agouti 105 Posted September 16, 2014 (edited) Finding the Machete woefully inadequate, I'd like better melee weapons. So, I did find an old thread regarding a museum, but it didn't match my vision. So here's my idea: In one of the larger, more cultural/touristy towns (Cherno, for example), there could be a museum. In my vision, this museum would have swords, axes, a hunnish bow (I imagine chernarus is far enough east that recurve technology was not lost as it was in western europe), and a crossbow. I would like to see various medieval melee weaponry, as I feel the melee weapons now essentially consist of the pickaxe, the fireaxe, the splitting axe, and the farming hoe. I'd like to see: A thrusting daggerA rapierA broadswordA shortswordSome sort of melee purposeful axe, maybe throwing axes too, using the physics system?A mace A neat thing about smaller weapons, was in the mod, iirc, the fireaxe didn't work in smaller spaces. With a sword, you could move from the general swing to a quick pierce animation indoors and still remain lethal. The "archaic" crossbow, (an arbelesque, really) instead of firing your typical bolts, would fire steel bolts, and would have increased range, damage, and most importantly, penetration. I would like this to have traditional crossbow sights, either your ladder peep sight, or a coin shaped rear sight with several holes for various distances, and using the tip of the bolt for the front sight. The hunnish bow would be similar to the bows in game, but lacking sights, instead requiring the user to manually aim down the length of the arrow with the arrow aligned to the mouth. Arrows should be compatible. (In real life, bow lengths vary, and thus so do arrow lengths, in so much as many sporting good stores offer arrow cutting, but let's ignore this for the sake of gameplay).Perhaps an item worn on the hand, the archer's glove (in western archery, perhaps craftable?) or the thumb ring (in eastern archery), would greatly increase accuracy? I suppose the museum could have older firearms from say WWI or WWII, but I would specifically just like to see better melee weapons, and that is the focus of my vision. Edit: Check out this website for neat crossbow ideashttp://www.crossbows.net/index.php Edited September 16, 2014 by agouti 2 Share this post Link to post Share on other sites
Cap'n (DayZ) 1827 Posted September 16, 2014 Personally, I think that the people who voted for no World War displays have a very poor understanding of Eastern Europe... 4 Share this post Link to post Share on other sites
dvsilverwing 241 Posted September 17, 2014 Also, include a T-55 and Artillery pieces that can be repaired and stolen. Share this post Link to post Share on other sites
rybec 339 Posted September 17, 2014 I'd enjoy sprinting at a man using nothing but a claymore. 1 Share this post Link to post Share on other sites
basinox 300 Posted September 17, 2014 Stop, warhammer time Share this post Link to post Share on other sites
stielhandgranate 480 Posted September 19, 2014 I'd enjoy sprinting at a man using nothing but a claymore. For some reason I envision a man with a claymore mine strapped to his chest and a clacker in his hand. Share this post Link to post Share on other sites
TheRedScare 353 Posted September 19, 2014 Most of the weapons would be blunt to avoid injury. Still a cool idea. Share this post Link to post Share on other sites
Evil Minion 943 Posted September 19, 2014 Even a blunt sword is dangerous. You still got a well balanced metal stick with hand protection and the ability to impale someone. And polearms might work by sheer weight similar to an oversized splitting axe. 1 Share this post Link to post Share on other sites
Askelon 36 Posted September 19, 2014 Even a blunt sword is dangerous. You still got a well balanced metal stick with hand protection and the ability to impale someone. And polearms might work by sheer weight similar to an oversized splitting axe.In fact, any sort of axe-like weapon is dangerous, even when totally dull. There's still quite a bit of blunt force if you hit someone with it. Not sure about swords though, I don't think really have a lot of mass to them, not enough to do serious blunt damage, anyway. Share this post Link to post Share on other sites
agouti 105 Posted September 19, 2014 For the sake of gameplay, I'd like to see both sharp swords, and sharpening stones, to make swords sharp again. A sharpening stone and oil together (crafting?) could bring to worn. Metal polish could bring it to pristine. Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 19, 2014 In fact, any sort of axe-like weapon is dangerous, even when totally dull. There's still quite a bit of blunt force if you hit someone with it. Not sure about swords though, I don't think really have a lot of mass to them, not enough to do serious blunt damage, anyway.They're long, solid and still form a point when not perfectly sharpened.A lot of swords are left blunt so the user can grab the blade as a more effective lever and blocking weapon.They're long too, so as long as there is a bit of weight to them they are deadly weapons, the longer the weapon the faster the end point moves. Share this post Link to post Share on other sites
agouti 105 Posted September 20, 2014 A good swords weighs 2-4 lbs. They're supposed to be light. Share this post Link to post Share on other sites
Askelon 36 Posted September 20, 2014 (edited) They're long, solid and still form a point when not perfectly sharpened.A lot of swords are left blunt so the user can grab the blade as a more effective lever and blocking weapon.They're long too, so as long as there is a bit of weight to them they are deadly weapons, the longer the weapon the faster the end point moves.I think many longer swords have a spot in the center where it is indeed blunted, but that is designed so you can angle the blade in a way to stab through the chinks in plate armor. Edited September 20, 2014 by Askelon Share this post Link to post Share on other sites