p4triot 207 Posted May 18, 2014 You know, I personally do not favor the usual excuse of the "It's an Alpha!!", but when it comes to content.... and by content I mean more skins for zombies, more clothes, more weapons, more of something we already have ingame then if someone complains about lack of it I have to say.... Alpha men... just Alpha. Adding fireplaces or base building or something like that is a HUGE coding work, and something may go wrong and sometimes you even have to start from scratch (I know this from first hand experiencie...way too much). But instead of this, adding just more "copies" of something you already have has little to nothing of coding, little to nothing impact on the game, and a big mistake to add it before you have the engine and all the code done, because if, as I said, something goes wrong, you may be forced to throw a lot of work out the window. Any dev team with the very least amount of common sense would leave variety as the last think to do. If it was me, during all the Alpha period, there would be only one weapon of each type {assault,revolver,pistol,sniper,shotgun,explosives} because each type have his own code and you add a weapon of each so everything can be tested. And when everything, and I mean everything, is finished and done. THEN and only then you can just copy-paste as many times as you want the files/code/db/whatever of those weapons and only change the skin/3D/animation because you are now 100% sure your code will work for every one of them, so be free to add as much of them as you want. When a game is finished, creating just more copies of content already ingame is the easiest work to do, but the game has to be done first. Im worried about a lot of things on this game I dont really think 'Alpha excuse' is going to fix it. But variety ain't one of them. Even if the devs dont do it, in just a week the comunity will have more variety of everything that we can handle. Share this post Link to post Share on other sites