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barnabus

(stun baton or a cattle prod) No tickee, no laundree or how to keep your shirts from getting ruined by zeds

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Can you one-shot a player with an axe?  I know I can one shot with the baton.  That is a solid plus in the baton's favor.

 

 

Oh.  I'm all for the baton.  I'm a baton man.  I'd dual wield batons if I could.  I'd like to find more rare 'engraved' batons, plzktks.  You're preaching to the choir, holmes.  I totally prefer the baton over axe.  If zombies were relevant, I'd be willing to entertain something more than the baton, but they're not.  Shocksticks 4life.

Edited by Parazight
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Please see your reply above for what my research has shown. No malice intended on my part but it would appear we have different results, very glad this isn't rocket surgery.

Using a fire axe I have walked up right behing them and swung 5-6 times on a zed with no resuit, not even a peep of agro. From the same spot I pulled my stun baton and BAM, 1st hit down-second hit dead. I gotta go with what I know.

5 or 6 shots to kill a zed with a fire axe? Lol no. What you experienced was lag. Fire axe = one hit kill or you are experiencing lag and the zombie died 5 hits before his animated graphic catches up. Yes the dead zed might hit you, but that is a game bug, not a problem with an axe. Sometimes two hits. But never more.

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I actually managed to electrocute myself with a baton last night, then I broke my own legs, then I zapped myself 2 more times with electricity and then I died.  I know it was me since I was the only person on that server at midnight.  

 

SO, I can, scientifically, I might add, conclude that you can, indeed, kill a player with a baton.

 

I had the baton in hand and squatted down to have a look at something on a shelf that is on the third deck of the Sevrograd firehouse tower, I was looking for the fireman's coat, it was Gorka pants.

 

I hate firehouses.

 

I used to get one hit kills with the fire axe all the time.  Why now doesn't it work?  I wonder what changed.  Same computer, different build.

Edited by Barnabus
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The stun baton is great, the cattle prod not so. The only real problem with it is that it chews through batteries like crazy. Ten hits or so and a battery is gone. I predict there will be a hunt on bambis to get their batteries soon.

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Use a stun baton or a cattle prod when fighting zeds.  It knocks them down and the second hit will kill them.  This way you are not standing there getting beat while you are trying to swing another type of melee weapon.

 

The advantage of the stun baton is that it uses less battery than the cattle prod does.  With a fully charged battery on a cattle prod you will get no more than two kills on zeds before you have to replace the battery.  With a Stun Baton you can kill twice that number of zeds before you have to replace the battery. 

 

I carry two batteries on me at any given time, one on the stun baton and one in my pack.  When I find a battery I lick it to test the charge.  If it is full, I'll take it.

 

Ok, that is all, good luck.

I can save everyone a step, slowly walk in a circle, in first person aim for their head. No weapon required.

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At the end of the day, if you're using a stun baton to kill zombies then you're probably bad at melee combat.  The stun baton and other battery-using melee weapons are really only viable if you're using them with a charged battery.  And if you're wasting a charged battery to kill zombies then you're probably bad at melee combat.

 

One of my favorite pastimes is finding an axe and then running around electro gathering as many zombies as possible and then seeing how many I can kill before one of them hits me. 

 

It's too bad their melee hits don't hurt each other.  You could probably take down 20 of them without even taking your weapon out. 

 

PVE is a nice distraction sometimes.  Still trying to find a good way to gather up a horde of zombies into the Novo admin building. B)

Imo you can't say someone sucks at a mechanic that is barely finished, melee is ridiculous and has the skill celing of washing your hands. There is like 2 viable melee weapons, the animations fuck up if you spam lmb or when strafing with certain weapons, the tracers doesn't match the swing animation properly, game lags to much and so on. Hard to tell if someoe sucks or not at melee, even more if what you have as a parameter of melee skill is player vs zombie.

 

Cattle prod and stun batton are easier to use because of the poke animation. It is somehow precise, like when you are poking with that stick that you use to craft the bow, forgot its name lol. The tracers kinda match, now on swings like the axe and baseball bat, they are pretty off, same with "spear" weapons like the pitchfork

Edited by Avant-Garde
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Imo you can't say someone sucks at a mechanic that is barely finished, melee is ridiculous and has the skill celing of washing your hands. There is like 2 viable melee weapons, the animations fuck up if you spam lmb or when strafing with certain weapons, the tracers doesn't match the swing animation properly, game lags to much and so on. Hard to tell if someoe sucks or not at melee, even more if what you have as a parameter of melee skill is player vs zombie.

