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Rehtiossi

Can't shoot trough glass

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Date/Time: Recurring, last instance was yesterday (15.5) around 2am gmt+2

What happened: Unable to shoot trough glass with various weapons, also cannot shoot trough open glass doors that supermarkets have. Tested this with akm, revolver and cz550. Tried shooting a friend or zombie trough glass or open supermarket doors, bullets just stopped where the doors would be had they been closed or where the glass was at windows. The bullet just stops in the air where the doors would be should they be closed and I hear the sound of bullets hitting glass. However my friend was succesfull with shooting trough the glass or open doors. I tried restarting the game and restarted computer also with no luck.

Where you were: This happened first time at Stary Sobor market, thought it was a lag spike first but happened again at cherno market few days later

What you were doing: At first just exploring the market and trying to shoot zombies, later trying to test this bug.

*Current installed version: 1.5.7 (first time this bug occurred was in 1.5.6)

*Server(s) you were on: Eu2 and Eu3, also on Norway 2

*Your system specs: Amd radeon 6900, windows 7 64bit, i5 2500

I'm willing to make a video illustrating this problem (got too nice gear atm to go goofing around markets and making videos so it will probably have to wait until tomorrow or the day after). But I thought I'd put this post here meanwhile to see if anyone else has had this bug / problem.

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Well, you're not supposed to be able to shoot STRAIGHT through glass. I believe all materials - like glass - in ArmA 2 have ballistic information that affects the bullet trajectory/power. A sniper should not shoot through the glass of a moving door - if you know what I mean.

It might be that ArmA 2 uses the same properties for all glass. Some tough ass shit. I believe the open doors issue is an old bug in ArmA 2.

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ArmA is no Call of Duty' date=' one is not supposed to shoot through glass. This is no bug...this is ArmA

[/quote']

Dude, are you even serious?

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ArmA is no Call of Duty' date=' one is not supposed to shoot through glass. This is no bug...this is ArmA

[/quote']

Yeah, chalk this up as a retarded post.

Are you saying no one shoots through glass IRL?

This is a military simulator, I would expect there to be some ability to shoot through glass.

Stop defending flaws because you love Arma so much.

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I watched a video of someone shooting through hospital glass, and it was very unrealistic. They basically pumped about 10 shots through one pane until it finally gave way, and it actually broke ALL of the panes in the row when that happened. I could only surmise that each of the 10 panes of glass had been coded in such a way that 10 shots through 1 translated to 1 shot through each of the 10.

But again, that's only a guess.

TKJ

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Shoot it moar ... seriously .. go play on map editor it takes about 2 whole mp5 clips

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A few clarifications (and also I havent died yet so no video yet, sorry). I'm not talking about actually breaking the glass, like you have to do to get into the hospitals for blood packs and such. I ment shooting trough glass to wound or kill someone, and i tought it was a bug since my friend who stood next to me was able to shoot trough the glass quite well to kill zombies on the other side. And as i mentioned we tried several guns, so if makarov can't penetrate glass (don't know if it can) it is not relevant to this.

And the other part was not being able to shoot trough opened doors at supermarkets, and no matter how "tough" and "realistic" the glass and bullet physics are I doubt the bullets are supposed to stop mid air (also my friend was able to shoot trough open doors just fine)

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Well...

1. This is currently a mod, not a full blown game

2. It's alpha

3. This specific thing is not related to the mod, it's a flaw in the ArmA engine or more precisely, in the way how some of those buldings are made. (Fights in buildings are not really the main focus of the engine)

Better get used to it for now, lets see what ArmA3 brings.

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ArmA is no Call of Duty' date=' one is not supposed to shoot through glass. This is no bug...this is ArmA

[/quote']

Dude, are you even serious?

Holy cow, I can´t believe what happens here.

and yes, ...Dude.... I am serious.

It has a reason why I wrote this. This is no retarded post, this was a fast and easy description for the difference between ArmA and CoD.

Windows in ArmA building do not consist out of glass, it´s simply a texture on a solid block, there´s no inner life within the buildings. Consider these as a simple solid block with a texture, that looks like Glas, but it is no Glas. That´s why I said, you´re not supposed to shoot through Glas. May be I gave a bad describtion, but it is as it is. You´re not supposed...or better, you´re not able to shoot through Glas, since there is no Glas.

There might be some buildings with kind of glas structure,, but these are quite rare

If you have full modeled buildings with windows and an inner life, so you might notice that these buildings have always either broken Glas or no Glas, where you then can shoot through.

Do you guys now understand the different?

My post was not a retarded post, there was also no reason to give a bad reputation, Reuter, you´d consider to revoke it again (by the way, you´d comment the reason for the bad rep...)

Again, ArmA is no Call of Duty (or other Games like that) Once you start your carreer in ArmA with may be editing, you might notice that.

Good luck

Yeah' date=' chalk this up as a retarded post.

Are you saying no one shoots through glass IRL?

This is a military simulator, I would expect there to be some ability to shoot through glass.

Stop defending flaws because you love Arma so much.

[/quote']

In ArmA, The military aspect does not mean to shoot through glas, or focus on a House battle (or how it is called). ArmA military simulation is to simulate Infantry fight in several environments, as there are countrysides and Villages / Towns. Buildings which are not enterable are more considered to be a viewblock than a tactical opportunity.

Again, retared is somethings different. I know Call of Duty and those Games, but I am also involved into OFP/Arma since 10 years and know the weak points of the Game, so this is indeed one of them, which should get removed in ArmA3, since there are most of the buildings enterable.

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As said above, you can shoot through glass, but different mediums have different effects on projectiles, and while it is a bit excessive in this case, it does work.

ARMA brushes don't have any characteristics other than ballistic qualities, which stops it from shattering, but that doesn't happen as much as you think anyway.

On the other hand, it could just be a good old fashioned arma bug or oversight in this case.

Memphis, glass and houses are completely intended for combat, they were a large part of OA combat.

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3. This specific thing is not related to the mod' date=' it's a flaw in the ArmA engine or more precisely, in the way how [u']some of those buldings are made. (Fights in buildings are not really the main focus of the engine)

Better get used to it for now, lets see what ArmA3 brings.

The problem here was: I can shoot thru the opened store door, I can shoot thru the windows, so can majority of the players but Rehtiossi here can not.

I think it's somekind of a desync/lag problem.

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The store glass is especially glitched. I've seen this bug several times. I've even had it happen through the big glass windows.

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This is weird, I haven't really tested it out since I usually don't shoot through store windows... but the times I've tried it seemed to work fine. Hmmm.

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I've done it before. While this may not result in any change, check to see if you, your buddy, and the server are running the same version of the beta patch. I'm curious to know.

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The store glass is especially glitched. I've seen this bug several times. I've even had it happen through the big glass windows.

This topic is from May last year and it's an ARMA 2 bug, not DayZ. Don't revive old, useless topics please, especially when you have nothing to add.

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