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Molochius

Not new, returning...what's changed?

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ok guys so I haven't touched days in a few months I stopped playing just after the zombie update that made them all faster/better at finding you etc....you know when we also had that bug with things like the fire axe comeuppance where you couldn't hold it right to swipe with it etc?

Anyways so any major changes since then I should be aware of? I know at the time they were talking about loot spawning and droppable backpacks etc to store loot is that working yet or? I've tried looking through the changelogs but so much info I got lost! Can anyone just tell me the major differences I may notice when I reload for first time?

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A lot has changed. Make sure to read the changelogs located in the Announcement-Section:

 

http://forums.dayzgame.com/index.php?/forum/76-announcements-information/

Tried but theres so much info on the page I cant exactly pinpoint the info I need as in when I quit to now(admins def need to tidy that page up relevent info getting buried in that way isnt good)

what im really after is someone just to tell me what possibly game changing major changes have come up in a few months? the small stuff can wait but id love to know stuff thats going to affect my gameplay before I try it again

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Dont be lazy READ......

 

Tried but theres so much info on the page I cant exactly pinpoint the info I need 

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It's like arriving at charles de gaulle and saying "ok I was here on my holidays twenty years ago, I demand you tell me exactly what's changed and for free"

 

Honestly, I'd just deport you immediately

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well maybe if the changelog forum was organised well as in relevent posts didnt get buried in 10000s of changelogs from god knows when back including a hell of a lot to do with the experimental build all mixed together with the stabale build..... itd be easy to find...really need a cleanup on that section guys.

youve just reminded me of one reason I left....assholeish community, really how hard is it to describe a couple of big changes if theyve happened? you could have done it in the time it took to post that whine post! its called being helpful is it not?

Edited by Molochius

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Main things are:

-Spawn on East not south

-Cherno and Elektro are now safe for the most part

-Most weapons are now modular so you can customise their look and usage

-Weapons can be breach loaded, otherwise you need to find a magazine. You need to reload the magazine manually

-Items are found at varying quality levels. Currently only scopes and melee appear to have any detrimental effects associated with being in poor condition

-Inventory is completely different with the introduction of clothes increasing the carrying capacity

-Damage received/dealt is based on the ammo type but clothes and items in them clothes can offset the damage by absorbing these items.

-Hunting, crafting and fishing available too. But with beans and soda in every house there's little need to try it.

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