Weyland Yutani (DayZ) 1159 Posted May 27, 2014 (edited) I am a dedicated 'go prone' user, but lately it's not working as it used to. Of late, if you have 'go prone' mapped and hit the key your character goes into the prone position quicker…the way it worked before was you did a dive to the ground. Is this intended or a bug? Not sure if anyone noticed, but 'go prone' is not working at all in experimental 0.45. I do have a bug report up. If you use 'go prone' or wish to help resolve this issue, please vote it up on the bug tracker. Thanks for your time. http://feedback.dayzgame.com/view.php?id=12101 Edited May 27, 2014 by Weyland Yutani Share this post Link to post Share on other sites
boneboys 7988 Posted May 27, 2014 I have noticed and have heard others mention the problem.I previously had mapped 'go prone' and 'up', to button mouse + which worked perfectly well, I can no longer map the two commands to the same button.It has always been possible to multi-bind /double map keys in BI games. There are people reporting that game controllers are not being recognised, so there is a broader problem concerning control setup and binding. Look here for further information....http://forums.dayzgame.com/index.php?/topic/197312-game-wont-register-controller-04512499/ I will make sure the Devs see this, although I'm certain that the problem has been identified during in-house testing. Thanks. 1 Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted May 27, 2014 I have noticed and have heard others mention the problem.I previously had mapped 'go prone' and 'up', to button mouse + which worked perfectly well, I can no longer map the two commands to the same button.It has always been possible to multi-bind /double map keys in BI games. There are people reporting that game controllers are not being recognised, so there is a broader problem concerning control setup and binding. Look here for further information....http://forums.dayzgame.com/index.php?/topic/197312-game-wont-register-controller-04512499/ I will make sure the Devs see this, although I'm certain that the problem has been identified during in-house testing. Thanks. Thanks. One last question: is the 'go prone' thats in stable working as intended? It just makes you go into the prone position faster. Not long ago you did a little dive to the ground. I miss that little dive as it can make all the difference in certain situations. Thanks for the reply. Share this post Link to post Share on other sites