 

Cattle prod and stun baton are easier to use because of the poke animation. It is somehow precise, like when you are poking with that stick that you use to craft the bow, forgot its name lol. The tracers kinda match, now on swings like the axe and baseball bat, they are pretty off, same with "spear" weapons like the pitchfork

Uh oh, you fed a troll who was talking out his ass.....  

 

Here is how you should do it.  Observer s'il vous plait

At the end of the day, if you're using a stun baton to kill zombies then you're probably bad at melee combat.  The stun baton and other battery-using melee weapons are really only viable if you're using them with a charged battery.  And if you're wasting a charged battery to kill zombies then you're probably bad at melee combat.

 

 

 

The shit you don't know is that I am actually pretty good at melee, I am just sick and tired of getting my shirts one hit ruined.  Which was the point of the post in the first place and seems to have been completely ignored by the vast majority of respondents.   But, like you know, uh, er, why read the whole post?  Just jump right on stun baton users as skilless because, like, you know, er, they are..   DUUURRRRHHHHH.  You can see that reading comprehension is down with the squeakers I guess. 

 

I gave you beans for the rest of your post because I respect that, but the rest is inflammatory, trollish behavior and complete bullshit. 

Edited by Barnabus
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Uh oh, you fed a troll who was talking out his ass.....  

 

Here is how you should do it.  Observer s'il vous plait

 

The shit you don't know is that I am actually pretty good at melee, I am just sick and tired of getting my shirts one hit ruined.  Which was the point of the post in the first place and seems to have been completely ignored by the vast majority of respondents.   But, like you know, uh, er, why read the whole post?  Just jump right on stun baton users as skilless because, like, you know, er, they are..   DUUURRRRHHHHH.  You can see that reading comprehension is down with the squeakers I guess. 

 

I gave you beans for the rest of your post because I respect that, but the rest is inflammatory, trollish behavior and complete bullshit. 

Pretty good at melee huh?  says the guy who managed to kill himself with a baton.  Also, if you're letting zombies hit you in melee combat then you're probably not as good as you think you are.  Yea.  I bet you're a real pro.

 

So, you're saying the whole point of your thread was to lament about how your shirts get ruined?  What is it that you want people to post?  How they agree or disagree with how easily your shirt gets ruined?  There's no debate there.  Nobody is tracking data on how many shirts you've ruined or any crap like that that doesn't matter to anyone but yourself.  The interesting offshoot of your post is a debate on various melee weapons.  Threads go off topic all the time.  It happens to everyone's threads from time to time. deal.

 

Now, lets address this notion you have of me being a troll who talks out of his ass.  Let me begin by pointing out that you don't understand what I was saying at all.  Yes, I said you are probably bad at melee combat if you use a stun baton to defend against zombies.  It begins with the terribly bad decision to deplete a battery defending yourself against zombies.  It's probably the most egregious use of resources ever.  Zombies are so easy to kill.  Even avoiding!  You can easily lose a zombie, avoiding the fight entirely.  I'm totally baffled that people have trouble with zombies.  In well over 800 hours of playing the standalone, I've never had a problem with defeating zombies in melee combat.  Ever!  Throughout all of the patches.  Even during the last couple where it got 'harder'.   

 

Just because my point of view and experience is different than yours, doesn't mean I'm trolling.  I don't troll.  I make declarations backed with critical thinking and self evident examples.  Much unlike you.  You post about how mad you are that your shirt gets ruined by zombies.  Then you go on to say that you're not bad at melee combat.  Well guess what,  if your dumb shirt gets ruined THAT MUCH that you have to cry in a post about it, then you probably are bad at melee combat.

 

Additionally, you just complained about how people are talking about stun batons and not the real point of your thread (ruined shirts). Look at your opening post.  The only place you mention ruined shirts is in the topic title.  The entirety of your opening post revolves completely around stun batons.

 

 

Perhaps the problem, ultimately, is because you're playing the alpha on a potato.  Are you playing on a PC that sucks?  I'm not.  Maybe that could be a problem.  Maybe you need more experience in melee combat.  I've spent a huge portion of my in-game time KOSing people with melee weapons.  Now I'm good at it.  I bet I could beat you in a Dayz melee fight.

