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Borges (DayZ)

Improvised ashwood bow/arrows are great.

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It gives the players the ability to take 10-20 minutes gathering materials to retrieve a weapon rather than looking for guns. However I wish it would shoot a bit more towards the center crosshair. Inaccurate groupings are fine but as of now it shoots way too far to the left and doesn't make sense..it's poor range should be balanced with atleast shooting +-1 feet from the center, rather than +-1 from the left.

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It shoots dead on, you have to release the shots at the moment the bow sways all the way to the left as seen here. It is pretty accurate, it will put 5 arrows in a construction helmet from 30 m.

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Oh shit, nice. WELL NEVERMIND THEN. Thanks Gews.

Thank StreakTheFox and Friendly in Cherno! :lol: the accuracy is nice.

Here's a typical group from 28 meters aiming at a helmet:

jH67qZq.jpg

9IhYqQe.png

(someone decided to have a drink beside my practice helmet, it did not go well for him)

8hbuSjt.png

Here's a test group at 116 meters aiming at nothing:

WtwjJGL.jpg

SodSWtR.png

y8n0GTx.png

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Thank StreakTheFox and Friendly in Cherno! :lol: the accuracy is nice.

Here's a typical group from 28 meters aiming at a helmet:

jH67qZq.jpg

9IhYqQe.png

(someone decided to have a drink beside my practice helmet, it did not go well for him)

8hbuSjt.png

Here's a test group at 116 meters aiming at nothing:

WtwjJGL.jpg

SodSWtR.png

y8n0GTx.png

 

Beautiful. Straight up went and made myself a bow & 10 arrows instantly after seeing that last post of yours, despite having an SKS, AKM, Derringer and Sawed-off Shotgun all reasonably stocked with ammo. I think I might be using my new bow from here on out. :P

 

I feel like (though I hate to say it) the arrow crafting system may be a little broken atm though. As it is, you essentially have infinite access to arrows if you search chicken coops & the ground for the sticks. Think they should make the coops more like normal loot locations where a small stack of feathers spawns right in the doorway. I dunno though, maybe they should be hella easy to craft. They are just sharpened sticks after all.

Edited by Beizs

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Beautiful. Straight up went and made myself a bow & 10 arrows instantly after seeing that last post of yours, despite having an SKS, AKM, Derringer and Sawed-off Shotgun all reasonably stocked with ammo. I think I might be using my new bow from here on out. :P

 

I feel like (though I hate to say it) the arrow crafting system may be a little broken atm though. As it is, you essentially have infinite access to arrows if you search chicken coops & the ground for the sticks. Think they should make the coops more like normal loot locations where a small stack of feathers spawns right in the doorway. I dunno though, maybe they should be hella easy to craft. They are just sharpened sticks after all.

No, nonononononono. Arrows are not easy to craft, at least in real life. You have to make sure they are straight, as in PERFECTLY STRAIGHT, balanced, and the right length for each individual archer. Arrowmaking is a long and involved process, where the more time and skill one puts into an arrow, the better (read: more accurate, fast, and powerful) it will be.

 

 

Notice how it takes that guy 1/2 an hour at least to make one arrow, at he has a lot of experience. And, he also attaches a point from flint (which are very deadly, by the way), because an arrow with only a sharpened wooded tip is essentially only a little more dangerous than insulting the targets mother.

 

http://forums.dayzgame.com/index.php?/topic/215247-quiver-arrows/

 

I've wanted a "new" system of bow-making and arrow-making for a while. I go through it, and a quiver for carrying arrows, in my above thread.

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-snip-

That 100+ meter shot, with that grouping, is utterly ridiculous. The "Improvised Bow" in-game is little more than a green stick with some rope attached, and the arrows are light, probably-unbalanced shafts with no heads. And apparently our characters are professional fletchers, because those fletchings are the only thing good or effective about the whole ensemble.

 

The "Improvised Bow" should only really be capable of getting groupings like that within 30 meters or so, and I hope wind and rain have an effect on arrow trajectory in the future....

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Beautiful. Straight up went and made myself a bow & 10 arrows instantly after seeing that last post of yours, despite having an SKS, AKM, Derringer and Sawed-off Shotgun all reasonably stocked with ammo. I think I might be using my new bow from here on out. :P

Haha, that is why I went on a private hive to make a bow-only character. For this bow I think it's a good idea to pick a concealed firing location and set some bait or wait by a common stopping point (in this case the water pump) since it's a really bad weapon if you bump into someone you're not expecting. That will end in disaster. Fourth floor apartment is my tree stand. I like to make a reference point and then practice there to find the drop of the arrows. After firing a group of arrows here I walked up and placed a small item where the tips impacted (helmet, took a couple tries to place it right) because the puffs of dust and the view of the arrows from behind could be misleading (from a distance you mainly see feathers instead). Then I could easily see the exact elevation required when the player ran up. It only has an effective range of maybe 40-50 meters so one should stay close (116 meters was firing into the air). And the composite arrows deal 27% more damage if you can find them.

