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DayZ Server Controlcenter

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DayZ Server Controlcenter is an heavy application, which allows you to set up and manage your own private DayZ server with full controls. You don't need to look in thousands of different files anymore, just one application to config them all.

Features:

  • Easy server installation wizard (including options to choose between your own or the MySQL server that comes with the package).
  • Configuration of the server instances inside the application.
  • Support for all current released maps (Chernarus, Lingor (Hunting Grounds), Utes, Takistan, Panthera, Fallujah, Namalsk, Thirsk, Celle, Isladuala, Oring).
  • Database managing with stylish looking Chive included.
  • Highly featured administration web frontend (you can even access it from outside by visiting "http://YOURIP:78/dayz")!
  • Player and vehicle map with extremly accurate positions using map tiles from dayzdb.com!
  • Spawn vehicles using ArmAs ingame 3D editor!
  • Autobackup system to never loose progress again!
  • Easy to use interface, explanation inclusive.
  • Auto Updater to keep you updated with latest changes, improvements and fixes.
  • Several languages supported (including English, German, French, Russian, Chinese, Portugese, ...)
  • A plugin manager to allow easy installation of new content
  • A GUI to create new database loadout strings using the known ArmA inventory screen written by a friend and me
  • And more..

More:

  • Support for rMod2.1 on all supported maps
  • Carepackages and random wrecks on all maps
  • Custom-loadout |\
  • Spawn-selection |=> All three working together
  • Gender-selection|/

Requirements:

More Info:
Visit our homepage for more info on the application.

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Edited by Squadron_2
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DayZ Controlcenter V7.2.0.0 is now out!

Changelog:

  • [NEW] Added Support for DayZ 1.8.2
  • [NEW] Added CC functions to 1.8.2 code
  • [NEW] Added rMod2.1 support for DayZ 1.8.2
  • [NEW] Added support for latest beta patch 1.63.125548
  • [NEW] Added SteamPort and SteamQueryPort settings to CC-Configuration tab and config.cfg
  • [NEW] Added new database tables for player data (Character_Data, Player_Data, Player_Login)
  • [NEW] Renamed and changed columns/layout in the rest of the database tables
  • [NEW] Added CC functions to new Hive (.dll files)
  • [NEW] Added Microsoft Visual C++ 2008 Redistributable to installer
  • [NEW] Fixed and added new icons to the map
  • [NEW] Added missing images to adminpanel
  • [NEW] Updated old images in adminpanel to new ones
  • [NEW] Added allot more weapons and items to inventory editor in adminpanel
  • [NEW] Added several weapons to the check for banned weapons
  • [NEW] Updated GameQ that CC uses to report server info to dashboard to newest version
  • [NEW] Updated all battleye filters

 

  • [FIX] Arma2oaserver.exe not copying from Arma2OA root folder to instance folders
  • [FIX] Beta patch version check when launching software not working correctly
  • [FIX] Humanity not working correctly
  • [FIX] Medical not saving correctly on newest DayZ version
  • [FIX] Players not showing up on map
  • [FIX] All vehicles not showing up on map
  • [FIX] Inventory of deployables not showing correctly
  • [FIX] Saving new player gear from web-admin not working
  • [FIX] Players showing up as dead on map when they are alive
  • [FIX] Custom-loadout causing errors when trying to join server
  • [FIX] Custom-loadout not working with 1.8.2
  • [FIX] Removed broken keys from "Keys" folder causing server to crash
  • [FIX] Global Loudout not working on all supported maps
  • [FIX] Spawnselection on Lingor (Hunting Grounds) not working
  • [FIX] Required beta version changed to 125548 on all instances
  • [FIX] Players not spawning with global gear after death
  • [FIX] Database Error 1054 (Unknown column Survivor_Kills)
  • [FIX] Battleye filters, players kicked of server on death
  • [FIX] .rpt error from server files on death. (server_playerDied.sqf)
  • [FIX] Dashboard displaying "Server is currently offline" even though the server is running
  • [FIX] Item check in player and deployable inventory not working correctly
  • [FIX] Minor other problems with vehicle on map
  • [FIX] View "All" on map not working

 

  • [REM] Removed message "Could not delete a temporary folder!" during install
  • [REM] Removed option to install beta patch through CC installer! (Can only be installed through steam nowadays!)
  • [REM] Removed old player data tables (survivor,profile,log_entry)

------------------------
Special thanks to:
------------------------

*Crosire for helping to fix GameQ and vehicle issues
*Supporters who helped test the Pre-Release


The ideal place to post bugs/problems is under following:
Server related issues
Controlcenter related issues

Known "issues":
*Displaying "Received invalid data" when launching software.
(Ignore, waiting on access to the ftp server so I can update the version check.)

Download section here

Edited by Squadron_2

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DayZ Controlcenter V7.3.0.0 is now out!