Edited by Parazight

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Embrace the stun baton, I don't use it against a single zombie (I use my screwdriver or some other one-hand weapon) but if there's a group or a player I'll stun the shit out of them. People who rely only on the axe will one day suffer for their lack of imagination and adaptability. Most people (as this thread further suggests) are absolutely horrible at melee and using the axe as a crutch isn't doing them any favors.

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Pretty good at melee huh?  says the guy who managed to kill himself with a baton.  Also, if you're letting zombies hit you in melee combat then you're probably not as good as you think you are.  Yea.  I bet you're a real pro.

 

So, you're saying the whole point of your thread was to lament about how your shirts get ruined?  What is it that you want people to post?  How they agree or disagree with how easily your shirt gets ruined?  There's no debate there.  Nobody is tracking data on how many shirts you've ruined or any crap like that that doesn't matter to anyone but yourself.  The interesting offshoot of your post is a debate on various melee weapons.  Threads go off topic all the time.  It happens to everyone's threads from time to time. deal.

 

Now, lets address this notion you have of me being a troll who talks out of his ass.  Let me begin by pointing out that you don't understand what I was saying at all.  Yes, I said you are probably bad at melee combat if you use a stun baton to defend against zombies.  It begins with the terribly bad decision to deplete a battery defending yourself against zombies.  It's probably the most egregious use of resources ever.  Zombies are so easy to kill.  Even avoiding!  You can easily lose a zombie, avoiding the fight entirely.  I'm totally baffled that people have trouble with zombies.  In well over 800 hours of playing the standalone, I've never had a problem with defeating zombies in melee combat.  Ever!  Throughout all of the patches.  Even during the last couple where it got 'harder'.   

 

Just because my point of view and experience is different than yours, doesn't mean I'm trolling.  I don't troll.  I make declarations backed with critical thinking and self evident examples.  Much unlike you.  You post about how mad you are that your shirt gets ruined by zombies.  Then you go on to say that you're not bad at melee combat.  Well guess what,  if your dumb shirt gets ruined THAT MUCH that you have to cry in a post about it, then you probably are bad at melee combat.

 

Additionally, you just complained about how people are talking about stun batons and not the real point of your thread (ruined shirts). Look at your opening post.  The only place you mention ruined shirts is in the topic title.  The entirety of your opening post revolves completely around stun batons.

 

 

Perhaps the problem, ultimately, is because you're playing the alpha on a potato.  Are you playing on a PC that sucks?  I'm not.  Maybe that could be a problem.  Maybe you need more experience in melee combat.  I've spent a huge portion of my in-game time KOSing people with melee weapons.  Now I'm good at it.  I bet I could beat you in a Dayz melee fight.

 

 

Embrace the stun baton, I don't use it against a single zombie (I use my screwdriver or some other one-hand weapon) but if there's a group or a player I'll stun the shit out of them. People who rely only on the axe will one day suffer for their lack of imagination and adaptability. Most people (as this thread further suggests) are absolutely horrible at melee and using the axe as a crutch isn't doing them any favors.

Do you guys think that melee is 100% reliable? If not, how close to that it is?

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Embrace the stun baton, I don't use it against a single zombie (I use my screwdriver or some other one-hand weapon) but if there's a group or a player I'll stun the shit out of them. People who rely only on the axe will one day suffer for their lack of imagination and adaptability. Most people (as this thread further suggests) are absolutely horrible at melee and using the axe as a crutch isn't doing them any favors.

I have a machine gun. Ho. Ho. Ho.

I have a 100% kill rate vs melee types using it.

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Pretty good at melee huh? says the guy who managed to kill himself with a baton. Also, if you're letting zombies hit you in melee combat then you're probably not as good as you think you are. Yea. I bet you're a real pro.

So, you're saying the whole point of your thread was to lament about how your shirts get ruined? What is it that you want people to post? How they agree or disagree with how easily your shirt gets ruined? There's no debate there. Nobody is tracking data on how many shirts you've ruined or any crap like that that doesn't matter to anyone but yourself. The interesting offshoot of your post is a debate on various melee weapons. Threads go off topic all the time. It happens to everyone's threads from time to time. deal.

