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bobotype3334

Fire

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So are we gonna be able to light big fires using fuel and petrol? Ones that you can, like, spread across flammable terrain or onto player-built structures, or just turn into bonfires? And maybe use lit pitch torches to combat zombies or as a light source [i know what with zombies feeling no pain fire wouldn't be super effective, but it couldn't hurt as a delayed effects weapon to melt their freaking freckle fart faces].

I don't think we need buildings or trees set on fire [makes no sense as to how they come back], but I would like to make dry grass and small plants burn, burn, burn.

USES FOR BIG ENVIRONMENTAL FIRES:
-Signalling
-PvP defence
-Zombie defence
-Destruction of built player bases
-strategic scaring-game-animals-out-of-the-forest tool
-warmth
-light

-funCastle_an_Dinas_midsummer_bonfire_2009.j

 

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Already added into the standalone.

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I understand your desire for fire.

Fire could be a valuable tool for any survivor.

It can be used as offense and defense.

How do we prevent the entire map going up in flames?

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This is just copying H1Z1 or whatever it is. I don't see the point of wasting dev time to code in the ability to burn everything down but I see griefers having a field day with it.

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