cywehner1234 582 Posted March 16, 2014 Do you believe DayZ SA Vanilla will die out to mods just like the mod did? If so, why? I personally think it will. I'm curious as to what people think. Share this post Link to post Share on other sites
blurhitz 244 Posted March 16, 2014 I made this exact same poll like 2 months ago. Half of the people said they don't want mods, half of the people said they do (probably the Epoch/Overwatch dudes) Share this post Link to post Share on other sites
cywehner1234 582 Posted March 16, 2014 I made this exact same poll like 2 months ago. Half of the people said they don't want mods, half of the people said they do (probably the Epoch/Overwatch dudes)Weird. I didnt see as a suggested one. Yeah, I figure it to be like that. I was just curious. Thanks for your results though man. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted March 16, 2014 Gamers like things easy and everything handed to them on a sliver platter. Of course there is going to be a hell of a lot more who would want a modded server. Thousands of cars everywhere, start with whatever gun you want, less about survival more about just being a shooter. 6 Share this post Link to post Share on other sites
blurhitz 244 Posted March 16, 2014 (edited) Weird. I didnt see as a suggested one. Yeah, I figure it to be like that. I was just curious. Thanks for your results though man. At the end, all the players want is 10000 AS50 + 12312312 vehicles servers. Last 2 months of the mod I almost stopped playing due to lack of vanilla servers. Edited March 16, 2014 by xBlurHitz 3 Share this post Link to post Share on other sites
savini 587 Posted March 16, 2014 I certainly hope not. One of the reasons I stopped playing for awhile was because everyone and their brother had their own mod...of the mod. It just got oversaturated with so many mods. I prefer one version of the game. As opposed to a ton of slightly modified versions of the same thing. That's me though. 6 Share this post Link to post Share on other sites
Hi Im Brad 57 Posted March 16, 2014 if it does let them add vehicles, hunting, bows, and more crafting before the inevitable Share this post Link to post Share on other sites
PhilB 230 Posted March 16, 2014 I can't believe I just voted "yes" because I so want "no" to be true. However I know I'm in a minority. Simply look at the server list in mod or SA and one will see undeniable evidence. People gravitate towards donater perks and billion vehicle spawns. I guess this is how this works. Dean Hall moves the needle a lot. The marketplace forces the needle to come back to little. And now there is a niche market again for an "extreme game". 1 Share this post Link to post Share on other sites
sanguinius51 13 Posted March 16, 2014 I want Epoch personally, however with more extreme survival aspects. The reason is that the base construction in it was absolutely awesome, and it made the game feel a whole load more dynamic. Personally, I feel that more maps would be a better contribution than more mods though; seeing as we will get base construction anyway, and that's all I wanted. I would absolutely love a DayZ SA Takistan map. I know the mountains of Takistan like the back of my hand, I've played so much of it. Just imagine the possibilities. Share this post Link to post Share on other sites
antonioajc 500 Posted March 16, 2014 I have never played the DayZ mod, so I don't know to what extent the player-made addons to the mod has affected it. My guess is that some servers would disable PvP, others would disable zombies, and of course, loot whoring and vehicles galore. Share this post Link to post Share on other sites
Samuri_Bake_Pie 96 Posted March 16, 2014 I think it will, but wish it wouldn't 1 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted March 16, 2014 (edited) I have never played the DayZ mod, so I don't know to what extent the player-made addons to the mod has affected it. My guess is that some servers would disable PvP, others would disable zombies, and of course, loot whoring and vehicles galore.That's pretty much it. People wanted to play soldier instead of a survivor game. It's weird because you need Arma 2 to play it. :rolleyes: Edited March 16, 2014 by Caboose187 Share this post Link to post Share on other sites
