Draco122 412 Posted December 14, 2014 Something I thought about in regards to using the Bow and Crossbow is the addition of various "types" of arrowhead you can find. It could become an element for crafting in the future and you can also find manufactured variants in addition to standard arrows. I'm posting "realistic" arrow's here, not movie styled explosive arrows. Target - Perhaps the most common type of manufactured arrowheads, also known as bullet point or target arrowheads. These arrow's penetrate materials easily but the design of the arrowhead limits it's effectiveness for hunting purposes. Improvised Arrows are basically Target areas due to the tips "pointed" design.Broadhead - Most commonly used for Hunting and the 2nd most common of the manufactured types of arrows, they inflict the most damage on "soft" targets when fired from a Bow or a Crossbow inflicting grievious bodily wounds (which cause massive bleeding on hit). More so, Broadheads can be crafted from a piece of metal or glass and attached to an improvised arrow to make an even more powerful type of arrow.Fire - By combining a fuel soaked rag to a improvised arrow or a composite arrow, it can turn it into a long range incendiary weapon or as a long range light source. The light source emitted is as strong as a chemlight and inflicts moderate damage."Light" - Players can break a chemlight/glowstick over an Improvised Arrow/Composite Arrow/Composite Bolt to create a unique glowing effect which makes it easier to locate fired arrows."Flare" (Crossbow Only) - With some duct tape on hand and a road flare, a player can attach a Road Flare to a Composite Bolt. You loose some effective range and effectiveness, but it allows the player to launch Flares over long distance to provide some light at long distances.Grappling Line (Crossbow Only) - Players can combine a rope with a Composite Bolt to craft a grappling line which can be used to scale small buildings and rocky outcrops. 3 Share this post Link to post Share on other sites
Zyryanoff 227 Posted December 14, 2014 (edited) "Light" - Players can break a chemlight/glowstick over an Improvised Arrow/Composite Arrow/Composite Bolt to create a unique glowing effect which makes it easier to locate fired arrows. Fuf. I was beginning to think that you mean something... ;)Fire - By combining a fuel soaked rag to a improvised arrow or a composite arrow, it can turn it into a long range incendiary weapon or as a long range light source. The light source emitted is as strong as a chemlight and inflicts moderate damage. Yeah, that will be awesome so with swords upcoming and using balaclava I can roleplay some kind of dunedain or ithilien ranger."A-a-a-rchers, await my orders!" :D PS By the way, I'll be glad to see different types of bows - slow but deadly longbow and fast shortbow. :rolleyes: Edited December 14, 2014 by Zyryanoff Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted December 14, 2014 (edited) Love the Chemlight/flare idea. Could be used to set up traps or lure zombies away at night (if they add in the old flare attracts zombies trick) for improvised arrows. I think some commercially made nocks actually have LEDs and a battery in them to act as a 'tracer'. Edited December 14, 2014 by BigMike Share this post Link to post Share on other sites
gibonez 3633 Posted December 14, 2014 Seems like a ton of work for something nobody will ever use. Just like the current crossbows and bows. Share this post Link to post Share on other sites
Zyryanoff 227 Posted December 14, 2014 Seems like a ton of work for something nobody will ever use. Just like the current crossbows and bows.Oh yeah? The only weapons are M4's and Ak's? We'll see what you say when there will be 1% spawn chance of firearms. Share this post Link to post Share on other sites
lauri7x3 100 Posted December 14, 2014 the "light" arrows are a good idea. but i dont think the fire and gappling would work (fire because of real life and gappling because of shitty engine) Share this post Link to post Share on other sites
Draco122 412 Posted January 10, 2015 the "light" arrows are a good idea. but i dont think the fire and gappling would work (fire because of real life and gappling because of shitty engine) This is true, perhaps when the engine becomes more stable we might see it however, one can dream. In addition I had an idea for additional arrow head "types". Blunt Point - The Blunt head is simply a modified arrow head which is blunt at the tip of instead of pointed or using a rock bound together with Duct Tape. It would inflict blunt force trauma, a headshot would grant a higher chance of a knockout, equivalent to using Brass Knuckles. This would be the "less-lethal" option for players just wishing to knock someone out instead of killing.Fist Point - If for example the dev's ever added in "large" fish in ponds which can be seen with the naked eye in ponds, lakes or even far out on the sea, players can use this to shoot and drag their captured prey. It's a variation of the earlier grappling line intended for use in bow fishing instead of climbing. You can see an example of a "fish" point below as well as other potential examples of "hunting" arrowheads. Share this post Link to post Share on other sites