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suportesouza

Camera makes me dizzy

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This new third-person game camera makes me dizzy, I can not play more than 5 minutes, I did not play in the first person because she made me so do not know how I will do to return to play, and quite like.

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not sure what you mean exactly

 

but arma in general has always had a weird camera view that some people just cannot play with.

 

i've had a few friends that just get motion sickness playing this game or any arma game.

 

make sure you have post processing effects disabled, helps a little

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The third person camera was farther away, I did not need to be turning the character to widely see the back, this something I need to look the part, little difference from the first-person camera, fast-moving sequential head makes me dizzy, the image goes very fast on the screen.

I can not explain exactly, just know that with this new camera I can not play anymore, before I had this feeling only if he played in the first person, then played in the third person and played for 4 hours or more, now five minutes is enough for me.

 

I am eager to see the changes in open area to get to play, the problem is when I walk into a house and have to keep turning the camera from side to side to see things, or even to enter and exit turn

Edited by suportesouza

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The third person camera was farther away, I did not need to be turning the character to widely see the back, this something I need to look the part, little difference from the first-person camera, fast-moving sequential head makes me dizzy, the image goes very fast on the screen.

I can not explain exactly, just know that with this new camera I can not play anymore, before I had this feeling only if he played in the first person, then played in the third person and played for 4 hours or more, now five minutes is enough for me.

 

I am eager to see the changes in open area to get to play, the problem is when I walk into a house and have to keep turning the camera from side to side to see things, or even to enter and exit turn

Turn head bob to zero

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Turn head bob to zero and/or adjust  the FOV slider. 

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