff out your rucksack, theoretically) later down the line.

 

Still like the idea, especially not being able to pull out a gun because you can access your rucksack whilst sprinting across an open field.

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