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rickyriot

loot hoarding / tent security

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I don't see this game as a survival simulator or a realism simulator. If it was, there wouldn't be zombies everywhere and the safest thing to do would be to run into the forest, live off the land and stay away from any area that other survivors are likely to be. At the end of the day, it's just a game and you're still trying to justify taking away from other players' experience to fulfill your own requirements. To me it's no different than KoSing everyone you see or hacking. You give nothing back, just take for yourself. And as I mentioned before, it's just a game. It's no big deal if you die. Take some risks, it's more fun when you do. I think the chances of you passing up a gun and another player actually finding it and killing you with it are much smaller than, say, glitching off stairs or a ladder or something, but you don't avoid those.

 

Play the game as you wish, you paid for it. Just don't expect me to respect your playstyle if you do dickish things. Hiding every gun you come across so others can't have them because of the miniscule chance that you may be shot with them negatively affects other players' experience. There's no legitimizing that. We have all looted airfields, police stations, etc. only to find that every scrap of ammo or weaponry has been looted/dumped. Nobody likes that. I'm usually a friendly player but I'd go out of my way to kill someone I caught doing that, as would many other players. You might even say that doing so actually increases your chances of being shot by others :P

 

Oh well.

 

If you can only enjoy DayZ by finding guns and shooting stuff, then I guess it's your loss. Just don't expect me to respect you for it.

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Just sort of seems like douchebaggery to me. How can you be so paranoid about dying in a video game that you would hide all the nice things just so others can't have them? I see no problem with hoarding stuff because you might need it later, but this goes too far. I will go out of my way to give an undergeared player a gun even if it puts myself at risk. If you seriously dislike other players this much you might as well play single player offline games or something.

 

inb4 "that's my playstyle don't judge me" argument

Ok im all for helping other players if i can and i hate killing on sight but what your saying makes no sense. In an apocalypse, a group of survivors would try to take as many resources as possible to ensure their survival. Yes that also means more than they need.

It means other groups in the area would have less therefore less of a threat. I do not think it goes too far. Tents and groups of people are the first step to making bases/towns of survivors. To do this they need supplies. Its part of the progression of the game.

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I don't see this game as a survival simulator or a realism simulator. If it was, there wouldn't be zombies everywhere and the safest thing to do would be to run into the forest, live off the land and stay away from any area that other survivors are likely to be. At the end of the day, it's just a game and you're still trying to justify taking away from other players' experience to fulfill your own requirements. To me it's no different than KoSing everyone you see or hacking. You give nothing back, just take for yourself. And as I mentioned before, it's just a game. It's no big deal if you die. Take some risks, it's more fun when you do. I think the chances of you passing up a gun and another player actually finding it and killing you with it are much smaller than, say, glitching off stairs or a ladder or something, but you don't avoid those.

Play the game as you wish, you paid for it. Just don't expect me to respect your playstyle if you do dickish things. Hiding every gun you come across so others can't have them because of the miniscule chance that you may be shot with them negatively affects other players' experience. There's no legitimizing that. We have all looted airfields, police stations, etc. only to find that every scrap of ammo or weaponry has been looted/dumped. Nobody likes that. I'm usually a friendly player but I'd go out of my way to kill someone I caught doing that, as would many other players. You might even say that doing so actually increases your chances of being shot by others :P

you assume way, way too much based on the single fact that I ditch some guns when I see them lol

also, you seem a bit worked up over that little thing.

you enjoy your game and I'll enjoy mine, cool?

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Oh well.

 

If you can only enjoy DayZ by finding guns and shooting stuff, then I guess it's your loss. Just don't expect me to respect you for it.

 

I don't require guns to have fun in DayZ. However, guns are a big part of the game. Everyone gets them as soon as they can. It's fine by me if you don't want to use them. It's not fine by me if you think you're the only person who should have them.

 

 

 

Ok im all for helping other players if i can and i hate killing on sight but what your saying makes no sense. In an apocalypse, a group of survivors would try to take as many resources as possible to ensure their survival. Yes that also means more than they need.

It means other groups in the area would have less therefore less of a threat. I do not think it goes too far. Tents and groups of people are the first step to making bases/towns of survivors. To do this they need supplies. Its part of the progression of the game.

 

I think you misread what I wrote. We are talking about ditching guns so other players can't have them, not hoarding them. I couldn't care less if people hoard stuff. At least it will be used by someone.

 

 

 

you assume way, way too much based on the single fact that I ditch some guns when I see them lol

also, you seem a bit worked up over that little thing.

you enjoy your game and I'll enjoy mine, cool?

 

What is there to assume? You ditch guns so other players can't have them. I see it as being a jerkoff move because it takes away from the experience of others while giving you much less of an advantage than you think. I'm not worked up at all. I'm only defending my point. It's not my intent to offend anyone here. Just pointing out that hiding guns gives you no real advantage when you think about it. All that time you spend hiding guns is more time spent in (probably) risky high loot areas, whereas if you just leave them you could take what loot you want and be miles away before anyone else is likely to find those guns. Also, many otherwise friendly players, including myself, will go out of our way to kill players we see doing this. Hide the guns if you like but I don't think it will help you at all.

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Just sort of seems like douchebaggery to me. How can you be so paranoid about dying in a video game that you would hide all the nice things just so others can't have them? I see no problem with hoarding stuff because you might need it later, but this goes too far. I will go out of my way to give an undergeared player a gun even if it puts myself at risk. If you seriously dislike other players this much you might as well play single player offline games or something.

