rickyriot 1009 Posted December 26, 2014 Ok, so we know have a way of getting fresh fruit and veg loot through farming or foraging. Apples and berries have been part of the wilderness for some time now and with the introduction of peppers, tomatoes and pumpkins that can be grown is it not now time to remove the fresh fruit loot lying around? The pros: Realism. Fresh fruit would spoil quickly, if not just from entropy but from flies and other insects. To find a pristine banana after that time seems a little odd to say the least. An apple can be fresh as it's still on the tree but once picked we all know fruit and veg will start to spoil. The cons: Loss of loot items. At present we would lose several items from the loot table; potatoes, bananas, kiwis, zucchinis and oranges. However these could easily be reintroduced as items that you could farm; although considering the climate/location I am not sure that kiwis, oranges and bananas could be grown. The one I am unsure of is potatoes. They keep for some time if stored correctly. Share this post Link to post Share on other sites
blunce 991 Posted December 26, 2014 Like most things, I would say it's not the time to remove these things for testing purposes. Share this post Link to post Share on other sites
rickyriot 1009 Posted December 26, 2014 Like most things, I would say it's not the time to remove these things for testing purposes. I take the point, and it's certainly valid. Allow me to counter. Removing it wouldn't affect the testing process negatively, if anything it will aid with testing. Distributed fruit/veg is treated like other distributed food in tins, so that loot respawn logic would not be effected as it would still be getting used while the farming element needs more testing as it's just been introduced. Removing the distribution of the fruit/veg will encourage people to farm more fruit. Share this post Link to post Share on other sites
blunce 991 Posted December 26, 2014 (edited) I take the point, and it's certainly valid.Allow me to counter. Removing it wouldn't affect the testing process negatively, if anything it will aid with testing. Distributed fruit/veg is treated like other distributed food in tins, so that loot respawn logic would not be effected as it would still be getting used while the farming element needs more testing as it's just been introduced. Removing the distribution of the fruit/veg will encourage people to farm more fruit. I definitely agree in that regard. I was more so referencing those wacky bugs that we encounter from time to time such as the infinite kiwi, your character going prone when drinking, items not updating their state in the inventory which plagues us with "Cancel current action" until relogging. Things like that. I feel that the devs try to maintain a good balance between play value & testing. & it's not so much that the fruits & veggies themselves still need to undergo extensive testing, but they indirectly aid in testing other fields in a sense. If we remove a reliable food source in game, players then begin to struggle to survive, resulting in more frequent deaths, which then leaves a lot of in-game content untouched & not as frequently tested, resulting in slower game development. Don't get me wrong, I highly anticipate the day where we as players are forced to focus on more important survival decisions opposed to being fixed on shiny looting & gun fights. But the way I look at it, it's good that all loot is so readily available so that we can play, test, diagnose, & report things as quickly & repeatedly as possible to just get as much of everything out of the way as possible, so that we can reach beta that much quicker. Edited December 26, 2014 by blunce Share this post Link to post Share on other sites
sachad 1016 Posted December 26, 2014 Pray tell, what is an infinite kiwi? Share this post Link to post Share on other sites
DeatHTaX 1217 Posted December 26, 2014 I personally always saw the idea of fresh fruit lying around kind of absurd anyway. I wouldn't miss it. Share this post Link to post Share on other sites
blunce 991 Posted December 26, 2014 Pray tell, what is an infinite kiwi? It was a known bug a couple patches ago. Maybe build .47, .48? Can't quite remember. You would eat a kiwi, gain all of it's nutritional value, & it would remain in your inventory. You could eat it as many times as you'd like until your were fully energized, hydrated, & healthy, & it would never go away. Same happened with soda cans a while back as well. Share this post Link to post Share on other sites
