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stuck on loading

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it happends allot lately. I get stuck on loading or character loading.

when its loading character I dont have to use CTRL+ALT+DELETE. I can restart the load.

but nothing is happening when it get stuck on loading.


sometimes it works but most of the time it get stuck.

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its not only me. there a allot of players that have this problem (I think).


I have it on every server I tried atm. and is really annoying and boring because I want to play.

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I have reinstalled the game more than 3 times, and i still get this.

Stuck at Loading Character and receiving data.

Hopefully this can be fix or there is a way around it.

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Can I ask Gobo,

The 1.4 patch isnt live yet right? because it looks like there may be a fix coming for this very soon.

That or try what others have been saying, restart game, computer and router and see if that works

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I, too, have this problem, and only since the update that seems to have occured today to the Dayz_V1.2.rar file. I will get through the receiving data section then stuck on the screen that has Loading in yellow / gold text. Only an alt-tab then right click to close the game accomplishes anything.

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Yeah, i have the same trouble. I played last night, but today can't go in.

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I had to restart Arma 2 OA maybe 3-4 times before I could come in on any server.

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It stopped the servers from crashing' date=' however, the stuck on character loading is still happing with 'breaks' of it working. :)

[/quote']

I had that on US1 server. Switched servers, no problem connecting.

From what I could tell, my character was in the pre-loading area outside of Chernarus, but not getting the data from the DayZ database

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I'm getting this too on all servers with all files up to date.

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Well atleast i'm not alone.

Problem was on the NYC2 server, but it's now hapenning on all servers.

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Yeah, you fix one thing... you break another :) I have found the issue now trying to find what I can do about it

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Yeah' date=' you fix one thing... you break another :) I have found the issue now trying to find what I can do about it

[/quote']

Awesome, cant wait to get into the game again :)

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NY1 & 2, EU1 & 2, FR have had the required changes applied. The bug only affected JIP players (not those on mission start).

NOTE: until this is confirmed fixed, vehicles and tents will not be appearing.


RU has now had the new mission file.

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Still cannot connect, stuck on the Loading Character Data, first waited about 5min, then restarted game and tried again, no luck. Server EU1

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I can confirm that this issue is still effecting me and it seems a number of other players also at the moment. Have given up for now after trying to connect to a server for the sixth or seventh time.

But hey it's an alpha!

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Here's the explanation for long loading times on full servers:

HIVE (the connecting application between the server and the master system) currently runs asynchronously, but on one thread. It has to do ALL updates sequentially and each update can take about one second. With fifty players, moving constantly, currently this means that the thread spends nearly all its time processing player updates. The whole system was working "okay" until I split login into two parts, which means two transactions for the server. I had to do this, because ArmA2 has a limitation on string size and loading in data for inventory for heavily laden characters was breaking this. It also meant I could add no more data. A new transaction means at least twice the length of login, as they aren't timed together and are in competition for a chance on HIVE's thread.

The system prioritizes those already in game to provide the best playing experience. The best advice I can offer is to either wait, or visit a server that is not overloaded. Disconnecting and reconnecting will do nothing except place you lower in the que and also increase the loading by adding another transaction.

Anyone who has seen HIVE's output window will know, that the poor application is pushing well beyond its limits. It needs multiple threads.

I will be splitting this out into two parts, one thread will be dedicated to logins and deaths, one will be dedicated to player and object updates. This will double the capacity and the speed.

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I will be splitting this out into two parts' date=' one thread will be dedicated to logins and deaths, one will be dedicated to player and object updates. This will double the capacity and the speed.

[/quote']

Very happy to hear that, but if possible I would also like to know when/if my tent will be back? :)

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