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Harmony

What Will Happen To PVP in 0.55?

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I got this gut feeling that the SA is going to going through some uncharted buggy waters, filled with crappy game play and QQ. To be honest just the thought of 100s of existing AI mechanics zombies running around in a hoard is enough to make not want to play. Jesus that will be awful. Right now I can run 100 meters away from a town, and get zombie agro. They dont even half to see you and they will agro. 1 or 2 is not that bad....pretty easy really. 3 you might have to take a couple hits, but you will live.

 

 

Now Fast foward to hoards added........ 20 eagle eyed broken ass SA zombies.....you know the onces that sometimes can hit you from 10 feet away...not one but 20......Just think about that for a second...lol....man you better run, and I mean like a 3rd of the way across the map to get them off of you. Your not going to be able to fight them off. Even if you did, your CHR will be all fucked up, like broken lims ruined gear....not even worth continueing. Better really watch were you log in and out at. Better have an ak with a 70 round drum.  Sounds pretty shitty to me.....Being a fresh spawn....man that would suck lol

 

When the PC GTA 5 coming out again? Pre ordered that shit :thumbsup:  Man Im close to being done with the SA for a while....just not feeling it....starting to lose my interest. 

I've read about 4 or 5 posts now from you where you are afraid of new zombies with old player detection and old zombie problems.

 

Can I ask, have you seen any of the videos from people testing out the new zombie AI on the experimental servers?

 

Even in the first iteration, zombies dont seem to zero in on you from 1000m like a Exocet missile.  Crouching reduces detection even further, They seem quite good for a first iteration.

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I've read about 4 or 5 posts now from you where you are afraid of new zombies with old player detection and old zombie problems.

 

Can I ask, have you seen any of the videos from people testing out the new zombie AI on the experimental servers?

 

Even in the first iteration, zombies dont seem to zero in on you from 1000m like a Exocet missile.  Crouching reduces detection even further, They seem quite good for a first iteration.

Afraid isn't the word for it, its more of I dont feel like dealing with bugs and broken mechanics period. So dont try baiting. DayZ is a time sink to play, at least for me. I spent allot of time playing. I dont feel like wasting hours playing just to deal with broken mechanics that are game killers. Its alpha...I am aware its not going to be prefect. Im a vary busy preson in RL and really my free time has allot of value to me. I'll have a look at the exp videos. .54 and before, the zombies do not work correctly and yes the can be agroes with out them even seeing you. There easy to deal with them. But hoards...no. Did I speak to soon...maybe. If indeed .55 does have new  mechanics for the zombies, that work well, that will be a big much needed positive step for the game.

 

But I am becoming disillusioned with the game in genenral. I havnt even logged in prob a week and a half, maybe on played 2 or 3 times this month. 

 

So the way I look at it if the game is playable and has some new features that strike my interest, I'll have a gander and play a bit. But I have decided, that maybe dayz for me (speaking only for my self) isn't really worth putting a ton of time into like I have been. I really feel like Im missing out on some of the other games I have.

 

OK.......I will tell the truth...you know what caused my interest to sink to new levels. Was hearing what dean hall had to say recently, were stated his reasons for selling dayz. It was so wishy washy. Left allot of question marks in my mind. It really did. I did gain a kind of respect for him too....for being honest...but it left me thinking were is this whole thing going.....So really it isnt just about zombies, it kind of a combination of things latly....you know that feeling you get, when you start really questioning something.

Edited by CJFlint

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