blacklabel79 949 Posted June 30, 2014 That isnt really a solution as you still gain an advantage with lower fovs. Solution is to just lock the FOV at a certain level when aiming a firearm. 2d scopes are old sure but guess what they are both more realistic compared to 3d scopes and look better. This and seperated mouse sensitivity settings when in iron sight mode and when not...LOVE that in ro Share this post Link to post Share on other sites
ZomboWTF 527 Posted July 11, 2014 (edited) I still don't get why the dev team chose not to make the PSO-1 3D modelled, especially for a scope with zeroing mechanics... is it because they can't lock the zoom level when looking through or can't simulate magnifying glass? Edited July 11, 2014 by Zombo Share this post Link to post Share on other sites