nl 986 Posted September 11, 2015 (edited) I just wanted to find out for myself. Found a tent and set up camp in the debug fields. After a server restart the camp, fireplace and all items in the tent were still there. Edited September 11, 2015 by SAK 1 Share this post Link to post Share on other sites
edwin3 74 Posted September 11, 2015 thx for the info (i knew it >:( ) - but do you really need to spread that exploit? greets Share this post Link to post Share on other sites
Surviv0r1969 151 Posted September 11, 2015 but do you really need to spread that exploit?yes so it can be stopped 1 Share this post Link to post Share on other sites
nl 986 Posted September 11, 2015 yes so it can be stoppedI would be all for it if it was no longer possible. Maybe the boundary between Chernarus and the debug fields could be a collision zone? Like an invisible wall? Or otherwise maybe a clean up routine for all items in the DF. Share this post Link to post Share on other sites
Tatanko 5591 Posted September 11, 2015 I see why some would want persistence in the debug area to be nonfunctional, but then I wouldn't be able to build camps on Debug Island :( Share this post Link to post Share on other sites
nl 986 Posted September 11, 2015 I see why some would want persistence in the debug area to be nonfunctional, but then I wouldn't be able to build camps on Debug Island :(Well you could, but just until next server restart :) Share this post Link to post Share on other sites