ebrim 998 Posted May 14, 2015 Firstly to clarify, this isn't about labor practices, sorry to disappoint you if you're really big into 19th century working routine innovations. When our characters become hot or overheated it would be nice if it accompanied a persistent "damp" status so long as the player is hydrated. Obviously being hot or overheated quickly kills your hydration and therein lies the danger as this sweat while able to cool you down a little can only last so long. What for a normal healthy and hydrated player is a minor thing like being hot for a short term could be dangerous for one not so well off. Additionally with quick changes in temperature from the environment, night coming or the like, sweating could actually be dangerous as it make you more prone to the cold. The particulars don't have to be as I've suggested but introducing a sweat mechanic could be really interesting alongside a new stamina system. 3 Share this post Link to post Share on other sites
OnionOfShame 138 Posted May 14, 2015 Agreed completely. In my opinion getting hot should give you a wet status effect as well as the current effects, as sweating is how water would be lost in that situation. 2 Share this post Link to post Share on other sites
BeefBacon 1185 Posted May 15, 2015 Good idea. Fire could cause sweating too, if you sit too close to it, which could really screw you over if you started a fire because you're freezing. 2 Share this post Link to post Share on other sites
ebrim 998 Posted May 15, 2015 (edited) Good idea. Fire could cause sweating too, if you sit too close to it, which could really screw you over if you started a fire because you're freezing. It's funny, I actually got overheated for the first time in a long time yesterday (since the mechanic was introduced actually) because I was cooking a bunch of pig and then putting the cooked pig steaks into my vest. So I was getting the heat of the fire, plus the heat of the meat, plus not wearing very light gear. Cooking on a stick also makes this more likely as you have to stay by the fire like you didn't have to before. Sweat would definitely be another interesting factor in dealing with fires and heat comfort. Edited May 15, 2015 by Ebrim Share this post Link to post Share on other sites
8bit_Survivor 93 Posted May 17, 2015 This would add alot to surviving weather in DayZ! This adds some negative aspects to normally positive action. As Beef Bacon mentioned, sweating after starting a fire to combat the cold could prove fatal. Share this post Link to post Share on other sites