So in this case here my reference was the fence post and my impact was the helmet, which made it fairly easy to get an aimed head or leg shot by this pump. That preparation isn't necessary to kill someone, but it's fun.

WsygpaI.png

 

I feel like (though I hate to say it) the arrow crafting system may be a little broken atm though. As it is, you essentially have infinite access to arrows if you search chicken coops & the ground for the sticks. Think they should make the coops more like normal loot locations where a small stack of feathers spawns right in the doorway. I dunno though, maybe they should be hella easy to craft. They are just sharpened sticks after all.

Could trade certainty of finding feathers for quicker crafting when you do find them. It could work but if it's too hard players won't bother to craft bows. I don't mind the current way as although it can take some time I can remain still and hidden while collecting and am guaranteed a bow. It does take a fair amount of time though. I think the biggest problem is rock knife: available anywhere, opens cans usually 95%+, skins animals, finds ashwood sticks, sharpens arrows, cuts burlap, can be used for suicide, very powerful headshot, etc, etc.

Edited by Gews
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That 100+ meter shot, with that grouping, is utterly ridiculous. The "Improvised Bow" in-game is little more than a green stick with some rope attached, and the arrows are light, probably-unbalanced shafts with no heads. And apparently our characters are professional fletchers, because those fletchings are the only thing good or effective about the whole ensemble.

 

The "Improvised Bow" should only really be capable of getting groupings like that within 30 meters or so, and I hope wind and rain have an effect on arrow trajectory in the future....

I know :lol: a compound and recurve would be fun things to have. The relative damage is also too much for sharpened sticks from a crappy selfbow, it's equal to the 5.56 mm weapons. Problem is no one will use it if it's any crappier, no one will make it if it's any harder to make, and if it's too powerful, the characters wouldn't be able to properly use it anyhow (heavy draw). The accuracy is an easy tweak but devs already think "9x18", "9x19", "7.62x51", "7.62x54R" are unbearably confusing and unnecessary so I don't see hope for going from "two clicks crafts an arrow" to "spend hours knapping flint broadheads".

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That 100+ meter shot, with that grouping, is utterly ridiculous. The "Improvised Bow" in-game is little more than a green stick with some rope attached, and the arrows are light, probably-unbalanced shafts with no heads. And apparently our characters are professional fletchers, because those fletchings are the only thing good or effective about the whole ensemble.

 

The "Improvised Bow" should only really be capable of getting groupings like that within 30 meters or so, and I hope wind and rain have an effect on arrow trajectory in the future....

 

The issue with this argument is that the game isn't supposed to have any 'hard skills'. While it's a survival simulator, Rocket constantly talked about 'authenticity' over 'realism'. You need to balance gameplay and realism carefully to not make the game straight up unbearable to play. While I agree that the grouping is OTT, it'll almost definitely be changed & balanced over time. The issue is though, there should be a way to craft good bows as well - and differentiating between the two crafting processes is a difficult task. As it's not a major focus at the moment, it's fair enough to have this bow as a palceholder. It's not all that powerful and you're unlikely to get slain out in PVP by an improvised bow unless you're caught off guard at medium-close range - and in that case, you can be killed by almost anything. It's more of a tool for survival in being useful for hunting.

 

There's almost no doubt that they'll add wind and rain effects to not just bows but all projectiles in the future. But it's not worth complaining about now as there are still much larger, more pressing features and issues for the devs to work on.

Edited by Beizs

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It shoots dead on, you have to release the shots at the moment the bow sways all the way to the left

. It is pretty accurate, it will put 5 arrows in a construction helmet from 30 m.

Amazing videos thanks for posting!

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Notice how it takes that guy 1/2 an hour at least to make one arrow, at he has a lot of experience. And, he also attaches a point from flint (which are very deadly, by the way), because an arrow with only a sharpened wooded tip is essentially only a little more dangerous than insulting the targets mother.

When the devs were first talking about adding the improvised knife I was hoping that it would come in the form of a lump of flint which could crafted into a knife or arrowheads. We got the 'Small Stone' instead but it could be placeholder.

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