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FlimFlamm

Carpentry?

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kloosterman-tools.jpg

 

I've been doing a lot of thinking about the direction of the DayZ end game and I'm wondering just how in depth the base building system will become.

 

For example, in the Epoch mod for the original DayZ mod, you could make these big intimidating cement walls as a part of a modular base system, but once you built a base, the interior was barren and bleak.

 

The actual base building process in DayZ is probably not going to be as epic as cement walls and instead will be more about minimalism and realistic materials. If this is the case, then wood is going to become the main resource that players will use, and as such, they will need tools for carpentry and the like.

 

If the devs implement some basic wood-working tools then they will create a foundation for a crafting system that can have uses in all other aspects of the game.

 

Players would be able to make small objects and furnishings like doors and chairs and storage bins out of wood where appropriate. Players would be able to build things like ladders and stairs, and even bigger objects like walls, roofing, and palisades. Things like bicycle frames, wheel barrows, and other basic vehicular objects could be easily constructable as a part of this system along eith even more difficult and advanced projects like aircraft wings, propellers, and rotor blades.

 

In short, we're going to need things like wood working tools and metal working tools in order to have a fully fleshed out basebuilding system, otherwise bases will not feel like home due to being undecorated with no interesting way to spend time improving them and making it your own.

Edited by FlimFlamm

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In reality, trying to make boards and such would be a waste of time and energy. There are literal stacks of both unworked logs and construction-ready lumber (boards) literally lying around Chernarus, so unless you really need wood, you shouldn't really have to cut any trees.

 

There is also pallets of boards, pallets of what is presumably concrete, and actual concrete-and-rebar slabs.

 

Materials-wise, basebuilding shouldn't be a problem, so long as you can actually move the materials

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In reality, trying to make boards and such would be a waste of time and energy. There are literal stacks of both unworked logs and construction-ready lumber (boards) literally lying around Chernarus, so unless you really need wood, you shouldn't really have to cut any trees.

 

There is also pallets of boards, pallets of what is presumably concrete, and actual concrete-and-rebar slabs.

 

Materials-wise, basebuilding shouldn't be a problem, so long as you can actually move the materials

 

I'm more concerned with working with the actual resource rather than acquiring it. Whether from trees and industrial sites it matters not.

 

Boards to make plywood should become the base unit of just about everything.

 

You could find boards at industrial sites and move them with vehicles or a wheelbarrow, or, if you have a chainsaw, you can mill your own from trees you fell.

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I'm more concerned with working with the actual resource rather than acquiring it. Whether from trees and industrial sites it matters not.

 

Boards to make plywood should become the base unit of just about everything.

 

You could find boards at industrial sites and move them with vehicles or a wheelbarrow, or, if you have a chainsaw, you can mill your own from trees you fell.

Again: why waste time making plywood? It isn't insulated, is relatively weak, and requires support. It also required various glues and resins.

 

Take logs (say, from the Berezino lumbermill), lay flat on the ground. Use axe to cut notches in logs. Stack logs. Use axe to split logs in half. Lay logs on top of others on a diagonal. Fill cracks with dirt. Boom, log cabin, using only one tool.

 

Again, why waste time milling boards from trees? Just use the trees as is.

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Again: why waste time making plywood? It isn't insulated, is relatively weak, and requires support. It also required various glues and resins.

 

Take logs (say, from the Berezino lumbermill), lay flat on the ground. Use axe to cut notches in logs. Stack logs. Use axe to split logs in half. Lay logs on top of others on a diagonal. Fill cracks with dirt. Boom, log cabin, using only one tool.

 

Again, why waste time milling boards from trees? Just use the trees as is.

I guess I was thinking more along the lines of "lamination" which is when you use glue and clamps to let things set in general. It's not only cabins that players are going to be building so I think we need more tools and such in order to facilitate them.

 

Also, boats! Did I mention boats? Do boats even matter?

 

how-to-build-wooden-boats-2.jpg

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Do boats even matter?

 

how-to-build-wooden-boats-2.jpg

Not really. Maybe some years later, when boats will be implemented.

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