threedogification 41 Posted November 9, 2014 Hello all, I had an interesting suggestion: Noticeable signs of damage!This would mean that on our character, we would see bruises and cuts (if attacked by a zed) or bullet wounds (if attacked by an armed player). If not bandaged or sewn up, these wounds would drain blood and leave trails and bloodsoaked clothes. Your clothes stay bloody until you wash them out under a spigot or in a river/stream. This is pretty much an idea that came straight from GTA V, a game that gets malleable characters right. Without further ado, some badly illustrated... illustrations to show my meaning: and 3 Share this post Link to post Share on other sites
tehflapjack 27 Posted November 9, 2014 Yeah, they will undoubtedly add this later in development - Still a nice idea though. Share this post Link to post Share on other sites
toasted duckie 156 Posted November 9, 2014 I hope this gets implemented eventually. And I hope it's done right. Also: beards & crippled walking animations Share this post Link to post Share on other sites
rybec 339 Posted November 9, 2014 Eventually I hope to be able to tell where someone was shot by looking at exit and entry points of bullets. Share this post Link to post Share on other sites
tehflapjack 27 Posted November 9, 2014 I hope this gets implemented eventually. And I hope it's done right. Also: beards & crippled walking animationsCrippled animations have already been showcased and mentioned in the latest developer blog that they will be in soon. 1 Share this post Link to post Share on other sites
toasted duckie 156 Posted November 9, 2014 Crippled animations have already been showcased and mentioned in the latest developer blog that they will be in soon.I knew they had been showcased, but haven't read the last dev blog, great news :D I really hope and think that stuff like getting cripled, getting scars, growing (facial) hear etc adds to the immersion and feel of a character, making life more valuable to players. 1 Share this post Link to post Share on other sites
LegitOldSchool 261 Posted November 9, 2014 Also suggested this a long time ago. They already have an overlay to show clothing damage, one more to show wounds shouldn't be a problem. Share this post Link to post Share on other sites
threedogification 41 Posted November 9, 2014 Wow, thank for this great discussion guys ^^. I knew someone out there had the same ideas as me. Share this post Link to post Share on other sites
energeticsheep 95 Posted November 10, 2014 On a serious note, love the idea. 2 Share this post Link to post Share on other sites
star-lord252 83 Posted November 11, 2014 Great idea will greatly expand the way of wounds. But before this realistic bleeding(I'm gushing out blood for being scratched or punched by a zed or what ever then hell he's doing he's not biting) Share this post Link to post Share on other sites
ValentinBk (DayZ) 60 Posted November 11, 2014 Also suggested this a long time ago. They already have an overlay to show clothing damage, one more to show wounds shouldn't be a problem. I just hope this stuff will be done actually around the wound location. Not like in ARMA when the damage texture is always the same every time(kind of like the ruined clothes in DayZ, only there its ruined humans). Share this post Link to post Share on other sites