 

inb4 "that's my playstyle don't judge me" argument

It's called self preservation which is based on the permadeath essence of the game. The game by default induces paranoia to survive. When you're up at the NWAF the last thing you want is to be shot in the back by an AK that you walked past 10 minutes earlier.

As for giving "under geared players a gun even if it puts myself at risk" well that's entirely up to you as there is NO right or wrong way to play the game hence see above, it's all about the choices we make because this game allows for those choices.

Nothing we do is "douchebaggery"

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Play the game as you wish, you paid for it. Just don't expect me to respect your playstyle if you do dickish things. Hiding every gun you come across so others can't have them because of the miniscule chance that you may be shot with them negatively affects other players' experience. There's no legitimizing that. We have all looted airfields, police stations, etc. only to find that every scrap of ammo or weaponry has been looted/dumped. Nobody likes that. I'm usually a friendly player but I'd go out of my way to kill someone I caught doing that, as would many other players. You might even say that doing so actually increases your chances of being shot by others :P

You really are coming over as very self-righteous here. Play public/stable servers on your own and there is a considerably higher chance of you being shot long before you even notice a player in order to interact with them.

I'm a pretty decent player, and been playing DayZ in mod and SA form for 3 years or so now, but with the current setup and player base I have been killed only from players I haven't seen and have shot me from distance. No matter how careful or experienced you are you can't really counter that sort of game play and if moving guns limits it, then you are being a bit daft not the take that option.

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I don't require guns to have fun in DayZ. However, guns are a big part of the game. Everyone gets them as soon as they can. It's fine by me if you don't want to use them. It's not fine by me if you think you're the only person who should have them.

I think you misread what I wrote. We are talking about ditching guns so other players can't have them, not hoarding them. I couldn't care less if people hoard stuff. At least it will be used by someone.

What is there to assume? You ditch guns so other players can't have them. I see it as being a jerkoff move because it takes away from the experience of others while giving you much less of an advantage than you think. I'm not worked up at all. I'm only defending my point. It's not my intent to offend anyone here. Just pointing out that hiding guns gives you no real advantage when you think about it. All that time you spend hiding guns is more time spent in (probably) risky high loot areas, whereas if you just leave them you could take what loot you want and be miles away before anyone else is likely to find those guns. Also, many otherwise friendly players, including myself, will go out of our way to kill players we see doing this. Hide the guns if you like but I don't think it will help you at all.

climb down off your soap box there bud.

in one of your last posts you compared moving a gun 10 yards to hacking and KOSing... you're a bit nutty lol

continue if it makes you feel better though, you make me smile getting all riled up over moving a gun outside of a building lol

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 I hide my tent so it can't be found. 

 

Lol. Finite map is finite. It's not a matter of if but when it will be found.

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I think I've made my point in a logical way. The only responses I see are from people defending an ineffective strategy and their desire to play in a self-centered manner. You enjoy moving all the guns you find so no one else can have them and I'll enjoy shooting you when I catch you doing it.

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The only loot hoarders I ever came across were clan members who ran the server which of course was in the mod.  They would lock and password their server or have members on in off peak hours who would just loot all the high item zones and run them back to their tents.

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Most comments still reflect the notion that this loot stashed in tents is not accessable. It is. There is not really anything wrong with it.

 

The sub message here seems to be 'i want to go to the airfield to get my guns, who wants to look around in the woods for camps and staches'.

 

I dont think having guaranteed loot areas for guns actually helps, and that having caches adds to the game.

 

I also think people are getting comfortable with how easy it is to gear up in this game. Im wondering when/if rocket is going to turn the knob to reduce the spawn-rate of, specifically, food and weapons and make the game actually hard.

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Im wondering when/if rocket is going to turn the knob to reduce the spawn-rate of, specifically, food and weapons and make the game actually hard.

That probably won't happen until beta

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That probably won't happen until beta

Ya, but I had more fun during that .5 exp build where you would starve to death in minutes, and couldnt run between towns without dehydrating then I have had in this game in a long time. Hopefully its not to easy for to long. People are already to used to how much loot there is, and yet there are still people who complain that there isnt enough!

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Ya, but I had more fun during that .5 exp build where you would starve to death in minutes, and couldnt run between towns without dehydrating then I have had in this game in a long time. Hopefully its not to easy for to long. People are already to used to how much loot there is, and yet there are still people who complain that there isnt enough!

Oh I loved it when it was like that.  And yes, I agree, people are being coddled way too much when it comes to loot but you need to remember it's for testing purposes and I'm sure there is a computer hooked up to the hive that is collecting data for when items spawn, get picked up and get used.  My worry is that people are going to get used to this method then start screaming and raging once the game goes into full survival mode, which we still don't even have half of yet.

Edited by Caboose187
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  My worry is that people are going to get used to this method then start screaming and raging once the game goes into full survival mode, which we still don't even have half of yet.

Exactly this.

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  My worry is that people are going to get used to this method then start screaming and raging once the game goes into full survival mode, which we still don't even have half of yet.

 

You're worried about that? Honestly?

 

You're looking forward to it, more like.

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This issue already has a tried-and-tested solution from the mod: once you're survival-kitted, go into the forest and search for tents.

 

It'll be much easier once vehicles are working - helicopters especially - but I can't count the number of times I've stumbled into someone's camp in the middle of nowhere and found myself suddenly a rich man.

 

 

I hope they give us the option to make traps for people, as well.  If I'm building a base, I want to be able to defend it even when I'm not there.  Bear traps, pits with sharp sticks, maybe... ;)

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