tingkagol 9 Posted August 20, 2014 (edited) Hello guys. I've been away from the game a few months now and was wondering if there's an existing topic that lists all the features that are already in the stable build of the game. Reading through all the changelogs is a pain. I'm looking for a more simplified list without all the minor details (animations, clothing, guns, etc). I'm talking about major features like vehicles, base-building, hunting, cooking, persistent stash, etc. If you have a link please share. Hopefully this thread will be useful to other returning players as well. Thanks in advance. ============== Animals - /Hunting - /Fishing - /Cooking - /Persistence - /Respawning Loot - /Camping / Tents - /Vehicles - XBase-building - XFixed Zombies going through walls - XNew Game Engine - X Edited August 21, 2014 by tingkagol Share this post Link to post Share on other sites
shutupwalter 46 Posted August 20, 2014 No vehicles, no base building, hunting is poor atm, cooking is somewhat implemented, persistence is implemented and abused. Share this post Link to post Share on other sites
Evil Minion 943 Posted August 20, 2014 (edited) No vehicles, no base building, hunting is poor atm, cooking is somewhat implemented, persistence is implemented and abused. The game also has no dinosaurs, fairies and fireball spells. Riding an oversized beetle is also not implemented as is a space travel system. Seriously the topic is about existing features not "flaws and things not in game" - please whine elsewhere. You can try the patchnotes here, here an here but I don't think there is a complete list of all features. There are also some sites that offer information but they might be incorrect or outdated at times. Edited August 20, 2014 by Evil Minion 1 Share this post Link to post Share on other sites
korpisoturi (DayZ) 127 Posted August 20, 2014 Hunting -YesFishing -YesCooking-YesLots of more or less useless clothes -YesPersistent stashes- Kind ofCars-NORespawning loot -Kind of (Havent really found any loot in persistence on-servers, does this work?)Fixed duping- NOBases-NOGung guns guns- More or less etc etc etc You get the idea, read more on those logs lazy ass Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted August 20, 2014 I'm not sure such a list exists. There's a list of what's coming up (either planned or actively being worked on). Here's a swag at some of the stuff over the past few months:Fishing & Hunting More crafting (make backpacks from pelts) Camp fires Chem lights and flares Zed movements / pathing more reliable now via navmesh, far less likely to go through fences and walls (but doors still need work). Hopper zeds now in game (the ones that crouch and jump like a frog at you) More animals (and you can kill them). If you find chickens let everyone know because there's a lot of people who seem to be interested in that. If you find a pig leave it alone or Shrub Rocketeer ™ will come at you like a spider monkey. More weapon variety, new meelee and rifles. Crossbows and crafted bows. New towns on the map in the north. NEAF has been redone. Grenades! (although I'm yet to find one) Persistence (if I write a note and leave it in the street and the server reboots, it will still be there for someone to find when the server comes back up). Tents have been added.I dunno, that's a list of stuff that sticks out in my mind. 3 Share this post Link to post Share on other sites
shutupwalter 46 Posted August 20, 2014 (edited) The game also has no dinosaurs, fairies and fireball spells. Riding an oversized beetle is also not implemented as is a space travel system. Seriously the topic is about existing features not "flaws and things not in game" - please whine elsewhere. You can try the patchnotes here, here an here but I don't think there is a complete list of all features. There are also some sites that offer information but they might be incorrect or outdated at times.I was not whining, I was complaining.Seriously though. I was just pointing out the facts and answering the question in a relatively blunt way.Not gonna post further. Edited August 20, 2014 by Shut Up Walter Share this post Link to post Share on other sites
blacklabel79 949 Posted August 20, 2014 (edited) mhh... you all missed something... *realy belivable survival mechanics: sickness, severe punishment for BROKEN bones, a elaborated stamina system, cold/warm and its positive and negative effects, scratchwounds ( chance to be infected ), burns and their appropriate treatment. A system that allows for, the longer you live the more hardend you get...thus making chances of infection significantly lower.ect..ect...endless old lists. Edited August 20, 2014 by {Core}BlackLabel 1 Share this post Link to post Share on other sites
tingkagol 9 Posted August 20, 2014 Thanks for the inputs everyone. Looks like I'll be reinstalling the game now. Share this post Link to post Share on other sites
Yano (DayZ) 102 Posted August 20, 2014 towns north of the northern railroad just make me sad ,,, the badlands are a beautiful part of this game , and if its eventually filled with dirty cookie cutter cities , piled high with the exact same buildings as every other city complete with pvp idiots that KOS and rusty cans full of sardines and useless chem lights ,, they can keep this game. after 600 hours its more depressing than ever to head north and see construction. Share this post Link to post Share on other sites