StayAlive (DayZ) 169 Posted December 26, 2014 (edited) Most of the vegetables/fruit would last for at least a week (pristine/worn condition) andeven a lot longer if you did not care about the smell. it tasting a bit stale anddon't place it in a to warm place, which is not a problem in Dayz. Since we don'tknow how long it's been since the outbreak when we spawn, I see no problem inhaving some fruits/vegetables laying around. A lot of places would have aggregators,and mosty likely people would have scavanged these places and stocked fresh foodeven long after the outbreak. The only power plant that is stationed in Elektro could alsohave been operational for a long time after the outbreak. Edited December 26, 2014 by StayAlive Share this post Link to post Share on other sites
DeatHTaX 1217 Posted December 26, 2014 It was a known bug a couple patches ago. Maybe build .47, .48? Can't quite remember. You would eat a kiwi, gain all of it's nutritional value, & it would remain in your inventory. You could eat it as many times as you'd like until your were fully energized, hydrated, & healthy, & it would never go away. Same happened with soda cans a while back as well. Still not as cool as the splint-crashing bug :D Share this post Link to post Share on other sites
blunce 991 Posted December 26, 2014 Most of the vegetables/fruit would last for at least a week (pristine/worn condition)[...] don't place it in a to warm place, which is not a problem in Dayz. This is actually a very interesting point.. It would be cool to see fresh produce deteriorate based on climate. The colder it is, the slower it degrades. The warmer, the faster it degrades. 1 Share this post Link to post Share on other sites
blunce 991 Posted December 26, 2014 Still not as cool as the splint-crashing bug :D So you were one of the many that liked to disrupt my gameplay every 15 minutes. >:( lol bastard.. 1 Share this post Link to post Share on other sites
DeatHTaX 1217 Posted December 26, 2014 So you were one of the many that liked to disrupt my gameplay every 15 minutes. > :( lol bastard.. I have ABSOLUTELY no idea what you're talking about, good sir 1 Share this post Link to post Share on other sites
sachad 1016 Posted December 26, 2014 (edited) I have ABSOLUTELY no idea what you're talking about, good sir I believe they're referring to a bug that caused server crashes if someone on the server threw a splint. Edited December 26, 2014 by Sacha 1 Share this post Link to post Share on other sites
DeatHTaX 1217 Posted December 26, 2014 (edited) I believe they're referring to a bug that caused players to crash their games if someone on the server used a splint. .......dude....... I know..........I was being facetious lol Edited December 26, 2014 by DeatHTaX 1 Share this post Link to post Share on other sites
sachad 1016 Posted December 26, 2014 And you got me before I could edit, too :P Share this post Link to post Share on other sites
DeatHTaX 1217 Posted December 26, 2014 And you got me before I could edit, too :P Nope. Too late. You have been forever shamed on these forums! /lul 1 Share this post Link to post Share on other sites
Rags! 1966 Posted December 26, 2014 Or whenever fruit spawns it degrades over time into rottenness. Share this post Link to post Share on other sites
Chaingunfighter 917 Posted December 26, 2014 I say yes (well, partial yes, but hear me out.) Apples are found on apple trees. Potatoes, zucchinis, peppers, tomatoes, pumpkins can all be farmed, so they could be found rotten and as various seed packets or possibly even in already tilled patches of farmland (like the pumpkins.) Kiwis, bananas, and oranges would probably not grow too well in the climate of Chernarus. But removing their fresh versions from the game doesn't sound like a very good idea either, I mean it's like suggesting that they remove the M4A1 because there are AKs in the game that are far more realistic and do the same job. The solution...? The shipwreck. It's a pretty unique spot on the map, but for what it is it doesn't really spawn anything that makes looting it more worthwhile than anywhere else. There are various shipping containers littered around the site where the ship landed, so how about this; You can find small amounts of fresh imported fruits and vegetables inside the ship. Maybe inside crates or just lying around near the shipping containers, that is up to the devs.Moving fresh items here would make a lot more sense realistically (yes, fresh items could survive in Chernarus, but for how long?) and also make the shipwreck a spot worth looting if you plan on farming or just need some food. The content doesn't need to stop there - perhaps there are other imported items you can find more often at the shipwreck. And what if weapons like the flare gun only spawned at the shipwreck? A useful signalling/lighting/ignition tool and backup weapon, but you can only find it there. (Military bases might have them present, too, but I'd prefer grenade launcher flare rounds rather than the flare pistol itself.) Share this post Link to post Share on other sites