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nightstalker21

Ingame Integrity Protection for Standalone

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So ive been thinking on an idea. Us server admins can kick people we suspect to be hacking. are we able to kick and restart the server to protect the integrity for other players if a suspected hacker is in the server? last night I was at the NEAF when someone spawned inside the building glitches and started shooting at my clan that was around the west prison. we immediately kicked the entire server to figure out who it was. how do we go about reporting said person once we figure them out. I feel that if we just restart the server we cannot get the name of him but if we kick we can watch to see whos name pops up when he sits down and this also protects people from being killed after being kicked because we go all the way down the list and kick everyone. I believe that the game should be a fair game with no outside influence but to protect the integrity and other players that do not hack, it may need to be a necessary as well as a way to contact an admin

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... I was at the NEAF when someone spawned inside the building glitches and started shooting at my clan ...

...I believe that the game should be a fair game with no outside influence but to protect the integrity and other players...

When you're at NEAF you know what you're up against in the current patch: Server hoppers / wall glitchers are more or less expectable.. a random kick however isn't.

.. How would you explain that unlucky random guy you've kicked that he is most likely being eaten up by zombies during his relogging process in the midst of a heavy infested area such as novy sobor for example.

Not trying to defend hackers at all, don't get me wrong. I sure wish they'd all get permabanned and stuff.. Just pointing out joe random view on your global kick. Guess i want to say, as long as there are security leaks .. and no admin tools for to ONLY punish the hacker, you just gotta be patient until said features are implemented i guess.

Edited by Agrefits
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.. How would you explain that unlucky random guy you've kicked that he is most likely being eaten up by zombies during his relogging process in the midst of a heavy infested area such as novy sobor for example.

 

The logout system needs to be overhauled 100% to fix this.  I was running with a buddy when my game crashed, he said my character was still active for a good minute before it vanished.  And what the heck is with the 30 post logout animations?  Seem a bit much considering that zombies that can't even see you can agro on you from 500 or so meters away and kill you when you weren't even aware there was a zombie around.  My suggestion would to make the logout system be like epoch, where you need to wait ten seconds before the abort option becomes available, and when you do logout, you are gone and your character is safe.

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The logout system needs to be overhauled 100% to fix this.  I was running with a buddy when my game crashed,

its not the logout system that needs to be overhauled, it's the game   ;).  I like the current method of the logout system. Being rewarded for logging out somewhere safe, and not having an escape panic button for those who don't.

But for that system, stable clients (crash free) and restart warnings are a must. If it's the server that shuts down.. there aint no zombies left that may aggro you, as the server is non existant after shutdown. But if you haven't had your prior warning, you may reappear in the midst of zombies.

Edited by Agrefits

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Dayum I would love to have random kick when admin and his squad suspect someone hacking or is attacked and feel the need to kick out whole server.

 

I must play more on clan/private servers I guess and not on official adminless ones like I do now to expirence this.

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I was under the impression that you had better have a good reason to kick a player from standalone servers but to kick a whole damn server seems a bit excessive. I know, you were dealing with a hacker/wall glitches but if someone gets butthurt about it and reports you, well there isn't much you can do about it other than lose the server.

Also stating you and your clan were looting at the NEAF or any other high value loot spawn might look a bit suspect, especially when you decided to kick everyone. Yes I know glitches are an issue but if you can't pinpoint who it is, people may view that as a bush league move or at the least people will view it as you and your clan are just using the server to get free loot

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like I said we aren't in it to take people in a dirty way. we host our server to have fun. we play fair aswell but when I see a wall glitcher shooting through walls there needs to be a way to get his name. which the obvious is that you need to kick until that player sits down. I know it can be inconvenient for some but the hacker population is ruining the game as is. we cant kick for every report of a hacker because we need to see it but for instance last night we had a wall hacker start shooting through prison walls. we don't know where all the players are and to protect them from getting killed by said hacker we kick until we find him. from there we can file a report on his GUID and get him banned. you gotta remember, we don't have the tools to do this yet and it should be a priority for the devs but it is alpha and id like to atleast give our guests a good experience so they will come back. they also do get a warning about it through admin global to let them know if it is about to happen that way they can hide if need be