Changelog:

  • [FIX] Vehicle inventory not saving after a restart
  • [FIX] Vehicle damadge not saving
  • [FIX] Vehicle worldspace not updated when moved
  • [FIX] Vehicles not being removed from database when fully damage
  • [FIX] Deployables not being removed from database when destroyd by player
  • [FIX] Building import through CC tools not working
  • [FIX] Sorting under "Entities&Info" for vehicles wasn't working at all
  • [FIX] Sorting under "Entities&Info" for deployables wasn't working at all
  • [FIX] Database backup not working
  • [FIX] onDifferentData not being read by CC under Configuration/Security
  • [FIX] Database table world_vehicle not being created correctly
  • [FIX] Item check displaying some legal items as banned
  • [FIX] Vehicle import through CC tools not working
  • [FIX] Deployable inventory not saving after restart
  • [FIX] Destroying/burning deployables not working
  • [REM] Damage column from instance_deployable(not used)
  • [REM] Removed view v_player in database
  • [REM] Removed view v_vehicle in database
  • [REM] Removed view v_deployable in database

The ideal place to post bugs/problems is under following:
Server related issues
Controlcenter related issues

Known issues:
*Displaying "Received invalid data" when launching software.
(Ignore, waiting on access to the ftp server so I can update the version check.)
*Deployables/vehicles are broken on some additional maps
*Secondary ammo/bandages in CC inventory editor doesn't save

Download section here

Edited by Squadron_2

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DayZ Controlcenter V7.4.0.0 is now out!


Changelog:
  • [NEW] Added support for DayZ 1.8.3
  • [NEW] Updated to latest BE filters
  • [NEW] Customized Be filters
  • [NEW] Added all custom CC functions to DayZ 1.8.3
  • [NEW] Added rMod 2.1 support to DayZ 1.8.3
  • [FIX] Unable to edit backpack-inventory in inventory editor
  • [FIX] Secondary ammo and bandages not saving in inventory editor
  • [FIX] GCam not working
The ideal place to post bugs/problems is under following:
Server related issues
Controlcenter related issues

Known issues:
*Displaying "Received invalid data" when launching software.
(Ignore, waiting on access to the ftp server so I can update the version check.)
*Deployables/vehicles are broken on some additional maps

Download section here Edited by Squadron_2

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DayZ Controlcenter V7.6.0.0 is now out!

Changelog:
  • [NEW] Added support for DayZ 1.8.4.1 DayZ 1.8.5
  • [NEW] Updated to latest BE filters
  • [NEW] Customized Be filters
  • [NEW] Added all custom CC functions to DayZ 1.8.4.1 DayZ 1.8.5
  • [NEW] Added rMod 2.1 support to DayZ 1.8.4.1 DayZ 1.8.5
  • [NEW] Added missing images to adminpanel
  • [NEW] Temporarily disabled gcam because of issues with the new key-bind system
The ideal place to post bugs/problems is under following:
Server related issues
Controlcenter related issues

Known issues:
*Displaying "Received invalid data" when launching software.
(Ignore, waiting on access to the ftp server so I can update the version check.)
*Deployables/vehicles are broken on some additional maps

Download section here Edited by Squadron_2

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DayZ Controlcenter V7.7.0.0 is now out!

 
Changelog:

  • [NEW] Added support for DayZ 1.8.6.1
  • [NEW] Updated to latest BE filters
  • [NEW] Customized Be filters
  • [NEW] Added all custom CC functions to DayZ 1.8.6.1
  • [NEW] Added rMod 2.1 support to DayZ 1.8.6.1
  • [NEW] Added missing images to adminpanel for new items
  • [NEW] Replaced old images in adminpanel with new better once
  • [NEW] Updated database tables for deploayables
  • [NEW] Updated item check in adminpanel
  • [NEW] Started updating the inventory editor with more/new items etc (more coming)
  • [NEW] Added more item images to adminpanel
  • [NEW] Changed download server for installer
  • [NEW] Rewrote the code for the updater
  • [NEW] Removed unused files
  • [NEW] Added the backpack hotfix
  • [FIX] Fixed typo in deployable table sql
  • [FIX] Fixed mixed up images in adminpanel
  • [FIX]Version check for CC updater was not working
  • [FIX] Updater not working

The ideal place to post bugs/problems is under following:
Server related issues
Controlcenter related issues
 
Known issues:
*Basebuilding items not showing up on map.
 
Download section here

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DayZ Controlcenter V7.7.1.0 is now out!


Quick release to fix some bugs in the previous release 7.7.0.0

Changelog:
  • [FIX] Buildables like fences and gates not saving to database
  • [FIX] Deployable table missing new classnames
  • [FIX] Basebuilding items not showing up on map
  • [FIX] All deployables showing up as vehicles on admin map
  • [NEW] Added new icons to admin map
The ideal place to post bugs/problems is under following:
Server related issues
Controlcenter related issues

Known issues:

Download section here Edited by Squadron_2

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