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RiasGremory

Molotov Cocktail

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You could build it by adding a rag with the alcohol tincture and a match ? Maybe when the physics update comes out they could put this in so we could burn stuff C:

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We also need proper fire to be added.

 

 

 

 

As much as i'd like Far Cry 2 fire to be added the engine is already straining the architecture hard.

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I'd rather see ('empty container' + fuel) + rag = Molotov, rather than something chincy like alcohol tincture + rag = Molotov, the tincture is a rather small bottle, and when infections are added, will be more useful for something other than say setting someone on fire or forcing a slow death on a newspawn.  Also there's no real fire mechanic in the game, so you'd just have an impact grenade that maybe does a 'dot' such as bleeding.

I'm kinda sick of 'any bottle of booze' + rag = molotov.  Granted a lot of stuff will burn and stay burning (best guess is 80 proof or stronger, or 40% abv) but not everything.  When I was training to be a bartender, any flaming drinks had to have a splash of 151 Rum added to them because they were usually weren't over 40% total ABV (adding the different liquors and mixes and what not).  Granted the alcohol tincture is probably composed of rubbing alcohol so it's around 90% abv or more (my guess).

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Actually the alcohol , only burn when it's hot , so , the alcohol tincture wont burn in reality only some chimicals products and fuel.

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