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like I said we aren't in it to take people in a dirty way. we host our server to have fun. we play fair aswell but when I see a wall glitcher shooting through walls there needs to be a way to get his name. which the obvious is that you need to kick until that player sits down. I know it can be inconvenient for some but the hacker population is ruining the game as is. we cant kick for every report of a hacker because we need to see it but for instance last night we had a wall hacker start shooting through prison walls. we don't know where all the players are and to protect them from getting killed by said hacker we kick until we find him. from there we can file a report on his GUID and get him banned. you gotta remember, we don't have the tools to do this yet and it should be a priority for the devs but it is alpha and id like to atleast give our guests a good experience so they will come back. they also do get a warning about it through admin global to let them know if it is about to happen that way they can hide if need be

All I was doing was trying to point out that what you did could be considered abuse by some people. The fact that you and your mates were at said high value spot further compounds the issue. I am making no assumptions on your play style or anything like that only that some will view it as a bush league move.

As a former server owner I understand it can be frustrating to deal with glitchers and script kiddies. I don't agree with the methods in which you used but I don't pay for your server so I have no say in how you run it. When I read the terms of service, I took it that if you were in violation of any rules 3 times you would be disconnected.

My question for you is, was it a full/medium/low population server when you started kicking and did said offender return to your server? If he/she did, did you start the kicking process over again or did you pinpoint who was doing it? The reason I ask is if I had been on your server and had been booted more than once for nothing, I would report you. I realize people think they are doing a good thing, but the rules are clear about kicking and restarting the server. I knew when I rented my server that there was no admin tool nor did I ever have control of my own server.

It is sad and unfortunate we are given no tools to deal with scripters and glitch abusers but you should also be able to see the abuse that admin tools give people. Admin tool abusers in the mod are/were no different than the scripters we bitch about now, so for now we must put our faith and trust into Bohemia and BattleEye to do the job

Edited by Tobias Winfro

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Imo kicking a whole server for a glitcher is not a solution and is against the ToS. Right now as an Admin you must find other ways to combat these asshats and kicking a whole server is not one of them.

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So ive been thinking on an idea. Us server admins can kick people we suspect to be hacking. are we able to kick and restart the server to protect the integrity for other players if a suspected hacker is in the server? last night I was at the NEAF when someone spawned inside the building glitches and started shooting at my clan that was around the west prison. we immediately kicked the entire server to figure out who it was. how do we go about reporting said person once we figure them out. I feel that if we just restart the server we cannot get the name of him but if we kick we can watch to see whos name pops up when he sits down and this also protects people from being killed after being kicked because we go all the way down the list and kick everyone. I believe that the game should be a fair game with no outside influence but to protect the integrity and other players that do not hack, it may need to be a necessary as well as a way to contact an admin

The end justify the mean i suppose?

 

Seriously read your server rental agreement, you (like many others) are overstepping boundaries.

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I was under the impression that you had better have a good reason to kick a player from standalone servers but to kick a whole damn server seems a bit excessive. I know, you were dealing with a hacker/wall glitches but if someone gets butthurt about it and reports you, well there isn't much you can do about it other than lose the server.

Also stating you and your clan were looting at the NEAF or any other high value loot spawn might look a bit suspect, especially when you decided to kick everyone. Yes I know glitches are an issue but if you can't pinpoint who it is, people may view that as a bush league move or at the least people will view it as you and your clan are just using the server to get free loot

Read OP, this ran through my mind pretty immediately.

10 words in and I was ready to call you an admin that kicks and loots and restarts.  Look up through the sarcastic and other types of comments and I'd say that most people would react poorly to your choice of action on this matter.

 

Single most hated part of gaming: being kicked by admins without reasons or appropriate communication.

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understandable. and thats why im looking for input from the community. if we find the hacker before the end of the kicking process then we stop. there would be no need to kick anyone else as we found the person responsible. we do give notification if this does happen that way players do not get kicked without knowing and we have never had a hacker rejoin after being kicked, as of yet. and to be honest computers doing the work is great but a computer cant run without human input there for the hacker might not get caught unless a human catches it. so really its against the TOS but its a necessary action because the computer failed to detect it. when battleye can become 100% effecient then we can stop the hacking

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