Sandman94 11 Posted February 2, 2015 Among the thousands of things that tick me off in this game, the only one that makes me take a prolonged hiatus from this game is gearing up for hours and then accidentally walking off (or glitching off) a ledge. Stopped playing about 2 months ago cause I died instantly after missing the stairs when walking down from the 2nd floor of a barn, was my best geared player to date. Started playing again today, spawned,talked to some guy then got punched to death by his friend after about a half hour, spawned again, got shot within ten minutes. I don't mind that, I actually enjoy those interactions even if I die for no reason, without provocation. Spawned a third time, geared up for an hour or so, walked off the topmost ledge of a school building onto the 2nd story roof...dead. This has got to be one of the simplest ways to die and the most unrealistic. I know this is an unfinished product but this seems like a very basic function that needs to be addressed. I swear I've seen parkour videos of people face planting way worse than I ever have fell in the game, and I'm sure they've only suffered broken bones. Anyone one else feel this way?? 1 Share this post Link to post Share on other sites
Bororm 1156 Posted February 2, 2015 The only thing that bothers me is when your character takes some extra steps due to funky animations, or due to a glitch you fall off. I don't have a problem if it's my own fault and I don't have a problem with the distances really. Share this post Link to post Share on other sites
Mookie (original) 799 Posted February 2, 2015 That 'overrunning' bug is really irritating. It's not quite as irritating as falling through the floor to you insta-death though... 1 Share this post Link to post Share on other sites
pilgrim* 3514 Posted February 2, 2015 (edited) did someone say dayZ parcour ? Saw a guy jump do a running jump off the ROOF of the apartment buildings roof and land in a tree, then slid to the ground not hurt.He did it 2x. I was impressed.- it used to be if you fell any distance and landed on a friend you were unhurt, don't know if that still works. Anyone tried recently? best I've ever done is run out of a building-site doorway thinking I was on the ground floor, but I wasn'tIn case anyone found the body - I was the guy holding a melon Most impressive escape - server shut down when I was at the top of the Green mountain tower. Logged back in and fell in 3 or 4 movements (long way down) into the closed part at the bottomTook a LONG time to get out of that... got out by going nuts on all the movement keys non stop leaning jumping crawling rolling giving the finger and and screaming. I think it was the screaming did it(Green Mountain, ya know?.. strange place) Now i never log out in buildings, and don't go fast close to the edge of anything, except crouched or real slow, ya can break a leg running out of the main doors of the school building, even. * * * [edit] Might sound like I'm off subject in this, but IM NOT - this is a REAL REPLY in fact ..there are 2 things important... since a few months ago the 'collision' operation of a player in DayZ has got better- It used to be that if you were going up a flight of stairs, like in the building-site, the school, or specially the castle.. you had to be REAL careful not to get close to the edge because you could fall off/through the edge of the steps really easily, but ALSO if you stayed close to the wall, you could just fall straight through the wall too.. so the castle stairs were a nightmare.. This has improved at the same time as the "leaning through walls" exploit has got more difficult.. and zombies walking through walls (and closed doors) and hitting through walls has got less common than it was.Also the "suddenly breaking your leg for no reason" while you're standing in some spot on an upper floor.. that happens less (don't it?) Last year, I could be upstairs in a town building, standing still, then crouch to look see if there was something under a shelf, and <black screen>. Dead - I spawned nearby and ran back, and my body was dead on the ground out at the back of the house, over by the back garden wall ..Not even close to the house - AND I came in through the front door, not the back.. so the body was nowhere close to anywhere I'd even been at all. And I was stopped still for about 1 minute at least before I died, I did my inventory (nice safe empty place) then crouched without moving any direction.. and ...