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silkchris151

Brand New Sever Sparrowsnestgaming Friendly Admins, 40 Slots, all tanks and jets available

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Hi this sever has been up for 2 weeks and so much has been added in all ready plus there is more to come it is a napf overpoch sever and im going all out with it.

but just to be safe a few rules are in play i will list everything i have at the moment to make it easy to understand.  i am making everthing available except artillery vehicles.

the sever is new so base location are every where plus as a starter kit u can ask a admin for a bambi starter pack which is a weapon,side arm, suv and a building pack.

 

Sever IP: 37.59.52.178:4702  

Name: 2 Weeks Old [Napf overpoch] 1000+ vehicles,all Jets,all Tanks,Ai + Many Mods. 

Game Tracker: b_560x95.png

                                                                        

                                                                                                                     

                             Sever rules

>  Play Fair

>  Do Not Camp The Traders or Attack Within 400m of Any Traders

>  Do Not Camp Bambi Spawns 

>  No Talking In Sidechat

>  No Hacking or Duplicating Instant Ban

>  Only 1 Base Rule Do not destroy Helicopters,Jets or Planes At a players base

 

As players bases go i have made them indestructible so when you are offline your gear is safe how ever you must build well and place a plot pole to stop other players building

near or to get into your base you may attack any players base and defend your own as mounted weapons are available e.g Tow missile tripod. (ask admin for help with mounted

weapons)  

 

 

Mods Installed on Sever this is a list the coder i work with has added to the sever.

 

  • Plot Pole alterations - build radius and plotpole object limit increased

  • Day / Night Cycle configured for 3hrs day / 3hrs night

  • re-configured server reboots

  • The Osprey (MV22) can now lift

  • All chopper lift abilities re-worked (Ongoing work in progress) But choppers can now lift more stuff

  • Vehcile towing array inscresed - More vehicles can now tow - (Ongoing work in progress)

  • Maccas Right click system implemented

  • Harvest hemp option added when right clicking on knife

  • Trade Hemp ability added to bandit and Hero traders

  • Smoke hemp option added when right clicking on harvested hemp

  • New Special Mission created: Napf Castle Bandit fortress w/ map marker (You'll need an army for this one)

  • Indestructable base objects implemented


- Custom Loading Screen

- Snap Build Pro

- Walk amongst the dead (Smear Z guts on you to blend in)

- Auto Refuelling

- Located every fuel station on napf and placed refuel sensors

-  God mode trader safe zones

- Build / Deploy bike

- Self Blood Bag

- Suicide option

- Plot pole 4 Life

-  Dynamic AI Missions system

- Sarges AI -

- Custom napf grid for sarges ai created with customizable config for napf

- Evac Chopper

- Custom Debug Monitor

- Single coin currency

- Added atm zones for napf and moved all atm map markers

- Custom debug monitor modified to display wallet and bank account balances

- Take clothes

- Epoch Towing improved and added over 100 Vehicle classnames to the towable lists

- Epoch Lifting modified to include more classnames and split classes into 4 weight categories

- Moved traders to mission instead of database (Fast loadng menus + easier trader editing)

- Customized all traders to coin currency + added overwatch weapons to traders

- Customized loot to include overwatch weapons and ammo

- Dynamic random vehicle spawns - Added crap loads of vehicle classnames

- No Overburdened - RF3 Realism disabled

- Freshspawn paradrop enabled

 

 

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yeah cheers for banning me for 5 days read ur post bump every 24 hours but 2 hours later i get banned any way.  im a 1st time user well il try again i think its been 24 hours since my last post so bump

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just a question, why have all the mounted weapons to defend a base if they are indestructable, may aswell make indestructable cinder and metal but leave wood, it is dayz after all

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