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SillySil

Idea for wounds and damage taken.

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I thought up a system of wounds that I always wanted to see in a survival game. It would have 4 types of wounds. When you get damage you can have a combination of these.

1. A bruise. Wouldn't show an icon or anything. You simply lost some of the health and you're not bleeding. Already in the game. Minor chance for pain.

2. A cut. Slowly loosing blood, needs bandage. Already in the game. But the bleeding would be slower and would stop after a 1000 or 2000. Moderate chance for pain. (however I'd change the indicator of it. kind what broken bone has, just different icon)

3. A gash. Heavy bleeding wound. After applying the regular bandage you are still bleeding but slower. Need a pressure bandage to stop it completely, a new item. Needs painkillers. (Would require new 2 indicators. One for the gash and one for partially dressed)

4. A deep wound. Heavy bleeding but can be stopped with regular bandage. Needs morphine or you will keep passing out at random times. Needs painkillers to stand up. (again new indicator)

As you see that would replace crawling with random passing out which I think is a better mechanic because crawling for miles is not much fun (I know someone is going to disagree, but seriously, not many people have fun crawling for 2 hours). And it would still make the morphine a necessity.

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An easy change from Cut to Gash and Deep Wound would be changing the blood icon.

Small white flashing + like now for cut.

Larger, white flashing + with an outline for a gash.

And a large white +, not flashing, with a white outline around the blood icon itself. Maybe make it flash a lot more?

Maybe combine Gash and Deep Wound into Deep Wound, leave morphine for broken bones.

I don't really support this in its current form, but I might if you can flesh it out more.

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Maybe change 'gash' to 'arterial bleeding', and reserve the 'deep wound' for gunshots?

As long as the number of different icons doesn't rise dramatically, I think this could be going somewhere.

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An easy change from Cut to Gash and Deep Wound would be changing the blood icon.

Small white flashing + like now for cut.

Larger' date=' white flashing + with an outline for a gash.

And a large white +, not flashing, with a white outline around the blood icon itself. Maybe make it flash a lot more?

Maybe combine Gash and Deep Wound into Deep Wound, leave morphine for broken bones.

I don't really support this in its current form, but I might if you can flesh it out more.

[/quote']

The idea was to replace broken bones with deep wounds. And crawling with random passing out.

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But I like broken bones :'(

Me too. Having to fix them with a splint would probably be better though.

Still, there could be serious/less serious bleeding.

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But I like broken bones :'(

Broken legs don't make much sense. I could understand if you would break your legs when you fall down or have a car accident but otherwise it seems out of place.

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I posted this many times.Just change broken bones to a wound needing stitches,ala a bad bite.Have medkits and bandages and you know the rest.

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