bonesnap 75 Posted July 28, 2014 (edited) Do zombies feel pain? I think this answers your question. AKA no. Why would they fear fire. Zombies shouldn't fear anything, so to speak. it should attract them.Also, this. If you are going by the lore concept of them being attracted to heat, anyways. Some lore would state that they want a warm meal. IMO they would just chomp stuff down to the bone, warm flesh or not. There would be less zombies and more skeletons around. The only zombies around would be the humans who got infected and escaped. Edited July 28, 2014 by bonesnap Share this post Link to post Share on other sites
ZombinatoRR 18 Posted July 29, 2014 This is DayZ not DayVv stands for vampires,and only they're afraid of fire ;-; anyways,it would be cool :P Share this post Link to post Share on other sites
Katana67 2907 Posted July 29, 2014 (edited) Yeah, as others have said, I want it to attract them. Zombies need to eventually have a gradient of aggro, vice just being an on/off switch. - Loitering. What you see pre-aggro, they're just stumbling about doing whatever.- Alerted. They sense a stimulus, but are unsure of what it is. They gradually begin migrating in the area of that stimulus (i.e. distant fire, distant gunshot, distant explosion, distant visible player, etc.)- Aggro. They have full awareness of where their target is and will home in on it at full speed so long as line of sight and/or audibility can be maintained. Then, if line of sight is broken, they travel back down the ladder. First entering into an alerted state, investigating the area around the last point of contact with their target. Then, after a certain period without finding anything, they enter back into their default loiter mode. The AI behind the cops in GTA IV/V is a great general framework for how I'd like to see zombies approached. Some of them should be migratory as well. Edited July 29, 2014 by Katana67 Share this post Link to post Share on other sites