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Mikeloeven (DayZ)

Respawned loot not being rendered on the client

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I want to report an issue involving loot respawning. it appears that respawning loot is not being updated or rendered client side.

 

this doesent effect all buildings but some buildings once looted will not appear to regenerate their loot spawns dispite walking to another town and comming back.

 

the reason i belive this is a client desync issue is that if you walk to another town and come back to the looted building if you log off and log back onto the server inside the building the loot will instantly regenerate. this leads me to belive that the loot is respawning server side however something is preventing the client from being updated and rendering the new loot untill the mission is redownloaded

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This is not the case.

 

When you're rejoining you're forcing the server to despawn all existing loot and when you load back in it checks whether there's loot and as you just despawned everything it will spawn new loot.

 

It's essentailly exploiting gamemechanics if you were to use this - as you're forcing the server to respawn the loot.

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This is not the case.

 

When you're rejoining you're forcing the server to despawn all existing loot and when you load back in it checks whether there's loot and as you just despawned everything it will spawn new loot.

 

It's essentailly exploiting gamemechanics if you were to use this - as you're forcing the server to respawn the loot.

 

 

Whoops. You spilled the beans~

Have some more for your help...

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