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Persistence in debug fields - yes

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I just wanted to find out for myself. Found a tent and set up camp in the debug fields. After a server restart the camp, fireplace and all items in the tent were still there.

 

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Edited by SAK
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thx for the info (i knew it >:( ) - but do you really need to spread that exploit?

 

greets

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yes so it can be stopped

I would be all for it if it was no longer possible. Maybe the boundary between Chernarus and the debug fields could be a collision zone? Like an invisible wall? Or otherwise maybe a clean up routine for all items in the DF.

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I see why some would want persistence in the debug area to be nonfunctional, but then I wouldn't be able to build camps on Debug Island :(

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I see why some would want persistence in the debug area to be nonfunctional, but then I wouldn't be able to build camps on Debug Island :(

Well you could, but just until next server restart :)

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