CJFlint 357 Posted November 19, 2014 (edited) Oh jesus chirst! They really added it to the exp....hahahaha They look like deer stakes too hahahahaha Im going to survive off of asshat meat once .51 hits stable! Wooooo Hooooo! My mouth is ah sarvoring! Edited November 19, 2014 by CJFlint Share this post Link to post Share on other sites
Evil Minion 943 Posted November 20, 2014 (edited) I disagree with people who say "cannibalism should not have any drawbacks" as in gameplay terms your choice of food resurce should always have a tradeoff and human meat is just too easily available. You could even farm meat by abusing the (fast) respawn mechanics creating "industrial bambi steak". However, I agree with people who say "there should be no in game punishment for cannibalism". Which means there should not be side effects that will affect all or most of the cannibals. All the drawbacks should be risks instead - only a minority should actually suffer them but you should always have the chance to get unlucky. Sloppiness in meal preparation or prey selection should play a major role here as well: I think adding kuru at all is a mistake. If anything it should be a 1 percent or less and never get higher.It should get higher - if you eat people who already developed accute Kuru. Eating healthy survivors should only give you a very slim chance - but always >0 even on cooked/burned meat (though significantly lower than the chance of getting Kuru from raw meat). In return if you got the sickness it should have severe consequences - something you really don't want to get. In the end both infection risk and severity needs to be balanced against the respawn mechanic to make human meat a viable but not cheap food source. Something similar but more related to hunting: I think a body (human or animal) should provide more and higher quality meat when given a clean death - also depending on size. So a deer killed by a precise headshot with a .22LR will provide lots of food while a rabbit riddled with dozens of AK bullets would provide little to no sustenace. Edited November 20, 2014 by Evil Minion Share this post Link to post Share on other sites
Jhunt7507 29 Posted November 20, 2014 I think a body (human or animal) should provide more and higher quality meat when given a clean death - also depending on size. So a deer killed by a precise headshot with a .22LR will provide lots of food while a rabbit riddled with dozens of AK bullets would provide little to no sustenace. I agree and I think bambis that are starving should give little meat because they're weak. Too all those who worry about cannibalism increasing KOS, just realize it would only be a worry if you're a newspawn along the coast. Besides KOS bandits will always be in DayZ, just be patient and don't run along the road like a retard. Share this post Link to post Share on other sites
alexeistukov 272 Posted November 20, 2014 (edited) Cannibalism is now implemented on experimental?Kill on sight mode activated.. with some restrictions No human flesh eating bastard is going to feast on me.It is going to be hard to trust people and to help them out.In other word, I will be a kill on sight hero (if that makes any sense) Edited November 20, 2014 by AlexeiStukov Share this post Link to post Share on other sites
ganked 7 Posted November 20, 2014 I have no fear of cannibalism as of now. Currently the meta for dayz is loot run 0 person servers and hop on full servers then run to berenzinho to deathmatch.as long as your are not on the coast cities the odds of you actually getting eaten by a player is so slim it's unreal. The sniper zombies right now are more of a concern than people are. Share this post Link to post Share on other sites
threedogification 41 Posted November 20, 2014 They would probably use the good ol Naw Brah this here a game too much realisms ruins fun even though bohemia interactive makes sims. I want to keep mah wall peeking,xray building vision and tour de France cyclist race speed cause I don't have 20 hours of day to play and don't want to spend 10 minutes to run to ma friends.Did I cover all of the common excuses?And everything you've stated is what I've been pushing for removal since I joined this forum. I really do hope they push to remove 3pp, infinite running and stuff like that because this is supposed to be an apoc sim not a call of duty run and gun. Share this post Link to post Share on other sites
arlingtine 27 Posted November 21, 2014 If you dont like 3rd person then play hardcore and quit whining. Suck it up buttercup not everyone wants only first person (this is coming from someone who plays on 3rd person servers and always plays first person). Infinite run... i agree they should take it out but not till there is a faster method of travel like cars. To boring taking hours to walk or jog from one place to another. Share this post Link to post Share on other sites