Now, lets address this notion you have of me being a troll who talks out of his ass. Let me begin by pointing out that you don't understand what I was saying at all. Yes, I said you are probably bad at melee combat if you use a stun baton to defend against zombies. It begins with the terribly bad decision to deplete a battery defending yourself against zombies. It's probably the most egregious use of resources ever. Zombies are so easy to kill. Even avoiding! You can easily lose a zombie, avoiding the fight entirely. I'm totally baffled that people have trouble with zombies. In well over 800 hours of playing the standalone, I've never had a problem with defeating zombies in melee combat. Ever! Throughout all of the patches. Even during the last couple where it got 'harder'.

Just because my point of view and experience is different than yours, doesn't mean I'm trolling. I don't troll. I make declarations backed with critical thinking and self evident examples. Much unlike you. You post about how mad you are that your shirt gets ruined by zombies. Then you go on to say that you're not bad at melee combat. Well guess what, if your dumb shirt gets ruined THAT MUCH that you have to cry in a post about it, then you probably are bad at melee combat.

Additionally, you just complained about how people are talking about stun batons and not the real point of your thread (ruined shirts). Look at your opening post. The only place you mention ruined shirts is in the topic title. The entirety of your opening post revolves completely around stun batons.

Perhaps the problem, ultimately, is because you're playing the alpha on a potato. Are you playing on a PC that sucks? I'm not. Maybe that could be a problem. Maybe you need more experience in melee combat. I've spent a huge portion of my in-game time KOSing people with melee weapons. Now I'm good at it. I bet I could beat you in a Dayz melee fight.

blah blah blah flame flame flame. Go play your game I'll go play mine. Get over your bad self. Once again not reading the entire post and inferring what you want. Edited by Barnabus
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Do you guys think that melee is 100% reliable? If not, how close to that it is?

 

I don't think anything is 100% reliable aside from certain mathematical axioms. ;)

So the other day someone was complaining about the baseball bat. As I regularly suicide my characters to make way for new patches, I figured I'd just strip naked and see how many zeds I could kill with the baseball bat before I died from bleeding/hypothermia. I got rather bored with the experiment after running through most of Cherno and walked off a building. The first zed I ran into was a hopper and he was pretty easily dispatched (head is more in the swing radius). The second zed was a walker and to begin with I did have a lot of trouble hitting him. So I altered my approach (moving with the animation in a left strafe) to also move forward into the zombie trying to get my bat to connect with the head. That basically did the trick and I was dropping them from that point forward in 1-3 hits. I suspect that many people think that doing "x" should result in an optimal outcome based upon previous experience and when it doesn't they declare the system "broken" and give up on it instead of varying their tactics. Generally in melee I only get hit due to glitchy type things like my hitbox getting stuck in a door despite my character having moved on or the like. Earlier today I was using the one-handed hammer, that's a lot of fun.

 

None of this is to say that I think melee is in finished state as is but rather to suggest that people alter their approach to make the best of the current system (which is plenty functional) rather than cry "unplayable" to a dev team who fully well know that melee isn't finished and that also have a huge list of other priorities. 

Edited by Ebrim
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blah blah blah flame flame flame. Go play your game I'll go play mine. Get over your bad self. Once again not reading the entire post and inferring what you want.

Just ignore him.  If you don't play the game his way you are doing it wrong and not playing the game properly  :rolleyes:

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 suspect that many people think that doing "x" should result in an optimal outcome based upon previous experience and when it doesn't they declare the system "broken" and give up on it instead of varying their tactics. 

 

None of this is to say that I think melee is in finished state as is but rather to suggest that people alter their approach to make the best of the current system (which is plenty functional) rather than cry "unplayable" to a dev team who fully well know that melee isn't finished and that also have a huge list of other priorities. 

So much this.

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blah blah blah flame flame flame. Go play your game I'll go play mine. Get over your bad self. Once again not reading the entire post and inferring what you want.

Oh?  Please, by all means, tell me what I didn't read and what I inferred that isn't true.  Give examples and use reasoning.

 

If you think I'm flaming you then you should report my posts.

 

 

Just ignore him.  If you don't play the game his way you are doing it wrong and not playing the game properly  :rolleyes:

 

What!?!?  I've said multiple times that you should play however you like. Show me with links where I say that you're not playing the game properly.  I'll show you the opposite.  Give examples and use critical thinking for once in your life.  Stop being absolutely terrible at forum pvp.

