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Grimey Rick

What do you consider "optimized" performance?

  

63 members have voted

  1. 1. What frame rate do you consider to be playable? (moderate settings)

    • 10-20
      0
    • 20-30
      4
    • 30-40
      30
    • 40-50
      9
    • 50-60
      8
    • 60+
      12


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Yep the performance problems are about how the engine simulates and draw (not probably the right term but whatever) terrain under the same core. The simulation can't happen faster than the server allows so in the city your fps is lower because CPU can't be fully utilized on buildings. Cities are pretty CPU heavy so that's why the effect is so bad even with high end CPUs. Forest isn't that heavy for CPU so that's why people get better fps there. Forest is mostly limited by the GPU.

 

The map could be 20km2 but the low city fps would still be the same.

 

Nad about the poll. 60fps with the moderate settings is what I call well optimized. Under that it's playable.

I agree on the pole answer, ultimately with the existance of oculus rift you *need* 60fps constantly, so that needs to be the target for optimizations on higher end systems.

 

If my older 955BE and R9 270 maintains at least 30fps in cities in the finished version, I'll be okay with that.

Edited by TheScruffyBandit
  • Like 1

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