ToySmokes 116 Posted November 30, 2014 (edited) So this topic is about basebuilding. But i don't want to say the usual stuff like: "Add basic building mechanics" ect. I want to say that I don't think that type of base building should be implemented like building your own house. It's an apocalypse, you probably don't build houses. So this is more of a don't suggestion than a suggestion. I simply think that ONLY baricading and making some sort of fenceses should be implemented (and more on that track) not building fully functional houses and so on. Edited November 30, 2014 by MrCactusMan 2 Share this post Link to post Share on other sites
therandomredstone 432 Posted November 30, 2014 So this topic is about basebuilding. But i don't want to say the usual stuff like: "Add basic building mechanics" ect. I want to say that I don't think that type of base building should be implemented like building your own house. It's an apocalypse, you probably don't build houses. So this is more of a don't suggestion than a suggestion.I simply think that ONLY baricading and making some sort of fenceses should be implemented (and more on that track) not building fully functional houses and so on.They aren't going to implement making houses. All they are wanting to add in, for "building" is fences, posts, barricades. Cover, etc. Share this post Link to post Share on other sites
5mirkeh 98 Posted November 30, 2014 So this topic is about basebuilding. But i don't want to say the usual stuff like: "Add basic building mechanics" ect. I want to say that I don't think that type of base building should be implemented like building your own house. It's an apocalypse, you probably don't build houses. So this is more of a don't suggestion than a suggestion.I simply think that ONLY baricading and making some sort of fenceses should be implemented (and more on that track) not building fully functional houses and so on. My counter argument: Just have the ability to create small local structures to help defend/conceal tent sites Like a sandbag wall, dirt mounds, makeshift fencing, trenches and camo netting Share this post Link to post Share on other sites
ToySmokes 116 Posted November 30, 2014 My counter argument: Just have the ability to create small local structures to help defend/conceal tent sites Like a sandbag wall, dirt mounds, makeshift fencing, trenches and camo nettingYes of corse. These things should be in the game. But you should not be able to actually build a full house :) but if they where not gona do it. Problem solved haha 1 Share this post Link to post Share on other sites
Conrad_The_Comrade 577 Posted November 30, 2014 I never liked the idea of full structure building. I mean what's the point when all you have to do is find a shack in the woods and slap some wood on the doors and windows. You just don't build whole structures in the apocalypse, and if we're going for authenticity think of how complicated it is to build a functional building. Like good luck with that one, especially if you have no knowledge on how to do it xD You should be able to make a little shack (Similar to a tent, but a little more structurally sound and not as mobile), fences, barricades, etc.But if you intend on building me a new Wal-Mart just go quit now xD 1 Share this post Link to post Share on other sites