 

 

Do you guys think that melee is 100% reliable? If not, how close to that it is?

I think that you can survive encounters versus players and zombies 100% of the time using melee combat.  The melee combat system does exactly as it's programmed 100% of the time.  The melee combat system is 100% reliable as long as you can navigate and compensate for the other bugs/lag/etc.  Which you can.  For example,  when you know that a zombie is on your ass.  The game won't let a zombie who has aggro on you simply vanish just because you may not see it right.  You KNOW a zombie is there, run to a street or other flat spot on the terrain with no objects (read: buildings) on it.  Start strafing in a circle.  The invisible zombie who's glitching through walls will never hit you.  Eventually the game will catch up.  The zombie will appear and you will be able to kill it.  I consider this tactic to be part of melee combat even though it doesn't involve any functions directly related to swinging a weapon. 

 

I've never had problems killing zombies with a melee weapon.  In my opinion, melee is too easy right now.  I would almost ask the devs to decrease the size of the hitboxes.

 

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I don't think anything is 100% reliable aside from certain mathematical axioms. ;)

So the other day someone was complaining about the baseball bat. As I regularly suicide my characters to make way for new patches, I figured I'd just strip naked and see how many zeds I could kill with the baseball bat before I died from bleeding/hypothermia. I got rather bored with the experiment after running through most of Cherno and walked off a building. The first zed I ran into was a hopper and he was pretty easily dispatched (head is more in the swing radius). The second zed was a walker and to begin with I did have a lot of trouble hitting him. So I altered my approach (moving with the animation in a left strafe) to also move forward into the zombie trying to get my bat to connect with the head. That basically did the trick and I was dropping them from that point forward in 1-3 hits. I suspect that many people think that doing "x" should result in an optimal outcome based upon previous experience and when it doesn't they declare the system "broken" and give up on it instead of varying their tactics. Generally in melee I only get hit due to glitchy type things like my hitbox getting stuck in a door despite my character having moved on or the like. Earlier today I was using the one-handed hammer, that's a lot of fun.

 

None of this is to say that I think melee is in finished state as is but rather to suggest that people alter their approach to make the best of the current system (which is plenty functional) rather than cry "unplayable" to a dev team who fully well know that melee isn't finished and that also have a huge list of other priorities. 

 

Yeah my experience with the bat was the same. Had to move foward and aim a bit lower to hit him. But don't you thing you should be abble to hit a zombie with a baseball bat while standing? I mean, the thing was phasing through the zed. In final version I belive it will be fine, but now at least in my experience, there is a lot of bullshit moments until I find out how to compensate because this mechanic is kinda wierd/unbalanced/unfinished.

 

I think would be good for melee a bit more range and increased release time of the animation.

Oh?  Please, by all means, tell me what I didn't read and what I inferred that isn't true.  Give examples and use reasoning.

 

If you think I'm flaming you then you should report my posts.

 

 

 

What!?!?  I've said multiple times that you should play however you like. Show me with links where I say that you're not playing the game properly.  I'll show you the opposite.  Give examples and use critical thinking for once in your life.  Stop being absolutely terrible at forum pvp.

 

 

I think that you can survive encounters versus players and zombies 100% of the time using melee combat.  The melee combat system does exactly as it's programmed 100% of the time.  The melee combat system is 100% reliable as long as you can navigate and compensate for the other bugs/lag/etc.  Which you can.  For example,  when you know that a zombie is on your ass.  The game won't let a zombie who has aggro on you simply vanish just because you may not see it right.  You KNOW a zombie is there, run to a street or other flat spot on the terrain with no objects (read: buildings) on it.  Start strafing in a circle.  The invisible zombie who's glitching through walls will never hit you.  Eventually the game will catch up.  The zombie will appear and you will be able to kill it.  I consider this tactic to be part of melee combat even though it doesn't involve any functions directly related to swinging a weapon. 

 

I've never had problems killing zombies with a melee weapon.  In my opinion, melee is too easy right now.  I would almost ask the devs to decrease the size of the hitboxes.

 

What? You never had any bullshit moment with melee?

I do all this you say, but when I'm fighting the zombie with many kinds of weapons, sometimes hits doesn't register. I don't take damage from the zombie, but its really wierd to see your weapon phasing through it and nothing happening. This never happened to you?

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