finalstraw 193 Posted March 16, 2014 I'm keeping my fingers crossed that mods won't be allowed until the game is well past Alpha/Beta and into the 'release' version so the core features can be fleshed out. DayZ mod proved that this community is pretty self destructive, with server providers ruining the experience with Pay2win donation perks, custom loadouts, hundreds of vehicles and other things that just dumbed down the experience. None of the sub-mods really improved upon DayZ mod, they just added skins, weapons and maps but failed to address or improve on the core gameplay or survival aspect. Players just need to learn some damn patience let the devs flesh out the bones of DayZ SA. Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 16, 2014 DayZ: Overwatch was one of the absolute worst mods for the mod available; all it did was turn a zombie survival game into another boring-as-fuck shooter. Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted March 16, 2014 Depends.. will the mods offer the easy road of paid for 100% safe bases and starter gear? Hopefully not but we all know how people like to take the easy road. Even Blizzard has realized this. I say, crush anyone who tries to give freshspawns or players anything for money. That'll beat down the paytowin mods with a quickness. Share this post Link to post Share on other sites
Phalanx102 59 Posted March 16, 2014 Agreed entirely, I'd really like to hope that the folks at Bohemia realize how destructive allowing that type of behavior. If they do, and manage to find a coping strategy then great. A huge part of it is marketing as well. Market the game to people who aren't obsessed with mods as much as they are with a solid online game with tons of content. Make the game better than any mod, or at least seem that way. I'm not saying user mods are a bad thing, look at Skyrim, but on the flipside look at how bad some of the Counter Strike mods are. 1 Share this post Link to post Share on other sites
PhilB 230 Posted March 16, 2014 I've conceded on this issue. It's a done deal. Only question is what's next. I can only hope that there is some notion of "Public" hive that holds that charm of notoriety and equanimity of stats. Meaning, "Holy shit, his 14 bandit kills and 28 day lifespan is impressive because I've played and understand the conditions under which he achieved that!" In the mod, our public hive character always held a special place in our hearts, let us not lose that. Share this post Link to post Share on other sites
DURRHUNTER 597 Posted March 16, 2014 i Hope they make it to where there is a limited spawn on vehicles in mods that will be around 100, and helis? less than 4 with rare ass parts Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 16, 2014 i Hope they make it to where there is a limited spawn on vehicles in mods that will be around 100, and helis? less than 4 with rare ass parts 100 cars and 4 helicopters? WTF? There would be a car every few hundred feet with that many. Share this post Link to post Share on other sites
cywehner1234 582 Posted March 16, 2014 100 cars and 4 helicopters? WTF? There would be a car every few hundred feet with that many.How about we stick with some realism and mix it up then. 200 on a server, gas is very very very rare. I mean, its the best of both worlds. Its very rare for a car to spawn with gas. That's really the only solution that I could think of that is a comprimise. 1 Share this post Link to post Share on other sites
gibonez 3633 Posted March 16, 2014 Of course it will because the community will bring out a better product and fix anything wrong in dayz. I would switch the moment the community brings out a realism hotfix that removes the lrs from the mosin and removes all the garbage dispersion and gives realistic accuracy. Share this post Link to post Share on other sites
cywehner1234 582 Posted March 16, 2014 Of course it will because the community will bring out a better product and fix anything wrong in dayz.I would switch the moment the community brings out a realism hotfix that removes the lrs from the mosin and removes all the garbage dispersion and gives realistic accuracy.I hope you realize its the exact opposite. Mods completely ruined the mod. And probs will with SA. All they did was add 7000 cars 500 helis and tanks with self blood bag. Havent played enough have you :p 2 Share this post Link to post Share on other sites
pacific_coast 632 Posted March 16, 2014 my modded SA server looks like this: Pacific Coast Party [PcP] 24/7 HARDCORE / NO LOOT RESPAWN / WEEKLY RESTARTS / 3PP:OFF / REAL ZOMBIES* *real zombies mod - slow, moaning zombies in the thousands, one bite infection, all characters become npc zombies on non-headshot death, ect ect that's what modding is to me. fixing or changing the game so it is playable or better, depending on preference. oh, you can all host SA vanilla servers and never touch a modded server, if you want. 3 Share this post Link to post Share on other sites
gibonez 3633 Posted March 16, 2014 I hope you realize its the exact opposite. Mods completely ruined the mod. And probs will with SA. All they did was add 7000 cars 500 helis and tanks with self blood bag. Havent played enough have you :pWhy do people confuse mods with scripts? Epoch itself does not add 5k cars but a server owner does with a simple script. I also rather not play in these servers and thus I choose not to that is the beauty of private hives there is always a server to meet my needs. Share this post Link to post Share on other sites