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maverickfftytwo

Is there really any point to...

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carrying a pistol and a M4 at this point in the game?

 

I'm not a hoarder, so I don't feel compelled to drag everything I find around with me. However, while I had a Mosin, I had my FNX for close range engagements where I may have needed follow up shots. Now I have a M4 (without optics) and a FNX and I feel like I'm wasting inventory space lugging around the pistol and ammo.

 

Anyone else feel the same way?

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nope i like to carry both. you never know when you might need a sidearm.

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carrying a pistol and a M4 at this point in the game?

 

I'm not a hoarder, so I don't feel compelled to drag everything I find around with me. However, while I had a Mosin, I had my FNX for close range engagements where I may have needed follow up shots. Now I have a M4 (without optics) and a FNX and I feel like I'm wasting inventory space lugging around the pistol and ammo.

 

Anyone else feel the same way?

 

I feel the exact same way...

 

Once you get a 60 round clip and and a acog theres really no point in carrying both...

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Well, if you have an m4, probably not. 

 

Use the space for other stuff, food, meds, etc.

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carrying a pistol and a M4 at this point in the game?

I'm not a hoarder, so I don't feel compelled to drag everything I find around with me. However, while I had a Mosin, I had my FNX for close range engagements where I may have needed follow up shots. Now I have a M4 (without optics) and a FNX and I feel like I'm wasting inventory space lugging around the pistol and ammo.

Anyone else feel the same way?

Before they changed how damage worked, the Mosin was generally a one shot kill. Now it can take several shots to drop someone, so carrying a sidearm is essential.

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It all comes down to personal  preference I guess. A few 60 round combined mags should do the trick if you go that route. Personally though, I like having all my bases covered. I carry a fully modded mosin, fnx, and sawed off, still have plenty of room for other supplies using protector cases and the like, though I imagine I'd give up the sawed off if I wasn't playing solo so I could carry a defib and whatnot.

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nope i like to carry both. you never know when you might need a sidearm.

 

What will you need the sidearm for that the M4 can't handle?

 

Before they changed how damage worked, the Mosin was generally a one shot kill. Now it can take several shots to drop someone, so carrying a sidearm is essential.

 

I feel the same with the Mosin. Having to open the inventory to reload it in a firefight is a good way to get yourself shot, switching to a pistol to stay in the firefight is a better option IMO. With the M4 however, the space that a FNX with a single mag in it takes up can be filled with 2x 60 round mags for the M4.

 

I never use it, but the holster looks silly empty..

 

The only time I use the chest holster is when I'm using ONLY a pistol. Otherwise I'd rather have the assault vest.

 

 

 

I guess the main reason I made the thread was to see if there was any flaw in my logic that a FNX+ammo+mags is a waste of inventory space when you already have a M4+mags+ammo. Can anyone see a situation where swapping to the FNX would be better than reloading the M4? Can anyone see a situation where using the FNX would be better than the M4?

 

The only situation I can think of that a pistol>M4 is concealment. If you want to appear non-threatening then having a pistol in your pants/shirt/backpack without a rifle or visible melee weapon would be a good start. 

 

edit: I realize when I say "waste of inventory space" some people are probably going  :huh: . I don't necessarily want to run around with a giant backpack and full military cammies to maximize my inventory space. There is a lot of stuff in the game that while it may be nice to carry with you, isn't necessary and I like to make those decisions while playing, this pistol one is just the most recent and I wanted other peoples opinions on it.

Edited by Maverick52

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I generally carry the M4, the 45, and the .357.

 

And yes, I'm friendly. :)

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I have learnt not to carry any rifles unless small like m4. As soon as u have a visible weapon you are a target for everyone. Plus i dont like to sit on a hill or tall building, waiting for other players to kill. I like to explore, one magnum with heaps of bullets, fire axe, water container or bottle and rest is food and first aid kit ( mainly bandages). I like to explore and when i get killed its not as bad as i dont loose much.

And as soon as they implement hunting, im moving inland, wont see me much in towns.

Edited by ld-airgrafix

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What will you need the sidearm for that the M4 can't handle?

 

well, if i get caught off guard and dont have enough mags loaded, or my mags happen to get ruined during a fight i still have the sidearm to fall back on. it has saved my life 2 times so far.

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well, if i get caught off guard and dont have enough mags loaded, or my mags happen to get ruined during a fight i still have the sidearm to fall back on. it has saved my life 2 times so far.

 

Well I'm not going to say your situation is a bad example, as I can see how it would work out, but I'd say it's a stretch.

 

1. M4 mags are easy to find, just go to a military base and you will have at least 2-3.

2. The mags are normally loaded, so ammo is easy to find with them as well. No reason to walk around with loose ammo and empty mags, so if you get caught off guard there that's your own fault.

3. You're just as likely to get your pistol ruined in that firefight as you are your mags. Thankfully, mags are easier to spread out to avoid that problem.

 

Right now I have a olive tactical shirt, green cargo pants, olive assault vest, and the hunter backpack.

 

The tactical shirt has a small protector case in it with...

1. 1x Compass

2. 1x Saline Bag IV

3. 1x Can Opener

4. 1x Morphine

5. 1x Bandages

 

The cargo pants have a combat knife and a small protector case with...

1. 1x Morphine

2. 1x Epipen

3. 1x Grey Headtorch w/ battery installed

4. 1x Bandages

5. 1x Handcuffs

6. 1x Sewing Kit

 

The assault vest has

1. 1x Morphine

2. 1x Bandages

3. 1x 60 round M4 mag

4. 2x stacks of 60 5.56 rounds

5. 1x Canteen

 

The backpack has...

1. 4x 60 round M4 mags

2. 1x Morphine

3. 1x Fire Axe

4. 1x Ammo can full of 5.56 rounds stacked to 60

5. Misc Food/Drink

 

 

So I tried to spread out my bandages & morphine in case they get damaged in a fall/firefight. The vest only has the one extra mag and 2 stacks of ammo, so if I want to ditch my backpack I have 1 mag to reload, and to more stacks of ammo to reload those mags, so 240 rounds total(which isn't far off from a realistic combat load, except they'd use 30rnd mags). I will probably switch the sewing kit and headtorch to the backpack when I find another Saline bag IV. The combat knife is there more because of it's small size and for "RP" reasons than it's effectiveness, again, if I wan to drop the backpack I still have a melee(without it hanging off my back, I hate that). If I find another can opener I'm throwing it in there somewhere too, just in case.

Edited by Maverick52

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I usually kill zombies with an FNX if I have ammo for it, just to save ammo for whatever my primary is. Respawning zombies at night = terrifying.

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