<you are dead>. I really think all those incidents have been improved a lot.. say 70% ??? more ??? - but you still hear comments about them. Yet no one comments or sounds off when they walk off a roof by mistake, turn round and walk back onto the roof again.. (no one complains). BUT - 1 ) I think that whole problem-area has definitely got better, And also - players get used to being careful - really I'd NEVER log out in a house .. that's still asking for trouble, even if the chance of DEATH or being stuck under the floor when you log back HAS got less, it still exists. Just be aware of it and take care. Experienced players take it as a usual risk of the game and try to avoid it... but sometimes it happens. AND - 2 ) It HAS to get a lot better, it has to be 99.9% eliminated.. Why? Because barricading houses, making bases, is coming in the future. So those spaces have to be completely water-tight 100% secure - you CANT have a player log into his base he spent weeks building/reinforcing, and barricading the windows (whatever) and ...he falls through the floor.AND you CANT have other players find out that if they log out on top of someone's base, and log back in, HEY! they either die or they find themselves INSIDE the enemy base. THAT has to NOT ever happen.. just never.. If it happened only 5% of the time, you'd have swarms of newspawns trying to fall into other player's HQs every minute (because what have you got to loose?). So it MUST be fixed. That is already be a priority with the Devs to get that stuff perfected - for sure - so zombies never hit you through a wall or wander in to your base through the reinforced door, and other players (on purpose) can't glitch into your base - and so you must never fall through the floor, right?.. otherwise the game wont be able to advance that way at all. And Bases and Barricades would be a joke. they'd be just a free loot place for spawns, and log-in death for the owners, and zombies and guys in shorts in there eating your beans when you arrive. I think IMO a lot of work is being done - and has been done, on this, - it dosn't show up visibly in the game (so players complain that nothing is changing because they don't "see" the hard-work invisible mechanics of the game).. If you check back in the "I got stuck" thread on this forum, and the "fell through floor" threads, and the "ladders kill you" threads, and the "zombies hit through walls" threads - I really think there are many LESS events like that. And posters like OP sandman94 - (hey no insult sandman, it's happened to me in the past too) - these posts now, they are are 'mainly' less experienced players who get pissed off the first time it happens (naturally), or the first couple of times, till they learn to avoid it... Last year it was worse, with plenty of the longtime hardcore players doing their nuts about these problems. Those things were more common and happened a lot, back then. Now 2015 if its a real problem you just check there's already a bug report, and go respawn.. One Last thing - I think in fact DayZ is supposed to "tick you off" - because It's that kind of game, dude. A whole lot of stuff is unfair and it's supposed to be - and plenty of stuff is unfair because it's only half sorted, still on trial, and some stuff is unfair that is not supposed to be..But even with a game that ran 100% perfectly, which this kind of game will never do (I hope) - it should STILL be damned unfair and full of unexpected "risk".. not just "predictable" risk. I HOPE it never gets slick and polished like plenty of not-so-interesting "perfect" games (DayZ SA that was "slick and polished and 100% predictable" would piss me off more than anything else, I guess I'd stop playing) I hope the content is always crazy and messy and it stays "clunky" and dangerous and the Devs keep adding strange and interesting and clever stuff, and mostly it works but sometimes it only KIND OF works..er.. mainly.... like, I hope wheels come of cars sometimes when you can't see any reason for it.. I mean - I hope the DayZ game-world itself stays dangerous, and odd stuff still happens, and sometimes it makes you go postal ... and then you start again.. And OK, .. so if I run out of the school down the 2 outside steps I might break my leg - I've done it... oh yes it's a fragging pisser.. but now I KNOW that can happen... DayZ is not a nice game and its not a FAIR game... when you say "the thousands of things that tick me off" i think that's cool. if there was only ONE thing ticked you off, that would be a bummer... but "thousands of things" is good, that's what makes this game so interesting... you have to be a BAD CRAZY person to play DayZ SA.- So far there are about 3 million of us Bad Crazy players ? right ? ps - I really did fall out of the first floor of a building site holding a pumpkin, after staying alive for weeks - and had all the gear I needed to be a hard <I-can-survive-anywhere> dude. Waste of a good pumpkin. xx (sorry - long boring post again) pilgrim Edited February 4, 2015 by pilgrim Share this post Link to post Share on other sites